Player Matchup

Scylla
Scylla
 
Scylla
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DarkXTyr
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Kali
Kali
Edzhaaaaaaa
Kali
Level 30
God Stats
13W - 11L
1,737 SR
Queue Stats
97W - 112L
1,431 Elo+
Party 1
Cerberus
Cerberus
Ggee420
Cerberus
Level 29
God Stats
15W - 14L
1,531 SR
Queue Stats
103W - 124L
1,377 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Janek_Igor
Ah Muzen Cab
Level 10
God Stats
21W - 18L
1,500 SR
Queue Stats
92W - 102L
1,500 Elo+
Solo
Team Averages
Level 20
1,554 SR
1,462 Elo+

VS

Team Averages
Level 24
1,483 SR
1,319 Elo+
Cupid
Cupid
Awkward Pigeons
Cupid
Level 23
God Stats
28W - 17L
1,483 SR
Queue Stats
236W - 261L
1,359 Elo+
Solo
Chaac
Chaac
GlenoLakaso
Chaac
Level 25
God Stats
5W - 6L
1,469 SR
Queue Stats
10W - 13L
1,268 Elo+
Solo
King Arthur
King Arthur
NAYKEN666
King Arthur
Level 16
God Stats
1W - 2L
1,493 SR
Queue Stats
4W - 4L
1,322 Elo+
Solo
The Morrigan
The Morrigan
benbuzzard
The Morrigan
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 115L
1,402 Elo+
Solo
Yemoja
Yemoja
punchy-wrist8
Yemoja
Level 26
God Stats
15W - 14L
1,471 SR
Queue Stats
96W - 121L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 1 / 3
5,334
533
4,480
3,217
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
7 / 0 / 2
6,656
666
8,306
4,458
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 0
5,988
599
2,814
6,029
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Ggee420
Cerberus
9
2 / 1 / 8
6,015
602
3,458
5,493
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Janek_Igor
Ah Muzen Cab
11
5 / 0 / 2
6,246
625
5,968
5,017
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,537
454
1,966
6,128
1,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 2 / 0
5,073
507
3,010
6,281
3,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
NAYKEN666
King Arthur
6
0 / 3 / 0
4,130
413
1,544
7,412
3,510
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
benbuzzard
The Morrigan
7
0 / 4 / 1
4,364
436
2,613
4,859
1,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 1
4,618
462
2,106
7,172
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
2
2
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
3
2.5
L
0
5
0
0
W
7
0
2
8
W
3
0
0
3
W
Cerberus
Ggee420
Cerberus
2
1
8
6
L
2
2
0
1
W
Ah Muzen Cab
Janek_Igor
Ah Muzen Cab
5
0
2
6
L
King Arthur
NAYKEN666
King Arthur
0
3
0
0
L
The Morrigan
benbuzzard
The Morrigan
0
4
1
0.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
11,239
24,214
Taken
31,852
10,104
Mitigated
11,949
10,953
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,480
239
0
885
3,217
905
695
743
2,470
20,235
0
L
1,966
1,422
181
1,171
6,128
1,139
273
2,072
3,996
0
23,676
W
8,306
814
452
1,857
4,458
1,616
609
2,870
1,572
39,625
0
W
2,814
1,593
0
2,928
6,029
2,922
0
39
5,990
0
38,229
W
Cerberus
Ggee420
Cerberus
3,458
103
0
1,523
5,493
3,096
729
877
4,612
14,668
0
L
3,010
536
0
2,105
6,281
3,261
0
1,469
4,572
0
13,411
W
Ah Muzen Cab
Janek_Igor
Ah Muzen Cab
5,968
3,386
0
3,308
5,017
1,565
602
166
4,851
0
34,195
L
King Arthur
NAYKEN666
King Arthur
1,544
231
0
1,258
7,412
3,510
120
2,124
5,249
0
8,960
L
The Morrigan
benbuzzard
The Morrigan
2,613
769
0
500
4,859
1,399
222
3,813
672
19,168
0
L
2,106
455
764
403
7,172
2,640
494
5,723
1,119
13,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
22,722
279
Minions Killed
157
0
Camps Cleared
0
928,731
Distance Traveled
891,523
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,334
533
39
4
0
163,643
1
L
Cupid
4,537
454
59
6
0
192,809
3
W
Ra
6,656
666
71
7
0
184,269
3
W
Kali
5,988
599
79
8
0
203,817
0
W
Cerberus
6,015
602
37
4
0
205,156
0
L
Chaac
5,073
507
19
2
0
195,422
0
W
Ah Muzen Cab
6,246
625
53
5
0
171,846
1
L
King Arthur
4,130
413
22
2
0
183,092
2
L
The Morrigan
4,364
436
32
3
0
167,826
2
L
Yemoja
4,618
462
25
3
0
152,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role