Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
EVIL_PANDA_420
Sun Wukong
Level 10
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 5L
1,048 Elo+
Party 3
Nox
Nox
Jar of Ls
Nox
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,459 Elo+
Party 2
Zeus
Zeus
Jebertius
Zeus
Level 15
God Stats
2W - 1L
1,567 SR
Queue Stats
28W - 25L
1,362 Elo+
Party 2
Nemesis
Nemesis
X3Kawaii_FoxX3
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,301 Elo+
Party 3
Team Averages
Level 16
1,474 SR
1,334 Elo+

VS

Team Averages
Level 41
1,590 SR
1,419 Elo+
Jormungandr
Jormungandr
Beans-andy
Jormungandr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
KyleCarnage
Cthulhu
Level 15
God Stats
3W - 1L
1,774 SR
Queue Stats
8W - 4L
1,481 Elo+
Party 1
Nemesis
Nemesis
Namelessman A2K
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,208 Elo+
Solo
Neith
Neith
Rishamoru
Neith
Level 8
God Stats
6W - 0L
1,666 SR
Queue Stats
9W - 7L
1,481 Elo+
Party 1
Sol
Sol
SlyMF
Sol
Level 29
God Stats
12W - 11L
1,509 SR
Queue Stats
44W - 46L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
5 / 7 / 4
13,463
1,122
21,109
18,420
7,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
EVIL_PANDA_420
Sun Wukong
18
2 / 9 / 11
11,929
994
9,834
22,622
22,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 3 / 6
11,833
986
11,081
11,593
4,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
17
4 / 6 / 4
11,642
970
18,567
17,447
6,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 14 / 8
10,928
911
10,961
21,890
9,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beans-andy
Jormungandr
20
13 / 5 / 18
14,283
1,190
24,744
21,879
25,022
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
KyleCarnage
Cthulhu
19
4 / 0 / 21
12,560
1,047
13,000
16,472
18,866
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
7 / 6 / 18
12,614
1,051
13,746
15,117
8,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Rishamoru
Neith
20
4 / 0 / 23
13,075
1,090
12,003
9,358
4,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
SlyMF
Sol
20
10 / 3 / 17
13,129
1,094
19,240
15,232
5,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
135
14
Kills
38
39
Deaths
14
33
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
7
4
1
W
Jormungandr
Beans-andy
Jormungandr
13
5
18
4.4
L
Sun Wukong
EVIL_PANDA_420
Sun Wukong
2
9
11
0.83
L
3
3
6
2
L
Zeus
4
6
4
1
W
Cthulhu
KyleCarnage
Cthulhu
4
0
21
14.5
W
7
6
18
2.67
W
Neith
Rishamoru
Neith
4
0
23
15.5
W
Sol
SlyMF
Sol
10
3
17
6.17
L
0
14
8
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,552
Damage
82,733
91,972
Taken
78,058
50,386
Mitigated
62,614
5,647
Healing
17,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
21,109
11,245
0
2,413
18,420
7,433
0
12,442
5,978
0
56,094
W
Jormungandr
Beans-andy
Jormungandr
24,744
6,896
0
4,039
21,879
25,022
0
7,141
14,738
47,063
0
L
Sun Wukong
EVIL_PANDA_420
Sun Wukong
9,834
2,720
0
158
22,622
22,096
0
10,801
11,821
45
26,117
L
11,081
2,281
0
551
11,593
4,680
0
8,404
3,189
18,145
0
L
Zeus
18,567
4,547
0
0
17,447
6,362
0
13,747
3,700
36,982
0
W
Cthulhu
KyleCarnage
Cthulhu
13,000
1,769
980
3,909
16,472
18,866
0
6,838
9,634
24,987
0
W
13,746
6,285
379
1,906
15,117
8,718
0
4,139
10,978
0
30,764
W
Neith
Rishamoru
Neith
12,003
6,932
0
904
9,358
4,663
0
4,764
4,594
0
28,770
W
Sol
SlyMF
Sol
19,240
6,623
0
4,991
15,232
5,345
0
6,811
8,421
41,139
0
L
10,961
5,706
0
2,525
21,890
9,815
0
11,590
10,300
0
23,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,795
Gold Earned
65,661
188
Minions Killed
229
6
Camps Cleared
5
1,070,473
Distance Traveled
1,087,984
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,463
1,122
73
6
4
199,901
0
W
Jormungandr
14,283
1,190
51
4
1
194,462
0
L
Sun Wukong
11,929
994
29
2
0
251,123
1
L
Nox
11,833
986
17
1
1
218,855
0
L
Zeus
11,642
970
42
4
1
216,548
0
W
Cthulhu
12,560
1,047
49
4
0
234,512
0
W
Nemesis
12,614
1,051
24
2
0
204,173
3
W
Neith
13,075
1,090
45
4
1
226,746
0
W
Sol
13,129
1,094
60
5
3
228,091
0
L
Nemesis
10,928
911
27
2
0
184,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role