Player Matchup

Athena
Athena
Ajxm25
Athena
Level 21
God Stats
5W - 7L
1,521 SR
Queue Stats
62W - 54L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
Broke_Boi023
Heimdallr
Level 13
God Stats
9W - 10L
1,675 SR
Queue Stats
12W - 16L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
blondedd1
Sun Wukong
Level 17
God Stats
7W - 12L
1,477 SR
Queue Stats
19W - 25L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
saintrosas
Kukulkan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,424 Elo+
Party 2
Geb
Geb
xChurrox
Geb
Level 27
God Stats
4W - 2L
1,747 SR
Queue Stats
192W - 145L
1,641 Elo+
Solo
Team Averages
Level 17
1,584 SR
1,515 Elo+

VS

Team Averages
Level 15
1,556 SR
1,640 Elo+
Guan Yu
Guan Yu
Dandamaddog
Guan Yu
Level 22
God Stats
3W - 1L
1,328 SR
Queue Stats
159W - 172L
1,516 Elo+
Solo
Anhur
Anhur
Divine_Priince
Anhur
Level 20
God Stats
5W - 4L
1,745 SR
Queue Stats
127W - 97L
1,683 Elo+
Party 1
Sol
Sol
amethyst134
Sol
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,634 Elo+
Solo
He Bo
He Bo
d3spaireon
He Bo
Level 17
God Stats
2W - 2L
1,707 SR
Queue Stats
117W - 97L
1,603 Elo+
Solo
Nike
Nike
xXxSharK
Nike
Level 10
God Stats
8W - 4L
1,500 SR
Queue Stats
101W - 92L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ajxm25
Athena
12
5 / 5 / 2
7,778
519
5,730
10,631
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Broke_Boi023
Heimdallr
11
1 / 5 / 3
6,933
462
5,253
10,348
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
blondedd1
Sun Wukong
13
1 / 1 / 2
7,423
495
4,974
8,142
4,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
saintrosas
Kukulkan
11
2 / 5 / 2
6,956
464
2,333
4,941
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 4 / 2
6,857
457
6,986
13,675
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dandamaddog
Guan Yu
11
1 / 4 / 8
7,208
481
4,883
10,232
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 0 / 6
8,676
578
9,747
10,108
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 3 / 3
9,409
627
8,058
9,329
3,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

He Bo
13
5 / 2 / 2
8,246
550
4,843
7,947
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
15
4 / 0 / 1
8,991
599
5,945
7,270
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
20
20
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
Ajxm25
Athena
5
5
2
1.2
L
Heimdallr
Broke_Boi023
Heimdallr
1
5
3
0.5
W
Guan Yu
Dandamaddog
Guan Yu
1
4
8
1.25
W
4
0
6
7
W
6
3
3
2.5
L
Sun Wukong
blondedd1
Sun Wukong
1
1
2
2
W
He Bo
5
2
2
3
L
Kukulkan
saintrosas
Kukulkan
2
5
2
0.6
L
0
4
2
0.25
W
Nike
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,276
Damage
33,476
47,737
Taken
44,886
26,147
Mitigated
20,161
8,431
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Ajxm25
Athena
5,730
1,349
0
2,439
10,631
6,550
0
4,618
6,013
35,513
0
L
Heimdallr
Broke_Boi023
Heimdallr
5,253
1,984
0
2,210
10,348
2,817
608
1,437
8,911
0
35,820
W
Guan Yu
Dandamaddog
Guan Yu
4,883
996
1,696
2,547
10,232
6,301
1,053
3,925
6,307
0
18,816
W
9,747
5,803
0
4,867
10,108
3,122
792
4,751
5,357
0
59,919
W
8,058
2,961
0
5,118
9,329
3,048
2,215
2,958
6,243
67,158
0
L
Sun Wukong
blondedd1
Sun Wukong
4,974
675
0
2,103
8,142
4,610
0
2,916
5,226
0
36,547
W
He Bo
4,843
692
0
2,862
7,947
2,488
46
3,041
4,788
47,097
0
L
Kukulkan
saintrosas
Kukulkan
2,333
403
0
61
4,941
1,651
0
2,487
2,454
20,955
0
L
6,986
1,659
0
1,618
13,675
10,519
0
1,646
12,029
38,325
0
W
Nike
5,945
1,307
0
2,081
7,270
5,202
158
128
7,142
203
55,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,947
Gold Earned
42,530
325
Minions Killed
466
0
Camps Cleared
0
1,381,549
Distance Traveled
1,487,234
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,778
519
56
4
0
311,004
1
L
Heimdallr
6,933
462
73
5
0
256,655
1
W
Guan Yu
7,208
481
34
2
0
333,006
0
W
Anhur
8,676
578
96
6
0
293,604
1
W
Sol
9,409
627
135
9
0
250,493
0
L
Sun Wukong
7,423
495
101
7
0
310,247
2
W
He Bo
8,246
550
86
6
0
299,171
5
L
Kukulkan
6,956
464
53
4
0
234,871
0
L
Geb
6,857
457
42
3
0
268,772
3
W
Nike
8,991
599
115
8
0
310,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role