Player Matchup

Discordia
Discordia
DeathMaggot123
Discordia
Level 25
God Stats
5W - 1L
1,788 SR
Queue Stats
43W - 34L
1,563 Elo+
Party 1
Ymir
Ymir
JimmyJohn69
Ymir
Level 15
God Stats
5W - 3L
1,618 SR
Queue Stats
10W - 10L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
Mithastraeus
Kuzenbo
Level 57
God Stats
17W - 9L
1,628 SR
Queue Stats
246W - 209L
1,589 Elo+
Party 1
Achilles
Achilles
ZestyDiII
Achilles
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 93L
1,587 Elo+
Party 1
Da Ji
Da Ji
warhero196
Da Ji
Level 64
God Stats
2W - 0L
1,755 SR
Queue Stats
57W - 41L
1,603 Elo+
Party 1
Team Averages
Level 43
1,658 SR
1,571 Elo+

VS

Team Averages
Level 72
1,516 SR
1,528 Elo+
Sun Wukong
Sun Wukong
Bengu44
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DiegoSepaS
Danzaburou
Level 128
God Stats
7W - 7L
1,587 SR
Queue Stats
87W - 76L
1,550 Elo+
Party 2
Scylla
Scylla
OldManDiablo
Scylla
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Party 2
Da Ji
Da Ji
Pvriszka
Da Ji
Level 109
God Stats
3W - 2L
1,491 SR
Queue Stats
93W - 89L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
RODRISEPAS
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeathMaggot123
Discordia
19
6 / 3 / 25
13,113
525
14,676
12,308
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 11
9,818
393
2,749
13,989
10,580
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Mithastraeus
Kuzenbo
19
3 / 1 / 19
12,670
507
12,945
19,189
27,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
ZestyDiII
Achilles
20
19 / 1 / 16
14,985
599
24,006
22,089
20,263
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
20
15 / 4 / 16
13,893
556
25,426
17,440
7,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bengu44
Sun Wukong
13
0 / 8 / 2
9,609
384
4,796
18,854
14,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DiegoSepaS
Danzaburou
20
5 / 5 / 1
13,635
545
12,375
20,219
7,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
13
1 / 14 / 3
9,254
370
3,352
17,083
4,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Pvriszka
Da Ji
16
4 / 9 / 1
11,319
453
8,461
23,089
9,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
RODRISEPAS
Cthulhu
13
1 / 9 / 5
9,643
386
14,291
26,359
28,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
23
45
Kills
11
12
Deaths
45
87
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bengu44
Sun Wukong
0
8
2
0.13
W
Discordia
DeathMaggot123
Discordia
6
3
25
6.17
L
Danzaburou
DiegoSepaS
Danzaburou
5
5
1
1.1
W
2
3
11
2.5
W
Kuzenbo
Mithastraeus
Kuzenbo
3
1
19
12.5
L
Scylla
1
14
3
0.18
L
Da Ji
Pvriszka
Da Ji
4
9
1
0.5
L
Cthulhu
RODRISEPAS
Cthulhu
1
9
5
0.39
W
Achilles
ZestyDiII
Achilles
19
1
16
27
W
Da Ji
15
4
16
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,802
Damage
43,275
85,015
Taken
105,604
71,098
Mitigated
63,615
23,740
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bengu44
Sun Wukong
4,796
898
0
1,649
18,854
14,187
1,058
7,018
11,379
0
37,656
W
Discordia
DeathMaggot123
Discordia
14,676
1,177
0
1,838
12,308
4,676
1,554
6,693
5,240
78,956
0
L
Danzaburou
DiegoSepaS
Danzaburou
12,375
5,077
0
7,489
20,219
7,597
596
3,152
16,887
0
118,374
W
2,749
430
0
1,811
13,989
10,580
392
3,767
10,176
18,376
0
W
Kuzenbo
Mithastraeus
Kuzenbo
12,945
4,135
0
7,697
19,189
27,649
948
3,530
15,601
74,869
0
L
Scylla
3,352
412
0
1,692
17,083
4,173
378
6,226
10,408
33,431
0
L
Da Ji
Pvriszka
Da Ji
8,461
2,693
0
1,723
23,089
9,592
0
2,583
20,131
0
71,146
L
Cthulhu
RODRISEPAS
Cthulhu
14,291
698
675
2,206
26,359
28,066
424
9,524
15,815
44,497
0
W
Achilles
ZestyDiII
Achilles
24,006
8,439
0
9,858
22,089
20,263
2,645
5,136
16,801
0
109,695
W
Da Ji
25,426
8,106
0
2,536
17,440
7,930
3,633
3,835
13,455
0
79,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,479
Gold Earned
53,460
524
Minions Killed
484
0
Camps Cleared
0
2,365,998
Distance Traveled
1,965,008
37
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,609
384
80
3
0
425,979
1
W
Discordia
13,113
525
139
6
0
450,095
4
L
Danzaburou
13,635
545
185
7
0
406,723
9
W
Ymir
9,818
393
24
1
0
356,132
3
W
Kuzenbo
12,670
507
120
5
0
506,923
15
L
Scylla
9,254
370
51
2
0
313,350
0
L
Da Ji
11,319
453
118
5
0
407,398
3
L
Cthulhu
9,643
386
50
2
0
411,558
0
W
Achilles
14,985
599
147
6
0
564,716
12
W
Da Ji
13,893
556
94
4
0
488,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role