Player Matchup

Apollo
Apollo
HempBiscuit
Apollo
Level 16
God Stats
0W - 3L
1,357 SR
Queue Stats
9W - 18L
1,357 Elo+
Party 1
Nemesis
Nemesis
HugeLettuce
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
King-Gabe07
King Arthur
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
113W - 115L
1,408 Elo+
Solo
Zeus
Zeus
Penguino69420
Zeus
Level 21
God Stats
0W - 1L
1,176 SR
Queue Stats
2W - 10L
1,253 Elo+
Solo
Athena
Athena
SirDossington
Athena
Level 42
God Stats
1W - 3L
1,727 SR
Queue Stats
5W - 17L
1,274 Elo+
Party 1
Team Averages
Level 21
1,452 SR
1,358 Elo+

VS

Team Averages
Level 22
1,513 SR
1,332 Elo+
Danzaburou
Danzaburou
LOKKEN12
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Lady_MoonDragon
Kukulkan
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 178L
1,402 Elo+
Solo
Ymir
Ymir
THEOFFICAILTOE
Ymir
Level 25
God Stats
3W - 6L
1,401 SR
Queue Stats
469W - 537L
1,340 Elo+
Solo
Hades
Hades
Vanishka1987
Hades
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
960 Elo+
Solo
Arachne
Arachne
Wainingloss
Arachne
Level 23
God Stats
3W - 3L
1,663 SR
Queue Stats
65W - 65L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 7 / 2
9,135
415
8,878
17,333
8,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
HugeLettuce
Nemesis
11
2 / 6 / 1
8,198
373
5,237
14,393
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
King-Gabe07
King Arthur
13
1 / 7 / 2
8,348
379
5,834
19,335
12,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 10 / 3
8,966
408
9,387
16,439
8,338
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 8 / 1
8,338
379
6,167
20,574
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LOKKEN12
Danzaburou
20
10 / 2 / 11
12,336
561
21,725
16,989
7,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
17
6 / 2 / 7
11,056
503
16,598
8,573
3,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 3 / 15
9,037
411
3,021
11,824
7,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

3
0 / 0 / 0
6,316
287
0
0
0
Arachne
Wainingloss
Arachne
20
21 / 2 / 9
13,201
600
28,156
23,352
12,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
8
Kills
38
38
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
7
2
0.43
L
Nemesis
HugeLettuce
Nemesis
2
6
1
0.42
L
King Arthur
King-Gabe07
King Arthur
1
7
2
0.29
W
Danzaburou
LOKKEN12
Danzaburou
10
2
11
7.75
W
Kukulkan
6
2
7
4.75
L
1
10
3
0.25
L
2
8
1
0.31
W
1
3
15
2.83
W
0
0
0
0
W
Arachne
Wainingloss
Arachne
21
2
9
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,503
Damage
69,500
88,074
Taken
60,738
48,773
Mitigated
30,187
16,154
Healing
23,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,878
3,761
0
5,143
17,333
8,779
405
1,420
15,913
0
63,656
L
Nemesis
HugeLettuce
Nemesis
5,237
1,726
0
3,556
14,393
5,541
0
4,335
10,058
0
35,795
L
King Arthur
King-Gabe07
King Arthur
5,834
1,229
378
3,453
19,335
12,925
248
6,130
13,205
414
37,503
W
Danzaburou
LOKKEN12
Danzaburou
21,725
10,951
0
8,112
16,989
7,009
2,823
2,636
14,178
0
101,137
W
Kukulkan
16,598
1,141
0
0
8,573
3,174
3,109
4,009
4,539
66,904
0
L
9,387
1,289
0
2,071
16,439
8,338
193
3,642
12,797
45,172
0
L
6,167
1,173
0
1,553
20,574
13,190
84
4,049
16,525
21,885
0
W
3,021
553
1,313
2,409
11,824
7,048
280
2,444
9,334
19,766
311
W
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Wainingloss
Arachne
28,156
19,784
0
11,361
23,352
12,956
2,767
6,701
16,451
0
95,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,985
Gold Earned
51,946
350
Minions Killed
445
0
Camps Cleared
0
1,913,067
Distance Traveled
1,636,988
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,135
415
109
5
0
337,348
4
L
Nemesis
8,198
373
65
3
0
463,991
2
L
King Arthur
8,348
379
71
3
0
410,432
2
W
Danzaburou
12,336
561
153
7
0
411,658
1
W
Kukulkan
11,056
503
126
6
0
415,612
3
L
Zeus
8,966
408
77
4
0
301,828
0
L
Athena
8,338
379
28
1
0
399,468
6
W
Ymir
9,037
411
37
2
0
382,367
1
W
Hades
6,316
287
0
0
0
499
0
W
Arachne
13,201
600
129
6
0
426,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role