Player Matchup

Nu Wa
Nu Wa
Kengfa
Nu Wa
Level 8
God Stats
11W - 7L
1,825 SR
Queue Stats
35W - 34L
1,444 Elo+
Party 2
Neith
Neith
KillOrBeKiLLedd3
Neith
Level 9
God Stats
20W - 22L
1,501 SR
Queue Stats
21W - 22L
1,444 Elo+
Party 2
Tiamat
Tiamat
magichschoobus
Tiamat
Level 8
God Stats
5W - 3L
1,513 SR
Queue Stats
5W - 3L
1,619 Elo+
Solo
Cthulhu
Cthulhu
sevenrings18
Cthulhu
Level 28
God Stats
8W - 4L
1,714 SR
Queue Stats
139W - 143L
1,622 Elo+
Solo
Hel
Hel
xoBunnyyy
Hel
Level 13
God Stats
28W - 20L
1,406 SR
Queue Stats
90W - 93L
1,449 Elo+
Party 2
Team Averages
Level 13
1,592 SR
1,516 Elo+

VS

Team Averages
Level 28
1,531 SR
1,506 Elo+
King Arthur
King Arthur
Dokkibae
King Arthur
Level 27
God Stats
37W - 38L
1,564 SR
Queue Stats
267W - 296L
1,481 Elo+
Solo
Medusa
Medusa
Lucidae
Medusa
Level 29
God Stats
14W - 11L
1,590 SR
Queue Stats
293W - 301L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
Ritsuma
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 52L
1,471 Elo+
Party 3
Cthulhu
Cthulhu
SuperJayTom440
Cthulhu
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Sol
Sol
digiwombat
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kengfa
Nu Wa
12
2 / 4 / 8
6,492
1,298
8,115
6,377
2,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 7
5,993
1,199
2,352
3,026
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 7
5,978
1,196
2,652
5,055
2,631
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
sevenrings18
Cthulhu
11
5 / 0 / 4
7,180
1,436
7,073
2,855
2,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 0 / 3
6,292
1,258
4,616
4,172
1,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

367

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dokkibae
King Arthur
11
2 / 3 / 4
6,103
1,221
4,296
9,809
4,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Lucidae
Medusa
11
2 / 1 / 2
6,256
1,251
5,165
3,942
1,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Ritsuma
Gilgamesh
12
1 / 2 / 3
6,207
1,241
6,263
7,726
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 0 / 0
4,960
992
0
338
122
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 4 / 3
6,119
1,224
4,364
6,326
2,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
10
Kills
6
6
Deaths
10
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dokkibae
King Arthur
2
3
4
1.33
W
Nu Wa
Kengfa
Nu Wa
2
4
8
1.5
W
0
0
7
3.5
L
Medusa
Lucidae
Medusa
2
1
2
3
L
Gilgamesh
Ritsuma
Gilgamesh
1
2
3
1.25
L
0
0
0
0
L
1
4
3
0.63
W
0
2
7
1.75
W
Cthulhu
sevenrings18
Cthulhu
5
0
4
7
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,808
Damage
20,088
21,485
Taken
28,141
10,139
Mitigated
11,126
7,042
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dokkibae
King Arthur
4,296
605
0
647
9,809
4,197
0
8,491
1,318
106
7,405
W
Nu Wa
Kengfa
Nu Wa
8,115
2,969
0
238
6,377
2,240
0
1,054
5,323
11,136
0
W
2,352
1,370
0
775
3,026
1,070
0
1,118
1,908
0
12,860
L
Medusa
Lucidae
Medusa
5,165
3,200
0
117
3,942
1,482
0
3,510
432
0
13,525
L
Gilgamesh
Ritsuma
Gilgamesh
6,263
1,405
0
541
7,726
3,207
0
5,362
2,364
156
21,574
L
0
0
0
0
338
122
0
338
0
0
0
L
4,364
1,044
0
1,324
6,326
2,118
0
4,755
1,571
19,845
0
W
2,652
145
0
464
5,055
2,631
0
1,090
3,965
10,903
0
W
Cthulhu
sevenrings18
Cthulhu
7,073
288
323
0
2,855
2,785
0
717
2,138
20,158
0
W
4,616
511
2,593
2,649
4,172
1,413
0
647
3,525
11,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
29,645
102
Minions Killed
96
5
Camps Cleared
6
541,661
Distance Traveled
447,925
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,103
1,221
5
1
0
117,561
1
W
Nu Wa
6,492
1,298
3
1
0
94,634
0
W
Neith
5,993
1,199
28
6
2
108,498
0
L
Medusa
6,256
1,251
29
6
2
102,847
0
L
Gilgamesh
6,207
1,241
29
6
2
119,953
0
L
Cthulhu
4,960
992
0
0
0
0
0
L
Sol
6,119
1,224
33
7
2
107,564
1
W
Tiamat
5,978
1,196
22
4
1
89,760
1
W
Cthulhu
7,180
1,436
33
7
1
136,554
0
W
Hel
6,292
1,258
16
3
1
112,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role