Player Matchup

Ne Zha
Ne Zha
HRWAY2FRESH
Ne Zha
Level 85
God Stats
1W - 2L
1,313 SR
Queue Stats
99W - 112L
1,424 Elo+
Party 1
Athena
Athena
Lord_Fue_Fue
Athena
Level 127
God Stats
37W - 57L
1,449 SR
Queue Stats
181W - 250L
1,294 Elo+
Party 1
Hou Yi
Hou Yi
bigbear8225
Hou Yi
Level 54
God Stats
9W - 19L
1,459 SR
Queue Stats
61W - 130L
1,301 Elo+
Party 1
Hera
Hera
maiyah
Hera
Level 156
God Stats
4W - 12L
1,399 SR
Queue Stats
98W - 142L
1,325 Elo+
Party 1
Amaterasu
Amaterasu
root26
Amaterasu
Level 108
God Stats
15W - 16L
1,502 SR
Queue Stats
422W - 550L
1,344 Elo+
Party 1
Team Averages
Level 106
1,424 SR
1,338 Elo+

VS

Team Averages
Level 90
1,586 SR
1,458 Elo+
Chernobog
Chernobog
DoctahShru
Chernobog
Level 142
God Stats
2W - 2L
1,764 SR
Queue Stats
332W - 320L
1,472 Elo+
Party 2
Artio
Artio
FaeLordKiara
Artio
Level 65
God Stats
12W - 11L
1,416 SR
Queue Stats
109W - 110L
1,436 Elo+
Party 2
Osiris
Osiris
GigoLoJeROmE
Osiris
Level 86
God Stats
2W - 2L
1,527 SR
Queue Stats
41W - 48L
1,431 Elo+
Solo
Anubis
Anubis
Harl3yQuinn_313
Anubis
Level 87
God Stats
147W - 92L
1,637 SR
Queue Stats
323W - 299L
1,473 Elo+
Party 3
Gilgamesh
Gilgamesh
SebastianCV2006
Gilgamesh
Level 69
God Stats
23W - 10L
1,587 SR
Queue Stats
228W - 214L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 6 / 0
4,892
445
3,421
10,272
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
7
0 / 4 / 0
4,652
423
3,929
8,682
3,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
7
1 / 2 / 0
4,833
439
1,847
4,065
968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hera
maiyah
Hera
9
0 / 6 / 0
4,934
449
3,354
5,429
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
root26
Amaterasu
10
1 / 3 / 0
5,428
493
2,317
7,466
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DoctahShru
Chernobog
9
1 / 0 / 4
5,904
537
3,499
5,333
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 3
5,792
527
899
4,153
1,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
12
3 / 1 / 1
6,714
610
4,978
4,667
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
7 / 0 / 5
7,661
696
4,701
5,081
2,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
SebastianCV2006
Gilgamesh
11
9 / 1 / 3
6,852
623
7,656
5,969
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
21
21
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DoctahShru
Chernobog
1
0
4
3
W
1
0
3
2.5
W
Osiris
3
1
1
3.5
L
Ne Zha
0
6
0
0
W
7
0
5
9.5
L
Athena
0
4
0
0
W
Gilgamesh
SebastianCV2006
Gilgamesh
9
1
3
10.5
L
Hou Yi
1
2
0
0.5
L
Hera
maiyah
Hera
0
6
0
0
L
Amaterasu
root26
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,868
Damage
21,733
35,914
Taken
25,203
11,658
Mitigated
11,220
9,106
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DoctahShru
Chernobog
3,499
2,842
0
2,132
5,333
1,490
390
1,336
3,997
0
32,697
W
899
66
0
1,967
4,153
1,958
66
1,563
2,590
6,290
0
W
Osiris
4,978
1,851
0
745
4,667
3,059
78
41
4,626
0
34,996
L
Ne Zha
3,421
1,745
0
3,474
10,272
2,403
0
842
9,430
0
26,784
W
4,701
168
306
4,184
5,081
2,491
608
2,752
2,019
42,094
0
L
Athena
3,929
1,092
222
864
8,682
3,024
0
981
7,701
18,270
0
W
Gilgamesh
SebastianCV2006
Gilgamesh
7,656
2,422
0
2,012
5,969
2,222
0
1,235
4,688
0
30,119
L
Hou Yi
1,847
1,018
222
1,408
4,065
968
0
273
3,792
0
13,276
L
Hera
maiyah
Hera
3,354
1,014
0
315
5,429
1,075
0
3,504
1,925
23,693
0
L
Amaterasu
root26
Amaterasu
2,317
853
0
2,601
7,466
4,188
0
0
7,466
0
23,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,739
Gold Earned
32,923
222
Minions Killed
298
0
Camps Cleared
0
891,074
Distance Traveled
1,034,416
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,904
537
78
7
0
183,638
2
W
Artio
5,792
527
4
0
0
201,974
0
W
Osiris
6,714
610
71
6
0
202,943
5
L
Ne Zha
4,892
445
59
5
0
209,075
3
W
Anubis
7,661
696
92
8
0
190,895
4
L
Athena
4,652
423
31
3
0
190,642
3
W
Gilgamesh
6,852
623
53
5
0
254,966
0
L
Hou Yi
4,833
439
32
3
0
118,912
0
L
Hera
4,934
449
49
4
0
177,934
4
L
Amaterasu
5,428
493
51
5
0
194,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role