Player Matchup

Ullr
Ullr
Spider-ManThwip
Ullr
Level 139
God Stats
5W - 6L
1,589 SR
Queue Stats
43W - 66L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
oopadoo
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
zim_turry
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,202 Elo+
Party 1
Team Averages
Level 121
1,530 SR
1,377 Elo+

VS

Team Averages
Level 85
1,538 SR
1,636 Elo+
Raijin
Raijin
DaSinfamous
Raijin
Level 160
God Stats
3W - 4L
1,524 SR
Queue Stats
398W - 453L
1,519 Elo+
Solo
Achilles
Achilles
NastyNath
Achilles
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 96L
1,876 Elo+
Party 2
Izanami
Izanami
tomtombom
Izanami
Level 51
God Stats
82W - 58L
1,591 SR
Queue Stats
307W - 229L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
9,602
640
7,873
14,989
5,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
oopadoo
Baron Samedi
13
2 / 4 / 8
9,726
648
15,401
11,691
7,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
zim_turry
Sobek
13
5 / 2 / 5
11,078
739
6,084
19,392
21,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 5 / 6
9,682
645
13,921
11,888
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
NastyNath
Achilles
14
2 / 2 / 5
9,697
646
6,540
13,669
16,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
tomtombom
Izanami
15
5 / 3 / 2
11,015
734
15,025
13,479
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
10
Kills
8
8
Deaths
10
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
5
6
0.8
W
Achilles
NastyNath
Achilles
2
2
5
2.25
L
3
2
6
3
L
Baron Samedi
oopadoo
Baron Samedi
2
4
8
1.5
W
Izanami
tomtombom
Izanami
5
3
2
2
L
Sobek
zim_turry
Sobek
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,358
Damage
35,486
46,072
Taken
39,036
35,255
Mitigated
25,657
14,899
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,921
1,331
357
2,538
11,888
4,019
0
6,265
5,623
44,135
0
W
Achilles
NastyNath
Achilles
6,540
1,881
0
3,429
13,669
16,303
0
7,852
5,817
0
25,150
L
7,873
3,709
0
4,174
14,989
5,810
1,113
5,952
8,521
0
35,303
L
Baron Samedi
oopadoo
Baron Samedi
15,401
351
3,437
4,101
11,691
7,574
211
3,562
7,895
53,592
0
W
Izanami
tomtombom
Izanami
15,025
10,395
0
5,846
13,479
5,335
3,165
7,467
6,012
0
66,691
L
Sobek
zim_turry
Sobek
6,084
686
0
3,187
19,392
21,871
48
3,916
15,228
13,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,406
Gold Earned
30,394
137
Minions Killed
188
0
Camps Cleared
0
824,339
Distance Traveled
788,528
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,682
645
60
4
0
233,155
2
W
Achilles
9,697
646
20
1
0
298,281
5
L
Ullr
9,602
640
55
4
0
255,380
0
L
Baron Samedi
9,726
648
64
4
0
278,196
4
W
Izanami
11,015
734
108
7
0
257,092
0
L
Sobek
11,078
739
18
1
0
290,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role