Player Matchup

Scylla
Scylla
DaEmoNj1
Scylla
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 131L
1,600 Elo+
Solo
Medusa
Medusa
Horidosha
Medusa
Level 7
God Stats
2W - 1L
1,764 SR
Queue Stats
4W - 3L
1,790 Elo+
Solo
Ares
Ares
IIaIIaIIsix
Ares
Level 7
God Stats
1W - 0L
1,753 SR
Queue Stats
4W - 1L
1,546 Elo+
Solo
Nike
Nike
SneakyNoob
Nike
Level 27
God Stats
8W - 7L
1,621 SR
Queue Stats
102W - 83L
1,576 Elo+
Solo
Heimdallr
Heimdallr
bt4000
Heimdallr
Level 24
God Stats
14W - 3L
1,972 SR
Queue Stats
46W - 23L
1,751 Elo+
Solo
Team Averages
Level 19
1,722 SR
1,652 Elo+

VS

Team Averages
Level 25
1,546 SR
1,586 Elo+
Athena
Athena
Benxsu
Athena
Level 28
God Stats
6W - 8L
1,658 SR
Queue Stats
182W - 164L
1,509 Elo+
Solo
Artemis
Artemis
ErJotinha
Artemis
Level 17
God Stats
3W - 4L
1,401 SR
Queue Stats
13W - 14L
1,586 Elo+
Party 1
Raijin
Raijin
JALsagitario
Raijin
Level 21
God Stats
2W - 3L
1,559 SR
Queue Stats
13W - 14L
1,586 Elo+
Party 1
Yemoja
Yemoja
JustLetMeJungle
Yemoja
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 53L
1,659 Elo+
Solo
Ravana
Ravana
Kaheksajalg
Ravana
Level 29
God Stats
16W - 18L
1,609 SR
Queue Stats
101W - 97L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaEmoNj1
Scylla
9
2 / 2 / 1
5,441
544
2,288
5,583
1,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Horidosha
Medusa
8
2 / 2 / 2
5,236
524
5,322
3,026
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 4
5,110
511
2,519
4,688
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 0
6,140
614
2,347
4,670
1,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
bt4000
Heimdallr
12
3 / 0 / 1
6,753
675
3,638
6,158
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Benxsu
Athena
6
1 / 1 / 3
4,548
455
1,939
6,831
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
ErJotinha
Artemis
4
1 / 2 / 3
4,126
413
1,363
3,906
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
9
5 / 3 / 0
6,045
605
5,772
5,423
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 1 / 2
3,782
378
31
1,511
444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
8
0 / 1 / 0
4,724
472
2,199
5,205
2,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
7
7
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
Benxsu
Athena
1
1
3
2.5
W
Scylla
DaEmoNj1
Scylla
2
2
1
1.25
L
Artemis
ErJotinha
Artemis
1
2
3
1.25
W
Medusa
Horidosha
Medusa
2
2
2
1.5
W
0
3
4
0.67
L
Raijin
5
3
0
1.67
L
0
1
2
1
L
Ravana
0
1
0
0
W
1
0
0
1
W
Heimdallr
bt4000
Heimdallr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,114
Damage
11,304
24,125
Taken
22,876
9,089
Mitigated
9,182
4,373
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Benxsu
Athena
1,939
689
109
1,740
6,831
2,826
0
1,779
5,052
8,810
0
W
Scylla
DaEmoNj1
Scylla
2,288
197
0
1,767
5,583
1,797
655
2,764
2,595
20,088
0
L
Artemis
ErJotinha
Artemis
1,363
1,096
0
648
3,906
1,288
0
964
2,942
0
6,545
W
Medusa
Horidosha
Medusa
5,322
2,867
0
0
3,026
1,077
766
1,640
1,302
0
23,518
W
2,519
508
0
660
4,688
2,282
0
1,730
2,954
6,982
0
L
Raijin
5,772
732
0
949
5,423
1,682
0
2,006
3,414
23,721
0
L
31
31
78
0
1,511
444
0
58
1,453
123
0
L
Ravana
2,199
375
0
1,937
5,205
2,942
0
0
5,205
0
22,266
W
2,347
819
0
1,206
4,670
1,645
0
0
4,470
0
32,934
W
Heimdallr
bt4000
Heimdallr
3,638
1,692
0
740
6,158
2,288
31
1,164
4,837
0
50,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
23,225
285
Minions Killed
128
0
Camps Cleared
0
885,650
Distance Traveled
890,917
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,548
455
13
1
0
148,781
0
W
Scylla
5,441
544
33
3
0
164,003
2
L
Artemis
4,126
413
8
1
0
160,519
0
W
Medusa
5,236
524
44
4
0
159,509
1
W
Ares
5,110
511
18
2
0
170,782
2
L
Raijin
6,045
605
50
5
0
220,518
1
L
Yemoja
3,782
378
2
0
0
194,540
0
L
Ravana
4,724
472
55
6
0
166,559
1
W
Nike
6,140
614
81
8
0
206,951
4
W
Heimdallr
6,753
675
109
11
0
184,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role