Player Matchup

Ganesha
Ganesha
CarazoLosLlanos
Ganesha
Level 28
God Stats
8W - 9L
1,294 SR
Queue Stats
178W - 201L
1,398 Elo+
Party 1
Ravana
Ravana
IamBrabll09
Ravana
Level 29
God Stats
3W - 2L
1,290 SR
Queue Stats
36W - 45L
1,371 Elo+
Solo
Mercury
Mercury
degressiv-Leber
Mercury
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 10L
1,542 Elo+
Solo
Kukulkan
Kukulkan
le-wa91
Kukulkan
Level 29
God Stats
26W - 25L
1,633 SR
Queue Stats
350W - 330L
1,567 Elo+
Solo
Artemis
Artemis
reyber_10
Artemis
Level 28
God Stats
25W - 25L
1,424 SR
Queue Stats
186W - 208L
1,398 Elo+
Party 1
Team Averages
Level 26
1,428 SR
1,455 Elo+

VS

Team Averages
Level 16
1,519 SR
1,485 Elo+
Kukulkan
Kukulkan
Gamba_Andy
Kukulkan
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 66L
1,652 Elo+
Solo
Loki
Loki
NamesareTrash
Loki
Level 5
God Stats
2W - 1L
1,813 SR
Queue Stats
7W - 1L
1,803 Elo+
Solo
Tiamat
Tiamat
SohnDesMondes
Tiamat
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 123L
1,186 Elo+
Solo
Ullr
Ullr
TacitBladeJnr
Ullr
Level 23
God Stats
6W - 17L
1,335 SR
Queue Stats
12W - 31L
1,314 Elo+
Solo
Sylvanus
Sylvanus
UnTameBeaver
Sylvanus
Level 25
God Stats
4W - 8L
1,446 SR
Queue Stats
51W - 57L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 19
13,784
530
9,893
24,634
23,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
19
5 / 3 / 3
13,315
512
8,129
9,289
5,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
16 / 1 / 12
16,566
637
18,590
21,378
9,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
le-wa91
Kukulkan
20
17 / 4 / 9
17,061
656
23,217
15,845
7,685
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
reyber_10
Artemis
19
11 / 4 / 10
13,550
521
10,960
19,725
8,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gamba_Andy
Kukulkan
18
4 / 9 / 1
11,946
459
12,467
14,782
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
12 / 7 / 2
14,958
575
23,039
22,715
11,313
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 16 / 2
8,540
328
4,247
20,560
8,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 10 / 4
11,003
423
3,330
19,195
7,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
UnTameBeaver
Sylvanus
13
1 / 9 / 3
8,842
340
4,510
14,340
10,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
51
Kills
17
17
Deaths
51
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
5
19
2.3
L
Kukulkan
Gamba_Andy
Kukulkan
4
9
1
0.5
W
Ravana
5
3
3
2.17
L
12
7
2
1.86
L
0
16
2
0.06
L
0
10
4
0.2
L
Sylvanus
UnTameBeaver
Sylvanus
1
9
3
0.28
W
16
1
12
22
W
Kukulkan
le-wa91
Kukulkan
17
4
9
5.38
W
Artemis
reyber_10
Artemis
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,789
Damage
47,593
90,871
Taken
91,592
54,232
Mitigated
43,415
25,861
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,893
1,060
0
3,047
24,634
23,046
762
9,276
14,976
45,977
0
L
Kukulkan
Gamba_Andy
Kukulkan
12,467
418
0
651
14,782
5,667
0
7,974
6,808
58,550
0
W
Ravana
8,129
1,770
463
963
9,289
5,529
2,437
2,297
6,959
0
72,428
L
23,039
7,570
0
4,546
22,715
11,313
0
5,377
17,338
0
118,576
L
4,247
785
0
1,777
20,560
8,504
167
9,494
11,066
29,036
0
L
3,330
1,636
0
966
19,195
7,563
1,106
2,286
16,909
0
67,598
L
Sylvanus
UnTameBeaver
Sylvanus
4,510
1,797
1,515
1,831
14,340
10,368
0
7,979
6,361
24,550
0
W
18,590
11,391
0
8,159
21,378
9,480
1,285
3,740
17,514
0
137,639
W
Kukulkan
le-wa91
Kukulkan
23,217
2,050
0
3,886
15,845
7,685
3,406
3,679
11,966
153,252
0
W
Artemis
reyber_10
Artemis
10,960
6,439
0
9,343
19,725
8,492
3,716
6,928
12,533
0
74,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,276
Gold Earned
55,289
715
Minions Killed
517
0
Camps Cleared
0
2,640,440
Distance Traveled
2,092,787
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,784
530
28
1
0
559,880
3
L
Kukulkan
11,946
459
132
5
0
434,748
0
W
Ravana
13,315
512
130
5
0
529,356
2
L
Loki
14,958
575
186
7
0
500,314
2
L
Tiamat
8,540
328
51
2
0
372,229
0
L
Ullr
11,003
423
104
4
0
403,438
0
L
Sylvanus
8,842
340
44
2
0
382,058
6
W
Mercury
16,566
637
178
7
0
626,303
2
W
Kukulkan
17,061
656
246
9
0
492,469
2
W
Artemis
13,550
521
133
5
0
432,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role