Player Matchup

Cthulhu
Cthulhu
Silver II
Escobar-Kun
Cthulhu
Silver II
Level 59
God Stats
6W - 4L
1,402 SR
Queue Stats
70W - 74L
967 MMR
Party 1
Cupid
Cupid
Silver II
FROSTEDTYKO
Cupid
Silver II
Level 63
God Stats
31W - 25L
1,530 SR
Queue Stats
399W - 393L
1,065 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
Megatoke XL
Guan Yu
Platinum V
Level 65
God Stats
42W - 36L
1,574 SR
Queue Stats
276W - 267L
1,598 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
NoGoodNiCKK
Tsukuyomi
Gold V
Level 126
God Stats
4W - 4L
1,606 SR
Queue Stats
135W - 122L
1,267 MMR
Party 2
Chronos
Chronos
Silver I
OceanRaised
Chronos
Silver I
Level 152
God Stats
27W - 16L
1,589 SR
Queue Stats
666W - 676L
1,236 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,540 SR
1,227 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,533 SR
1,167 MMR
Chang'e
Chang'e
Gold V
DEVILS_VENGANCE
Chang'e
Gold V
Level 140
God Stats
2W - 1L
1,532 SR
Queue Stats
99W - 100L
1,354 MMR
Solo
Skadi
Skadi
Silver I
ReeceClemo
Skadi
Silver I
Level 132
God Stats
12W - 5L
1,647 SR
Queue Stats
218W - 226L
1,318 MMR
Solo
Bellona
Bellona
Silver I
UtterrenaQueen
Bellona
Silver I
Level 160
God Stats
12W - 9L
1,755 SR
Queue Stats
472W - 494L
1,100 MMR
Solo
Thanatos
Thanatos
Bronze IV
ll vEndzy ll
Thanatos
Bronze IV
Level 40
God Stats
0W - 1L
1,423 SR
Queue Stats
1W - 6L
1,220 MMR
Solo
Ymir
Ymir
Bronze I
sayaka_mikizo
Ymir
Bronze I
Level 78
God Stats
30W - 28L
1,308 SR
Queue Stats
79W - 89L
844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Escobar-Kun
Cthulhu
10
1 / 3 / 8
6,901
493
5,635
8,951
5,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 5
7,918
566
4,126
7,854
2,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Megatoke XL
Guan Yu
14
5 / 1 / 2
8,513
608
9,770
9,817
7,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
NoGoodNiCKK
Tsukuyomi
15
6 / 1 / 7
8,775
627
8,174
10,320
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
OceanRaised
Chronos
14
9 / 3 / 4
8,851
632
7,700
10,225
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatSetAthenaApolloDanzaburou

VS

Bans
ArachneHeimdallrTyrNu WaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
6,923
495
6,543
11,067
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
11
0 / 4 / 6
6,573
470
6,236
7,344
2,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 4 / 2
6,900
493
5,656
13,081
10,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ll vEndzy ll
Thanatos
10
1 / 8 / 3
6,439
460
2,856
10,996
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 2 / 1
8,240
589
8,052
10,470
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
24
Kills
9
9
Deaths
24
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Cthulhu
Escobar-Kun
Cthulhu
1
3
8
1.67
W
3
1
5
5.5
W
Guan Yu
Megatoke XL
Guan Yu
5
1
2
6
W
Tsukuyomi
NoGoodNiCKK
Tsukuyomi
6
1
7
9.5
W
Chronos
OceanRaised
Chronos
9
3
4
3.67
L
Skadi
0
4
6
0.75
L
0
4
2
0.25
L
Thanatos
ll vEndzy ll
Thanatos
1
8
3
0.31
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,405
Damage
29,343
47,167
Taken
52,958
24,001
Mitigated
27,023
15,957
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,543
496
801
4,333
11,067
3,540
0
3,942
7,125
37,953
0
W
Cthulhu
Escobar-Kun
Cthulhu
5,635
166
375
2,116
8,951
5,054
100
4,683
4,148
22,720
0
W
4,126
2,156
76
2,769
7,854
2,355
1,140
1,580
6,258
0
40,886
W
Guan Yu
Megatoke XL
Guan Yu
9,770
1,979
460
4,142
9,817
7,013
372
1,491
8,326
0
53,287
W
Tsukuyomi
NoGoodNiCKK
Tsukuyomi
8,174
2,598
0
3,670
10,320
6,166
0
3,381
6,781
0
49,620
W
Chronos
OceanRaised
Chronos
7,700
1,849
0
2,349
10,225
3,413
1,920
4,121
5,922
54,845
0
L
Skadi
6,236
2,413
0
452
7,344
2,603
145
2,358
4,986
0
38,273
L
5,656
1,703
0
4,556
13,081
10,275
0
130
12,951
2,728
38,165
L
Thanatos
ll vEndzy ll
Thanatos
2,856
763
0
5,252
10,996
3,295
0
2,007
8,989
0
21,526
L
8,052
1,709
1,052
2,386
10,470
7,310
34
4,898
5,572
26,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,958
Gold Earned
35,075
405
Minions Killed
311
0
Camps Cleared
0
1,410,641
Distance Traveled
1,334,169
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,923
495
62
4
0
266,560
4
W
Cthulhu
6,901
493
26
2
0
276,845
5
W
Cupid
7,918
566
79
6
0
247,437
2
W
Guan Yu
8,513
608
99
7
0
290,754
3
W
Tsukuyomi
8,775
627
105
8
0
312,500
4
W
Chronos
8,851
632
96
7
0
283,105
2
L
Skadi
6,573
470
79
6
0
240,114
0
L
Bellona
6,900
493
97
7
0
271,823
4
L
Thanatos
6,439
460
41
3
0
274,060
2
L
Ymir
8,240
589
32
2
0
281,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role