Player Matchup

King Arthur
King Arthur
RYBO85
King Arthur
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 15L
1,130 Elo+
Solo
Sylvanus
Sylvanus
SpitonitFirst
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 24L
1,532 Elo+
Solo
Kali
Kali
begitoaj870
Kali
Level 29
God Stats
10W - 9L
1,500 SR
Queue Stats
454W - 424L
1,460 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,374 Elo+

VS

Team Averages
Level 23
1,393 SR
1,240 Elo+
Cthulhu
Cthulhu
Bargingo
Cthulhu
Level 15
God Stats
1W - 4L
1,545 SR
Queue Stats
27W - 61L
1,402 Elo+
Solo
Arachne
Arachne
E1H4N16
Arachne
Level 27
God Stats
3W - 14L
1,385 SR
Queue Stats
85W - 163L
1,138 Elo+
Party 1
Zeus
Zeus
HarryJ0603
Zeus
Level 27
God Stats
13W - 25L
1,250 SR
Queue Stats
86W - 157L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RYBO85
King Arthur
14
0 / 13 / 10
11,871
594
5,417
24,116
11,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
SpitonitFirst
Sylvanus
18
3 / 2 / 7
13,483
674
13,367
17,008
8,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
14 / 6 / 2
16,719
836
19,732
21,081
9,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bargingo
Cthulhu
15
4 / 4 / 15
12,632
632
10,372
16,427
12,853
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
E1H4N16
Arachne
14
5 / 9 / 12
12,728
636
7,978
18,755
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
12 / 4 / 8
13,947
697
30,647
11,582
4,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
17
Kills
21
21
Deaths
17
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bargingo
Cthulhu
4
4
15
2.88
L
Arachne
E1H4N16
Arachne
5
9
12
1.22
L
12
4
8
4
W
King Arthur
RYBO85
King Arthur
0
13
10
0.38
W
Sylvanus
SpitonitFirst
Sylvanus
3
2
7
3.25
W
14
6
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,516
Damage
48,997
62,205
Taken
46,764
29,547
Mitigated
24,545
17,839
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bargingo
Cthulhu
10,372
624
1,013
1,216
16,427
12,853
88
5,399
11,028
34,738
0
L
Arachne
E1H4N16
Arachne
7,978
6,619
0
301
18,755
7,402
413
6,331
12,424
0
25,360
L
30,647
4,906
0
2,833
11,582
4,290
466
1,327
10,255
73,493
0
W
King Arthur
RYBO85
King Arthur
5,417
2,679
0
695
24,116
11,290
0
19,865
4,226
193
16,532
W
Sylvanus
SpitonitFirst
Sylvanus
13,367
4,893
1,689
8,691
17,008
8,891
1,341
10,473
6,510
102,933
13,569
W
19,732
9,747
0
6,764
21,081
9,366
2,256
10,969
10,012
0
75,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,073
Gold Earned
39,307
264
Minions Killed
162
0
Camps Cleared
0
990,580
Distance Traveled
935,030
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,632
632
43
2
0
305,405
5
L
Arachne
12,728
636
34
2
0
331,162
2
L
Zeus
13,947
697
85
4
0
298,463
0
W
King Arthur
11,871
594
23
1
0
323,847
3
W
Sylvanus
13,483
674
175
9
0
285,546
3
W
Kali
16,719
836
66
3
0
381,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role