Player Matchup

Amaterasu
Amaterasu
Fernandes x 10
Amaterasu
Level 88
God Stats
109W - 108L
1,641 SR
Queue Stats
121W - 137L
1,620 Elo+
Party 2
Izanami
Izanami
Jrey66
Izanami
Level 109
God Stats
1W - 2L
1,487 SR
Queue Stats
135W - 141L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
WHJ Joshy
Gilgamesh
Level 107
God Stats
3W - 5L
1,433 SR
Queue Stats
172W - 168L
1,578 Elo+
Party 2
Scylla
Scylla
WHJ Neeky
Scylla
Level 123
God Stats
13W - 17L
1,530 SR
Queue Stats
183W - 191L
1,580 Elo+
Party 2
Cerberus
Cerberus
rsus02
Cerberus
Level 73
God Stats
4W - 5L
1,767 SR
Queue Stats
67W - 71L
1,601 Elo+
Party 2
Team Averages
Level 100
1,571 SR
1,583 Elo+

VS

Team Averages
Level 118
1,672 SR
1,621 Elo+
Cupid
Cupid
Akro Blakk
Cupid
Level 118
God Stats
2W - 2L
1,811 SR
Queue Stats
206W - 167L
1,643 Elo+
Party 1
Achilles
Achilles
Always Blakk
Achilles
Level 102
God Stats
43W - 39L
1,611 SR
Queue Stats
134W - 118L
1,606 Elo+
Party 1
Bacchus
Bacchus
Atomic Sn1perz
Bacchus
Level 102
God Stats
9W - 7L
1,647 SR
Queue Stats
116W - 89L
1,580 Elo+
Party 1
Scylla
Scylla
CristianTN99
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,670 Elo+
Solo
Gilgamesh
Gilgamesh
YoWasabii
Gilgamesh
Level 140
God Stats
45W - 26L
1,792 SR
Queue Stats
452W - 387L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fernandes x 10
Amaterasu
20
0 / 4 / 4
12,747
531
17,345
27,556
19,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Jrey66
Izanami
18
1 / 5 / 2
12,057
502
9,018
17,008
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
WHJ Joshy
Gilgamesh
18
1 / 4 / 6
11,366
474
10,384
19,990
13,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
WHJ Neeky
Scylla
19
4 / 4 / 3
12,208
509
8,628
11,980
4,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
rsus02
Cerberus
15
2 / 7 / 3
10,440
435
4,984
22,454
19,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
8 / 2 / 8
14,223
593
15,167
13,948
6,423
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Always Blakk
Achilles
20
4 / 1 / 8
14,184
591
13,131
22,201
27,419
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 2 / 18
12,540
523
11,994
18,505
28,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
19
3 / 2 / 7
11,994
500
9,705
10,115
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
YoWasabii
Gilgamesh
20
6 / 1 / 10
13,845
577
20,671
16,747
14,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
8
Kills
24
24
Deaths
8
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cupid
8
2
8
6
W
Achilles
Always Blakk
Achilles
4
1
8
8
W
3
2
18
6
W
Scylla
3
2
7
3.25
L
Amaterasu
Fernandes x 10
Amaterasu
0
4
4
0.5
L
Izanami
Jrey66
Izanami
1
5
2
0.4
L
Gilgamesh
WHJ Joshy
Gilgamesh
1
4
6
1
L
Scylla
WHJ Neeky
Scylla
4
4
3
1.38
W
Gilgamesh
YoWasabii
Gilgamesh
6
1
10
11
L
Cerberus
rsus02
Cerberus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,359
Damage
70,668
98,988
Taken
81,516
63,160
Mitigated
80,867
29,112
Healing
25,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
15,167
9,978
818
7,598
13,948
6,423
3,373
1,409
12,539
0
118,948
W
Achilles
Always Blakk
Achilles
13,131
5,301
0
9,990
22,201
27,419
2,343
1,906
20,295
0
95,480
W
11,994
980
0
2,921
18,505
28,069
168
3,908
14,597
46,911
0
W
Scylla
9,705
747
0
582
10,115
4,309
847
3,845
6,270
85,792
0
L
Amaterasu
Fernandes x 10
Amaterasu
17,345
10,052
0
10,989
27,556
19,873
0
1,775
24,597
0
109,755
L
Izanami
Jrey66
Izanami
9,018
6,558
0
5,064
17,008
5,564
0
5,003
11,852
0
105,180
L
Gilgamesh
WHJ Joshy
Gilgamesh
10,384
1,909
0
7,032
19,990
13,015
0
3,836
16,154
0
92,298
L
Scylla
WHJ Neeky
Scylla
8,628
343
0
1,478
11,980
4,736
0
3,732
8,223
83,240
0
W
Gilgamesh
YoWasabii
Gilgamesh
20,671
5,751
0
3,376
16,747
14,647
1,234
2,719
14,028
0
119,652
L
Cerberus
rsus02
Cerberus
4,984
120
0
4,549
22,454
19,972
0
7,353
15,076
25,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,818
Gold Earned
66,786
740
Minions Killed
790
0
Camps Cleared
0
2,182,886
Distance Traveled
2,261,839
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,223
593
209
9
0
455,971
1
W
Achilles
14,184
591
203
8
0
432,186
6
W
Bacchus
12,540
523
65
3
0
468,808
4
W
Scylla
11,994
500
147
6
0
390,356
3
L
Amaterasu
12,747
531
213
9
0
440,468
3
L
Izanami
12,057
502
174
7
0
421,518
4
L
Gilgamesh
11,366
474
150
6
0
499,089
3
L
Scylla
12,208
509
150
6
0
419,230
3
W
Gilgamesh
13,845
577
166
7
0
514,518
3
L
Cerberus
10,440
435
53
2
0
402,581
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role