Player Matchup

Cabrakan
Cabrakan
ThatGamerDude17
Cabrakan
Level 68
God Stats
3W - 6L
1,534 SR
Queue Stats
398W - 464L
1,359 Elo+
Party 1
Thor
Thor
Tx Daddy6363
Thor
Level 45
God Stats
6W - 12L
1,320 SR
Queue Stats
196W - 234L
1,299 Elo+
Party 1
Ah Puch
Ah Puch
Tx J Ripper
Ah Puch
Level 42
God Stats
60W - 73L
1,429 SR
Queue Stats
89W - 126L
1,283 Elo+
Party 1
Heimdallr
Heimdallr
Tx T Bundy
Heimdallr
Level 36
God Stats
3W - 16L
1,136 SR
Queue Stats
179W - 256L
1,282 Elo+
Party 1
Ymir
Ymir
animatedpoop
Ymir
Level 86
God Stats
23W - 16L
1,629 SR
Queue Stats
737W - 787L
1,328 Elo+
Solo
Team Averages
Level 55
1,410 SR
1,310 Elo+

VS

Team Averages
Level 84
1,559 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
NMG_X-Ray
Cabrakan
Level 125
God Stats
22W - 14L
1,725 SR
Queue Stats
181W - 161L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
Quin_4_Da_Win
Danzaburou
Level 43
God Stats
35W - 21L
1,572 SR
Queue Stats
96W - 93L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
2 / 4 / 0
5,724
572
2,886
7,001
6,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,923
492
1,118
7,282
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Tx J Ripper
Ah Puch
10
1 / 3 / 0
5,443
544
3,456
5,704
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Tx T Bundy
Heimdallr
9
2 / 1 / 0
5,026
503
3,886
5,065
1,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 3
4,647
465
2,961
6,933
2,670
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 1 / 2
6,266
627
4,912
4,800
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
 
Arachne
10
4 / 2 / 1
6,175
618
4,318
5,316
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
 
Ymir
7
0 / 1 / 1
4,621
462
1,076
5,737
1,973
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
NMG_X-Ray
Cabrakan
11
5 / 0 / 1
6,616
662
6,030
6,348
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Quin_4_Da_Win
Danzaburou
8
1 / 1 / 0
5,092
509
3,838
5,098
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
13
13
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
2
4
W
Arachne
 
Arachne
4
2
1
2.25
W
Ymir
 
Ymir
0
1
1
0.5
W
Cabrakan
NMG_X-Ray
Cabrakan
5
0
1
5.5
W
Danzaburou
Quin_4_Da_Win
Danzaburou
1
1
0
1
L
Cabrakan
2
4
0
0.5
L
0
3
0
0
L
Ah Puch
Tx J Ripper
Ah Puch
1
3
0
0.33
L
Heimdallr
Tx T Bundy
Heimdallr
2
1
0
2
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,307
Damage
20,174
31,985
Taken
27,299
14,300
Mitigated
10,017
6,363
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,912
1,330
0
1,803
4,800
1,512
116
3,443
1,357
32,597
0
W
Arachne
 
Arachne
4,318
2,897
0
2,651
5,316
2,012
0
617
4,699
0
30,762
W
Ymir
 
Ymir
1,076
290
0
824
5,737
1,973
0
1,243
4,494
11,427
0
W
Cabrakan
NMG_X-Ray
Cabrakan
6,030
925
0
2,907
6,348
3,345
0
2,636
3,712
35,974
0
W
Danzaburou
Quin_4_Da_Win
Danzaburou
3,838
1,694
0
2,233
5,098
1,175
598
1,364
3,734
0
18,818
L
Cabrakan
2,886
484
0
1,526
7,001
6,028
0
4,194
2,755
22,712
0
L
1,118
655
0
720
7,282
2,390
0
2,395
4,863
0
26,442
L
Ah Puch
Tx J Ripper
Ah Puch
3,456
64
0
1,202
5,704
1,692
0
3,031
2,477
35,487
0
L
Heimdallr
Tx T Bundy
Heimdallr
3,886
2,015
0
1,653
5,065
1,520
0
847
4,152
0
23,040
L
2,961
611
180
1,082
6,933
2,670
0
1,109
5,720
17,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,763
Gold Earned
28,770
248
Minions Killed
269
0
Camps Cleared
0
819,900
Distance Traveled
921,289
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,266
627
70
7
0
169,081
2
W
Arachne
6,175
618
62
6
0
205,051
2
W
Ymir
4,621
462
17
2
0
194,108
2
W
Cabrakan
6,616
662
81
8
0
184,869
1
W
Danzaburou
5,092
509
39
4
0
168,180
2
L
Cabrakan
5,724
572
49
5
0
159,066
3
L
Thor
4,923
492
59
6
0
179,395
0
L
Ah Puch
5,443
544
66
7
0
159,814
3
L
Heimdallr
5,026
503
44
4
0
147,402
2
L
Ymir
4,647
465
30
3
0
174,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role