Player Matchup

Ares
Ares
Diamond II
Blazikеn
Ares
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
Cervezavao
Heimdallr
Masters
Level 160
God Stats
14W - 14L
1,561 SR
Queue Stats
258W - 234L
2,616 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
Glest
Baba Yaga
Masters
Level 160
God Stats
1W - 5L
1,498 SR
Queue Stats
232W - 204L
2,373 MMR
Party 1
Ravana
Ravana
Masters
Magistertron
Ravana
Masters
Level 151
God Stats
18W - 15L
1,777 SR
Queue Stats
374W - 341L
2,408 MMR
Solo
Sun Wukong
Sun Wukong
Grandmaster
Wengu
Sun Wukong
Grandmaster
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 158
1,567 SR
2,079 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 121
1,564 SR
2,005 MMR
Merlin
Merlin
Masters
Kallaván
Merlin
Masters
Level 156
God Stats
5W - 4L
1,681 SR
Queue Stats
309W - 273L
2,832 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
Patch12
Kumbhakarna
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
Patti
Tyr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
R0JAS
Jing Wei
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
bîbìch
Erlang Shen
Masters
Level 62
God Stats
30W - 24L
1,638 SR
Queue Stats
229W - 202L
2,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 2 / 3
8,839
520
8,835
11,532
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Cervezavao
Heimdallr
13
1 / 2 / 2
8,629
508
7,792
9,243
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Glest
Baba Yaga
14
2 / 1 / 3
8,556
503
6,757
6,841
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
17
5 / 3 / 7
9,718
572
10,621
8,141
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Wengu
Sun Wukong
16
3 / 1 / 2
9,682
570
6,737
10,866
8,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetAthenaApolloTiamatSobek

VS

Bans
Chang'eYemojaTsukuyomiJanusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kallaván
Merlin
17
2 / 3 / 1
10,232
602
7,704
7,843
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Patch12
Kumbhakarna
13
3 / 1 / 3
9,260
545
4,280
12,554
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
Patti
Tyr
17
0 / 1 / 1
10,078
593
5,077
16,302
15,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
R0JAS
Jing Wei
16
1 / 3 / 2
10,107
595
7,148
13,588
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
bîbìch
Erlang Shen
15
3 / 7 / 5
9,434
555
6,510
15,072
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
15
Kills
9
9
Deaths
15
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
4
2
3
2.75
L
Heimdallr
Cervezavao
Heimdallr
1
2
2
1
L
Baba Yaga
Glest
Baba Yaga
2
1
3
3.5
W
Merlin
Kallaván
Merlin
2
3
1
0.83
L
Ravana
5
3
7
2.83
W
Kumbhakarna
Patch12
Kumbhakarna
3
1
3
4.5
W
Tyr
Patti
Tyr
0
1
1
0.5
W
Jing Wei
R0JAS
Jing Wei
1
3
2
0.67
L
Sun Wukong
Wengu
Sun Wukong
3
1
2
4
W
Erlang Shen
bîbìch
Erlang Shen
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,742
Damage
30,719
46,623
Taken
65,359
30,775
Mitigated
40,886
14,499
Healing
21,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,835
892
0
3,751
11,532
10,940
125
3,186
8,346
21,461
0
L
Heimdallr
Cervezavao
Heimdallr
7,792
5,207
0
4,172
9,243
3,236
0
836
8,407
0
52,841
L
Baba Yaga
Glest
Baba Yaga
6,757
380
0
1,561
6,841
2,826
347
3,223
3,618
70,543
0
W
Merlin
Kallaván
Merlin
7,704
208
0
1,130
7,843
2,852
814
3,130
4,713
78,962
0
L
Ravana
10,621
3,978
0
1,718
8,141
5,427
0
2,160
5,981
0
63,771
W
Kumbhakarna
Patch12
Kumbhakarna
4,280
579
0
2,121
12,554
9,028
0
6,855
5,699
16,670
0
W
Tyr
Patti
Tyr
5,077
913
0
9,137
16,302
15,521
265
2,703
13,599
0
79,234
W
Jing Wei
R0JAS
Jing Wei
7,148
5,202
0
5,927
13,588
4,969
2,030
1,621
11,967
0
73,016
L
Sun Wukong
Wengu
Sun Wukong
6,737
1,725
0
3,297
10,866
8,346
0
2,579
8,287
0
72,853
W
Erlang Shen
bîbìch
Erlang Shen
6,510
3,113
0
3,118
15,072
8,516
513
1,283
13,789
0
61,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,424
Gold Earned
49,111
559
Minions Killed
590
0
Camps Cleared
0
1,592,754
Distance Traveled
1,700,573
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,839
520
15
1
0
340,392
7
L
Heimdallr
8,629
508
105
6
0
246,454
4
L
Baba Yaga
8,556
503
151
9
0
278,604
2
W
Merlin
10,232
602
156
9
0
317,988
4
L
Ravana
9,718
572
122
7
0
398,166
2
W
Kumbhakarna
9,260
545
21
1
0
337,201
7
W
Tyr
10,078
593
177
10
0
398,309
2
W
Jing Wei
10,107
595
135
8
0
287,785
7
L
Sun Wukong
9,682
570
166
10
0
329,138
6
W
Erlang Shen
9,434
555
101
6
0
359,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role