Player Matchup

Hercules
Hercules
IdonCabron
Hercules
Level 22
God Stats
0W - 8L
1,344 SR
Queue Stats
9W - 12L
1,473 Elo+
Party 1
Tyr
Tyr
Profetens
Tyr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 102L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Tofferino
Kukulkan
Level 18
God Stats
0W - 1L
1,621 SR
Queue Stats
10W - 7L
1,553 Elo+
Party 1
Ratatoskr
Ratatoskr
bowaaans
Ratatoskr
Level 86
God Stats
0W - 2L
1,483 SR
Queue Stats
14W - 16L
1,504 Elo+
Party 1
Olorun
Olorun
nomis01
Olorun
Level 25
God Stats
0W - 5L
1,220 SR
Queue Stats
112W - 93L
1,577 Elo+
Solo
Team Averages
Level 36
1,434 SR
1,531 Elo+

VS

Team Averages
Level 24
1,497 SR
1,491 Elo+
Zhong Kui
Zhong Kui
Brunohydra
Zhong Kui
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 127L
1,515 Elo+
Solo
Mercury
Mercury
Flag3
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kimerakraken
Ganesha
Level 18
God Stats
2W - 4L
1,305 SR
Queue Stats
30W - 48L
1,351 Elo+
Solo
Hel
Hel
S1der4l
Hel
Level 27
God Stats
23W - 20L
1,511 SR
Queue Stats
208W - 205L
1,567 Elo+
Solo
Izanami
Izanami
feitozinha59
Izanami
Level 22
God Stats
31W - 32L
1,668 SR
Queue Stats
357W - 390L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IdonCabron
Hercules
13
3 / 5 / 2
7,889
526
4,897
14,071
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 3 / 5
7,385
492
4,768
10,826
6,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Tofferino
Kukulkan
11
2 / 4 / 1
6,625
442
2,989
6,694
2,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
bowaaans
Ratatoskr
12
0 / 5 / 2
6,815
454
3,863
11,505
4,021
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
nomis01
Olorun
13
7 / 4 / 4
8,249
550
11,780
11,502
3,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brunohydra
Zhong Kui
12
3 / 4 / 6
8,002
533
7,804
8,620
4,973
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Flag3
Mercury
13
5 / 1 / 4
8,642
576
7,822
9,083
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Kimerakraken
Ganesha
11
1 / 3 / 4
7,418
495
1,199
10,647
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
17
10 / 1 / 1
10,356
690
14,325
8,719
5,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
feitozinha59
Izanami
12
2 / 5 / 2
7,584
506
7,225
8,698
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
14
Kills
21
21
Deaths
14
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Brunohydra
Zhong Kui
3
4
6
1.5
W
Mercury
Flag3
Mercury
5
1
4
7
L
Hercules
IdonCabron
Hercules
3
5
2
0.8
W
Ganesha
Kimerakraken
Ganesha
1
3
4
1
L
2
3
5
1.5
W
Hel
10
1
1
10.5
L
Kukulkan
Tofferino
Kukulkan
2
4
1
0.63
L
Ratatoskr
bowaaans
Ratatoskr
0
5
2
0.2
W
Izanami
feitozinha59
Izanami
2
5
2
0.6
L
Olorun
nomis01
Olorun
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
38,375
54,598
Taken
45,767
24,822
Mitigated
23,412
16,953
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Brunohydra
Zhong Kui
7,804
938
0
1,436
8,620
4,973
654
3,863
4,757
40,919
0
W
Mercury
Flag3
Mercury
7,822
3,963
0
2,810
9,083
3,227
337
1,285
7,773
0
52,819
L
Hercules
IdonCabron
Hercules
4,897
1,928
0
4,586
14,071
8,023
319
7,302
6,769
0
30,824
W
Ganesha
Kimerakraken
Ganesha
1,199
138
0
1,658
10,647
6,892
428
4,070
6,577
12,295
0
L
4,768
824
0
3,139
10,826
6,412
154
5,136
5,690
0
20,919
W
Hel
14,325
1,185
776
5,664
8,719
5,151
1,959
0
8,419
74,666
0
L
Kukulkan
Tofferino
Kukulkan
2,989
980
0
0
6,694
2,370
0
3,798
2,896
25,534
0
L
Ratatoskr
bowaaans
Ratatoskr
3,863
1,376
0
3,204
11,505
4,021
0
4,826
6,679
0
40,638
W
Izanami
feitozinha59
Izanami
7,225
4,517
0
1,128
8,698
3,169
858
5,551
3,147
0
45,116
L
Olorun
nomis01
Olorun
11,780
8,178
555
5,469
11,502
3,996
1,210
2,266
9,236
51,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
42,002
325
Minions Killed
414
0
Camps Cleared
0
1,330,788
Distance Traveled
1,381,052
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,002
533
70
5
0
260,872
3
W
Mercury
8,642
576
89
6
0
336,280
2
L
Hercules
7,889
526
64
4
0
257,019
0
W
Ganesha
7,418
495
4
0
0
240,600
4
L
Tyr
7,385
492
43
3
0
316,916
3
W
Hel
10,356
690
152
10
0
287,270
3
L
Kukulkan
6,625
442
49
3
0
230,072
1
L
Ratatoskr
6,815
454
81
5
0
284,155
0
W
Izanami
7,584
506
99
7
0
256,030
4
L
Olorun
8,249
550
88
6
0
242,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role