Player Matchup

Zeus
Zeus
AscendRanger
Zeus
Level 120
God Stats
9W - 2L
2,036 SR
Queue Stats
44W - 33L
1,481 Elo+
Party 1
Hades
Hades
Game_Scythe45
Hades
Level 7
God Stats
2W - 4L
1,506 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 1
Persephone
Persephone
Kiboot12
Persephone
Level 27
God Stats
89W - 90L
1,506 SR
Queue Stats
593W - 658L
1,433 Elo+
Solo
Medusa
Medusa
UnbearableElite
Medusa
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 7L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
xX-iiCh33seU-Xx
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,370 Elo+
Party 1
Team Averages
Level 38
1,610 SR
1,428 Elo+

VS

Team Averages
Level 7
1,450 SR
1,301 Elo+
Thor
Thor
EvanJ74
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,042 Elo+
Party 2
Ra
Ra
SauceyDom
Ra
Level 9
God Stats
5W - 6L
1,388 SR
Queue Stats
11W - 17L
1,411 Elo+
Party 3
Artemis
Artemis
SupplyThunder
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
buzzb_1996
Sun Wukong
Level 7
God Stats
0W - 2L
1,286 SR
Queue Stats
11W - 13L
1,315 Elo+
Party 2
Olorun
Olorun
skullyvandutch
Olorun
Level 13
God Stats
1W - 2L
1,576 SR
Queue Stats
1W - 5L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
28 / 3 / 10
15,162
1,516
35,500
10,504
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 19
10,063
1,006
7,219
9,539
4,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Kiboot12
Persephone
18
5 / 2 / 19
11,588
1,159
13,285
8,270
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 18
10,975
1,098
9,981
6,428
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 4 / 21
10,279
1,028
5,797
10,071
11,685
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
EvanJ74
Thor
14
1 / 12 / 5
9,001
900
3,197
15,821
5,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 12 / 4
10,611
1,061
8,303
17,889
7,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
15
0 / 8 / 5
9,083
908
6,728
13,159
4,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
buzzb_1996
Sun Wukong
15
2 / 5 / 7
9,893
989
7,168
14,373
12,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 6 / 5
11,555
1,156
11,787
16,748
5,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
39
42
Kills
13
13
Deaths
43
87
Assists
26
Player
Kills
Deaths
Assists
KDA
W
28
3
10
11
L
Thor
EvanJ74
Thor
1
12
5
0.29
W
2
3
19
3.83
W
Persephone
Kiboot12
Persephone
5
2
19
7.25
L
4
12
4
0.5
L
Artemis
0
8
5
0.31
W
5
1
18
14
L
Sun Wukong
buzzb_1996
Sun Wukong
2
5
7
1.1
L
6
6
5
1.42
W
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,782
Damage
37,183
44,812
Taken
77,990
26,785
Mitigated
35,394
6,833
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,500
6,660
0
2,664
10,504
4,240
0
5,145
5,359
57,104
0
L
Thor
EvanJ74
Thor
3,197
1,102
0
0
15,821
5,139
0
9,568
4,501
0
10,721
W
7,219
2,336
662
1,895
9,539
4,817
0
4,943
4,596
16,590
0
W
Persephone
Kiboot12
Persephone
13,285
1,047
132
1,200
8,270
3,293
0
3,792
4,478
37,593
0
L
8,303
2,203
183
855
17,889
7,197
0
15,209
2,596
36,651
0
L
Artemis
6,728
3,878
0
844
13,159
4,553
0
11,925
1,134
0
14,262
W
9,981
4,359
0
167
6,428
2,750
0
2,287
4,141
0
26,564
L
Sun Wukong
buzzb_1996
Sun Wukong
7,168
1,751
0
1,056
14,373
12,574
0
10,657
3,534
0
19,853
L
11,787
7,705
120
3,181
16,748
5,931
0
13,509
2,951
17,577
0
W
5,797
202
113
0
10,071
11,685
0
3,923
6,148
13,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,067
Gold Earned
50,143
184
Minions Killed
134
1
Camps Cleared
7
782,816
Distance Traveled
753,340
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,162
1,516
62
6
1
168,050
0
L
Thor
9,001
900
18
2
0
134,157
0
W
Hades
10,063
1,006
15
2
0
126,636
1
W
Persephone
11,588
1,159
52
5
0
182,567
0
L
Ra
10,611
1,061
68
7
3
155,341
0
L
Artemis
9,083
908
12
1
3
147,845
4
W
Medusa
10,975
1,098
45
5
0
158,328
0
L
Sun Wukong
9,893
989
25
3
0
177,350
0
L
Olorun
11,555
1,156
11
1
1
138,647
1
W
Cthulhu
10,279
1,028
10
1
0
147,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role