Player Matchup

Sol
Sol
Brutal_un_peu
Sol
Level 24
God Stats
13W - 12L
1,746 SR
Queue Stats
76W - 100L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Onyx-Bushido
Ne Zha
Level 16
God Stats
2W - 2L
1,249 SR
Queue Stats
6W - 3L
1,636 Elo+
Solo
Izanami
Izanami
Parlemont
Izanami
Level 26
God Stats
2W - 1L
1,616 SR
Queue Stats
56W - 43L
1,760 Elo+
Solo
Achilles
Achilles
eddy_23999
Achilles
Level 29
God Stats
18W - 10L
1,500 SR
Queue Stats
235W - 257L
1,456 Elo+
Solo
Ra
Ra
volcanic_solid00
Ra
Level 7
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 3L
1,257 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,510 Elo+

VS

Team Averages
Level 17
1,563 SR
1,466 Elo+
Gilgamesh
Gilgamesh
Cosmo4321
Gilgamesh
Level 18
God Stats
8W - 7L
1,740 SR
Queue Stats
63W - 63L
1,582 Elo+
Solo
Hades
Hades
Nonor1992
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,302 Elo+
Solo
Ravana
Ravana
Scrillbone
Ravana
Level 28
God Stats
1W - 3L
1,794 SR
Queue Stats
58W - 43L
1,742 Elo+
Party 1
Tiamat
Tiamat
artisticmonki
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,068 Elo+
Solo
Apollo
Apollo
xTCAx_CaRnAgE
Apollo
Level 27
God Stats
0W - 2L
1,280 SR
Queue Stats
15W - 18L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 8
11,449
477
17,058
17,854
5,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
18
2 / 5 / 4
11,524
480
7,759
22,020
9,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Parlemont
Izanami
20
9 / 3 / 3
13,923
580
28,979
19,033
8,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Achilles
eddy_23999
Achilles
18
6 / 8 / 5
12,524
522
12,403
23,272
28,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 12 / 4
10,847
452
5,377
15,422
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cosmo4321
Gilgamesh
20
13 / 2 / 4
14,329
597
23,794
37,757
31,206
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Nonor1992
Hades
15
5 / 15 / 4
9,819
409
9,299
26,086
12,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Scrillbone
Ravana
18
13 / 3 / 8
12,165
507
20,099
17,196
13,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 1
4,860
203
0
216
38
20
4 / 3 / 5
12,281
512
5,497
14,022
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
22
Kills
35
36
Deaths
23
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
8
8
0.63
L
Gilgamesh
Cosmo4321
Gilgamesh
13
2
4
7.5
L
Hades
Nonor1992
Hades
5
15
4
0.47
W
Ne Zha
2
5
4
0.8
W
Izanami
Parlemont
Izanami
9
3
3
3.5
L
Ravana
Scrillbone
Ravana
13
3
8
5.67
L
0
0
1
0.5
W
Achilles
eddy_23999
Achilles
6
8
5
1.06
W
4
12
4
0.5
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,576
Damage
58,689
97,601
Taken
95,277
57,251
Mitigated
64,926
30,073
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,058
4,826
0
6,615
17,854
5,519
3,111
1,620
16,234
76,056
0
L
Gilgamesh
Cosmo4321
Gilgamesh
23,794
4,282
0
12,484
37,757
31,206
0
4,189
33,528
9,985
92,206
L
Hades
Nonor1992
Hades
9,299
1,779
102
5,317
26,086
12,649
285
9,874
15,938
32,768
0
W
Ne Zha
7,759
1,783
1,370
7,756
22,020
9,985
2,506
1,360
20,156
0
91,099
W
Izanami
Parlemont
Izanami
28,979
22,267
0
8,090
19,033
8,248
2,435
1,965
17,068
0
131,051
L
Ravana
Scrillbone
Ravana
20,099
6,350
0
3,242
17,196
13,890
330
4,002
13,194
0
67,966
L
0
0
0
0
216
38
0
216
0
0
0
W
Achilles
eddy_23999
Achilles
12,403
4,333
1,059
3,583
23,272
28,381
268
1,085
22,187
0
57,022
W
5,377
1,371
213
1,387
15,422
5,118
898
5,157
10,265
40,447
0
L
5,497
1,996
0
3,011
14,022
7,143
3,529
3,800
10,182
0
94,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,267
Gold Earned
53,454
595
Minions Killed
480
0
Camps Cleared
0
1,967,783
Distance Traveled
1,645,005
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,449
477
114
5
0
376,546
3
L
Gilgamesh
14,329
597
165
7
0
412,768
0
L
Hades
9,819
409
54
2
0
349,057
1
W
Ne Zha
11,524
480
146
6
0
394,851
0
W
Izanami
13,923
580
186
8
0
391,119
3
L
Ravana
12,165
507
90
4
0
492,074
3
L
Tiamat
4,860
203
0
0
0
0
0
W
Achilles
12,524
522
81
3
0
459,112
1
W
Ra
10,847
452
68
3
0
346,155
0
L
Apollo
12,281
512
171
7
0
391,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role