Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
I-CAP-l
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 112L
1,390 Elo+
Solo
Mercury
Mercury
Pepeking5
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 156L
1,308 Elo+
Solo
Amaterasu
Amaterasu
SBRxLEGEND117
Amaterasu
Level 63
God Stats
10W - 21L
1,096 SR
Queue Stats
13W - 31L
1,105 Elo+
Party 1
Kukulkan
Kukulkan
SBRxSlick66
Kukulkan
Level 63
God Stats
1W - 9L
1,231 SR
Queue Stats
19W - 30L
1,040 Elo+
Party 1
Team Averages
Level 65
1,365 SR
1,268 Elo+

VS

Team Averages
Level 56
1,364 SR
1,290 Elo+
Pele
Pele
Jhon2852
Pele
Level 65
God Stats
49W - 65L
1,367 SR
Queue Stats
432W - 607L
1,336 Elo+
Solo
Agni
Agni
Kaizer273
Agni
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 110L
1,284 Elo+
Solo
Persephone
Persephone
Royal Umbreon
Persephone
Level 68
God Stats
1W - 0L
1,396 SR
Queue Stats
6W - 6L
1,311 Elo+
Solo
Skadi
Skadi
Starlord__007
Skadi
Level 44
God Stats
2W - 6L
1,219 SR
Queue Stats
52W - 90L
1,207 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xCrixiusx
Ah Muzen Cab
Level 48
God Stats
25W - 40L
1,340 SR
Queue Stats
460W - 525L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 6 / 5
10,759
448
7,483
27,920
19,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
I-CAP-l
Anhur
18
9 / 8 / 2
12,606
525
13,542
19,938
12,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Pepeking5
Mercury
13
0 / 12 / 2
8,768
365
6,538
19,946
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SBRxLEGEND117
Amaterasu
18
2 / 3 / 4
11,490
479
7,764
15,529
15,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SBRxSlick66
Kukulkan
18
3 / 6 / 2
11,933
497
10,533
17,463
7,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
11 / 2 / 5
14,027
584
8,863
14,511
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
14
1 / 8 / 5
9,753
406
4,982
13,116
6,893
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
Royal Umbreon
Persephone
19
3 / 1 / 12
12,519
522
13,131
9,843
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 3 / 5
13,289
554
25,452
17,281
6,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
xCrixiusx
Ah Muzen Cab
20
8 / 3 / 11
13,434
560
26,974
24,422
9,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
17
Kills
34
35
Deaths
17
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
6
5
0.92
L
Anhur
I-CAP-l
Anhur
9
8
2
1.25
W
Pele
11
2
5
6.75
W
Agni
1
8
5
0.44
L
Mercury
Pepeking5
Mercury
0
12
2
0.08
W
Persephone
Royal Umbreon
Persephone
3
1
12
9
L
Amaterasu
SBRxLEGEND117
Amaterasu
2
3
4
1.33
L
Kukulkan
SBRxSlick66
Kukulkan
3
6
2
0.67
W
11
3
5
4.5
W
Ah Muzen Cab
xCrixiusx
Ah Muzen Cab
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,860
Damage
79,402
100,796
Taken
79,173
60,453
Mitigated
32,382
24,270
Healing
26,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,483
175
430
8,029
27,920
19,275
0
2,024
25,720
50,758
0
L
Anhur
I-CAP-l
Anhur
13,542
5,143
0
2,775
19,938
12,231
3,296
2,242
17,594
0
68,525
W
Pele
8,863
2,729
0
3,402
14,511
5,626
791
2,598
11,913
0
113,815
W
Agni
4,982
557
183
942
13,116
6,893
296
2,929
10,187
29,498
0
L
Mercury
Pepeking5
Mercury
6,538
2,204
0
2,546
19,946
6,497
296
3,540
16,294
0
43,037
W
Persephone
Royal Umbreon
Persephone
13,131
1,021
563
1,766
9,843
3,289
1,396
1,279
8,563
65,553
0
L
Amaterasu
SBRxLEGEND117
Amaterasu
7,764
1,314
147
4,937
15,529
15,414
956
2,190
13,294
0
46,477
L
Kukulkan
SBRxSlick66
Kukulkan
10,533
1,174
414
4,992
17,463
7,036
333
7,066
9,781
72,406
0
W
25,452
13,732
0
3,271
17,281
6,928
6,457
5,322
11,959
0
94,120
W
Ah Muzen Cab
xCrixiusx
Ah Muzen Cab
26,974
16,724
0
16,426
24,422
9,646
6,832
5,888
18,534
0
105,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,556
Gold Earned
63,022
531
Minions Killed
595
0
Camps Cleared
0
2,026,655
Distance Traveled
2,118,669
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,759
448
109
5
0
371,761
3
L
Anhur
12,606
525
126
5
0
376,142
6
W
Pele
14,027
584
166
7
0
509,571
0
W
Agni
9,753
406
38
2
0
348,570
2
L
Mercury
8,768
365
64
3
0
470,365
0
W
Persephone
12,519
522
114
5
0
410,218
6
L
Amaterasu
11,490
479
100
4
0
412,533
2
L
Kukulkan
11,933
497
132
6
0
395,854
0
W
Skadi
13,289
554
138
6
0
411,401
3
W
Ah Muzen Cab
13,434
560
139
6
0
438,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role