Player Matchup

Danzaburou
Danzaburou
CainsWrath96
Danzaburou
Level 27
God Stats
15W - 11L
1,576 SR
Queue Stats
116W - 121L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Volteege
Cthulhu
Level 17
God Stats
1W - 1L
1,279 SR
Queue Stats
28W - 33L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
llbucknakedll
Kuzenbo
Level 18
God Stats
21W - 12L
1,707 SR
Queue Stats
35W - 32L
1,513 Elo+
Party 1
Fenrir
Fenrir
ster8
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,503 Elo+
Party 1
Freya
Freya
xSIMZ
Freya
Level 17
God Stats
12W - 15L
1,474 SR
Queue Stats
21W - 29L
1,419 Elo+
Party 1
Team Averages
Level 20
1,507 SR
1,460 Elo+

VS

Team Averages
Level 12
1,500 SR
1,416 Elo+
Cupid
Cupid
Fridge22
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
LeviF19
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,340 Elo+
Solo
Sobek
Sobek
byOdinsmight
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
dorado_mezquino
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,441 Elo+
Solo
Thor
Thor
marteni7
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CainsWrath96
Danzaburou
11
3 / 3 / 4
7,824
559
5,001
5,897
2,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Volteege
Cthulhu
12
5 / 1 / 2
7,915
565
6,663
7,430
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
10
2 / 1 / 6
7,091
507
4,032
6,793
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
ster8
Fenrir
15
5 / 2 / 8
8,852
632
3,105
9,185
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
xSIMZ
Freya
11
5 / 4 / 7
7,501
536
4,257
7,630
2,286
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fridge22
Cupid
12
4 / 6 / 2
7,097
507
7,275
7,408
2,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
LeviF19
Mercury
9
1 / 5 / 0
5,815
415
2,938
8,323
2,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 4 / 3
6,643
475
2,854
10,299
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

2
0 / 1 / 0
4,331
309
221
560
91
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
9
0 / 5 / 1
5,612
401
2,797
8,378
2,680
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
6
11
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CainsWrath96
Danzaburou
3
3
4
1.67
L
Cupid
Fridge22
Cupid
4
6
2
0.83
L
Mercury
LeviF19
Mercury
1
5
0
0.2
W
Cthulhu
Volteege
Cthulhu
5
1
2
6
L
1
4
3
0.63
L
0
1
0
0
W
Kuzenbo
2
1
6
5
L
Thor
0
5
1
0.1
W
Fenrir
ster8
Fenrir
5
2
8
4.5
W
Freya
xSIMZ
Freya
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,058
Damage
16,085
36,935
Taken
34,968
19,772
Mitigated
15,536
12,373
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CainsWrath96
Danzaburou
5,001
2,898
99
948
5,897
2,037
2,499
1,244
4,617
0
30,126
L
Cupid
Fridge22
Cupid
7,275
4,568
111
470
7,408
2,430
154
4,505
2,759
0
28,528
L
Mercury
LeviF19
Mercury
2,938
1,601
0
500
8,323
2,448
1,666
1,910
6,317
0
25,957
W
Cthulhu
Volteege
Cthulhu
6,663
348
0
2,320
7,430
5,607
555
462
6,968
29,705
0
L
2,854
363
0
2,103
10,299
7,887
0
3,626
6,531
15,556
0
L
221
93
0
0
560
91
0
236
324
1,769
0
W
Kuzenbo
4,032
1,753
0
385
6,793
6,304
492
855
5,938
16,740
0
L
Thor
2,797
435
0
0
8,378
2,680
0
4,009
4,085
0
22,088
W
Fenrir
ster8
Fenrir
3,105
1,421
0
5,607
9,185
3,538
0
109
9,076
0
60,135
W
Freya
xSIMZ
Freya
4,257
1,596
0
3,014
7,630
2,286
699
369
7,261
23,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
29,498
310
Minions Killed
178
0
Camps Cleared
0
1,272,612
Distance Traveled
1,053,714
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,824
559
55
4
0
217,286
0
L
Cupid
7,097
507
46
3
0
238,813
0
L
Mercury
5,815
415
60
4
0
295,392
3
W
Cthulhu
7,915
565
68
5
0
283,731
0
L
Sobek
6,643
475
25
2
0
255,092
0
L
Ra
4,331
309
5
0
0
33,831
0
W
Kuzenbo
7,091
507
24
2
0
260,457
1
L
Thor
5,612
401
42
3
0
230,586
1
W
Fenrir
8,852
632
109
8
0
247,945
2
W
Freya
7,501
536
54
4
0
263,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role