Player Matchup

Fenrir
Fenrir
DeathZoneVally
Fenrir
Level 114
God Stats
13W - 5L
1,500 SR
Queue Stats
242W - 170L
1,684 Elo+
Party 1
Hercules
Hercules
Kashikoiyagi
Hercules
Level 44
God Stats
9W - 3L
1,223 SR
Queue Stats
435W - 264L
1,763 Elo+
Party 1
Baba Yaga
Baba Yaga
MaoMeriodasu
Baba Yaga
Level 30
God Stats
3W - 1L
1,538 SR
Queue Stats
341W - 231L
1,868 Elo+
Party 1
Team Averages
Level 63
1,420 SR
1,772 Elo+

VS

Team Averages
Level 28
1,431 SR
1,373 Elo+
Vamana
Vamana
Cho7_9ve
Vamana
Level 27
God Stats
6W - 3L
1,627 SR
Queue Stats
48W - 56L
1,342 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Edward_Elric61
Tsukuyomi
Level 29
God Stats
15W - 32L
1,348 SR
Queue Stats
112W - 123L
1,415 Elo+
Solo
Sol
Sol
Lukilate66700
Sol
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
40W - 46L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 15
12,126
713
9,786
19,918
12,886
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Kashikoiyagi
Hercules
17
11 / 1 / 12
13,476
793
18,756
19,509
19,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
MaoMeriodasu
Baba Yaga
17
7 / 2 / 15
12,260
721
12,976
12,325
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cho7_9ve
Vamana
14
4 / 8 / 2
10,902
641
11,109
18,256
8,987
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
Edward_Elric61
Tsukuyomi
13
3 / 10 / 2
10,540
620
13,685
17,870
7,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 7 / 4
9,929
584
9,211
12,585
4,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
25
Kills
8
8
Deaths
25
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
Cho7_9ve
Vamana
4
8
2
0.63
W
7
5
15
2.9
L
Tsukuyomi
Edward_Elric61
Tsukuyomi
3
10
2
0.4
W
Hercules
Kashikoiyagi
Hercules
11
1
12
17
L
1
7
4
0.43
W
Baba Yaga
MaoMeriodasu
Baba Yaga
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,518
Damage
34,005
51,752
Taken
48,711
37,958
Mitigated
20,598
22,735
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Cho7_9ve
Vamana
11,109
6,665
0
4,259
18,256
8,987
0
7,506
10,750
0
38,397
W
9,786
2,422
1,845
4,003
19,918
12,886
0
2,192
17,726
0
29,110
L
Tsukuyomi
Edward_Elric61
Tsukuyomi
13,685
3,350
0
2,195
17,870
7,379
0
4,673
13,197
0
47,850
W
Hercules
Kashikoiyagi
Hercules
18,756
5,296
1,650
10,899
19,509
19,535
82
5,083
14,426
12,099
36,498
L
9,211
2,107
0
2,045
12,585
4,232
79
3,568
9,017
32,696
0
W
Baba Yaga
MaoMeriodasu
Baba Yaga
12,976
239
1,048
3,290
12,325
5,537
1,753
2,225
10,100
57,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,862
Gold Earned
31,371
164
Minions Killed
159
0
Camps Cleared
0
887,019
Distance Traveled
839,748
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,902
641
49
3
0
288,656
2
W
Fenrir
12,126
713
29
2
0
262,734
0
L
Tsukuyomi
10,540
620
58
3
0
279,070
4
W
Hercules
13,476
793
46
3
0
312,710
0
L
Sol
9,929
584
52
3
0
272,022
3
W
Baba Yaga
12,260
721
89
5
0
311,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role