Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AladiirHallow
Pele
Level 118
God Stats
15W - 11L
1,569 SR
Queue Stats
434W - 473L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
DeadKushCaptain
Cernunnos
Level 105
God Stats
8W - 2L
1,744 SR
Queue Stats
151W - 144L
1,485 Elo+
Party 1
Vulcan
Vulcan
Piloma
Vulcan
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PoppinMySmoke
Ares
Level 99
God Stats
8W - 9L
1,503 SR
Queue Stats
439W - 403L
1,537 Elo+
Solo
Team Averages
Level 88
1,563 SR
1,493 Elo+

VS

Team Averages
Level 90
1,522 SR
1,515 Elo+
Hades
Hades
Akwilson23
Hades
Level 108
God Stats
257W - 191L
1,641 SR
Queue Stats
321W - 286L
1,551 Elo+
Solo
Janus
Janus
SantexReapx
Janus
Level 45
God Stats
21W - 32L
1,396 SR
Queue Stats
353W - 429L
1,383 Elo+
Solo
Ymir
Ymir
SpartanLeo85
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,654 Elo+
Solo
Gilgamesh
Gilgamesh
TheDarkMessiahVI
Gilgamesh
Level 124
God Stats
32W - 17L
1,569 SR
Queue Stats
248W - 246L
1,511 Elo+
Solo
Neith
Neith
pKz I lIfTz
Neith
Level 128
God Stats
10W - 11L
1,505 SR
Queue Stats
303W - 316L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 2 / 1
7,010
701
3,626
5,204
3,780
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 1 / 7
5,913
591
3,237
4,895
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
DeadKushCaptain
Cernunnos
11
2 / 3 / 2
6,250
625
4,722
6,975
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
Piloma
Vulcan
11
3 / 2 / 0
6,407
641
3,937
3,660
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 4 / 3
5,836
584
4,430
9,798
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
5 / 4 / 2
6,016
602
7,449
9,371
4,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 2
5,677
568
3,952
5,849
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 2 / 0
3,826
383
181
1,910
941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
10
2 / 3 / 0
5,736
574
3,376
7,116
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 1 / 3
5,894
589
4,438
5,170
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
12
12
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
1
2.25
L
Hades
5
4
2
1.5
W
1
1
7
4.5
W
Cernunnos
DeadKushCaptain
Cernunnos
2
3
2
1
W
Vulcan
Piloma
Vulcan
3
2
0
1.5
W
3
4
3
1.13
L
1
3
2
0.67
L
0
2
0
0
L
Gilgamesh
2
3
0
0.67
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,952
Damage
19,396
30,532
Taken
29,416
15,018
Mitigated
10,639
7,471
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,626
636
0
2,287
5,204
3,780
234
662
4,524
33,028
0
L
Hades
7,449
743
35
4,395
9,371
4,182
360
3,129
6,206
31,561
0
W
3,237
990
0
193
4,895
1,500
19
1,291
3,534
0
26,608
W
Cernunnos
DeadKushCaptain
Cernunnos
4,722
2,149
0
1,845
6,975
2,269
345
2,436
4,539
0
31,198
W
Vulcan
Piloma
Vulcan
3,937
907
0
759
3,660
1,221
754
2,159
1,237
32,150
0
W
4,430
141
624
1,763
9,798
6,248
58
4,644
5,116
14,547
0
L
3,952
228
0
1,441
5,849
1,651
0
3,843
1,753
26,526
0
L
181
0
0
190
1,910
941
0
966
944
2,681
0
L
Gilgamesh
3,376
1,040
0
2,346
7,116
2,386
0
2,115
4,977
0
26,823
L
4,438
2,312
0
2,695
5,170
1,479
596
1,627
3,543
0
26,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
27,149
285
Minions Killed
232
0
Camps Cleared
0
942,106
Distance Traveled
734,735
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,010
701
82
8
0
164,171
0
L
Hades
6,016
602
60
6
0
174,028
0
W
Pele
5,913
591
61
6
0
225,288
1
W
Cernunnos
6,250
625
61
6
0
168,817
1
W
Vulcan
6,407
641
63
6
0
193,972
4
W
Ares
5,836
584
18
2
0
189,858
3
L
Janus
5,677
568
55
6
0
175,695
1
L
Ymir
3,826
383
7
1
0
40,139
0
L
Gilgamesh
5,736
574
66
7
0
181,201
3
L
Neith
5,894
589
44
4
0
163,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role