Player Matchup

King Arthur
King Arthur
Gold V
OrtegaEspinosa
King Arthur
Gold V
Level 97
God Stats
5W - 1L
1,381 SR
Queue Stats
83W - 97L
1,302 MMR
Solo
Danzaburou
Danzaburou
Bronze III
SSJ4Shook
Danzaburou
Bronze III
Level 115
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ymir
Ymir
Silver V
bizzybix40
Ymir
Silver V
Level 149
God Stats
0W - 2L
1,557 SR
Queue Stats
88W - 93L
1,178 MMR
Party 1
Mercury
Mercury
Bronze III
chaoswise
Mercury
Bronze III
Level 36
God Stats
2W - 2L
1,116 SR
Queue Stats
89W - 93L
1,307 MMR
Solo
Eset
Eset
Silver I
wizard yogurt
Eset
Silver I
Level 145
God Stats
8W - 10L
1,476 SR
Queue Stats
56W - 67L
1,281 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,406 SR
1,314 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,512 SR
1,389 MMR
Chronos
Chronos
Gold II
Kvng_Kilam
Chronos
Gold II
Level 146
God Stats
33W - 23L
1,622 SR
Queue Stats
264W - 255L
1,579 MMR
Party 2
Hou Yi
Hou Yi
Gold V
SamoanStallion_
Hou Yi
Gold V
Level 89
God Stats
14W - 21L
1,445 SR
Queue Stats
336W - 333L
1,359 MMR
Party 2
Cerberus
Cerberus
Gold V
TZR xHeAdHuNtEr
Cerberus
Gold V
Level 111
God Stats
5W - 9L
1,433 SR
Queue Stats
398W - 399L
1,360 MMR
Solo
Tyr
Tyr
Gold III
francoucss
Tyr
Gold III
Level 128
God Stats
9W - 5L
1,587 SR
Queue Stats
190W - 195L
1,196 MMR
Party 3
Persephone
Persephone
Silver I
pattroni28
Persephone
Silver I
Level 126
God Stats
3W - 9L
1,473 SR
Queue Stats
28W - 29L
1,448 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OrtegaEspinosa
King Arthur
15
1 / 2 / 1
9,140
508
10,745
13,358
9,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SSJ4Shook
Danzaburou
11
2 / 9 / 1
7,720
429
7,979
14,971
4,666
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 6 / 1
8,615
479
3,347
13,846
6,331
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
chaoswise
Mercury
12
2 / 10 / 1
7,709
428
4,844
13,718
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 8 / 2
8,924
496
15,709
14,357
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Cu ChulainnCthulhuScyllaGuan YuCupid

VS

Bans
AthenaTiamatChaacAphroditeSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kvng_Kilam
Chronos
18
14 / 1 / 5
12,076
671
11,777
15,003
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 10
10,491
583
10,508
11,103
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
15
8 / 2 / 12
10,583
588
12,396
13,960
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 1 / 8
9,934
552
8,456
17,174
14,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
pattroni28
Persephone
15
7 / 1 / 8
9,845
547
6,324
6,086
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
8
Kills
35
35
Deaths
8
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chronos
Kvng_Kilam
Chronos
14
1
5
16.5
L
King Arthur
OrtegaEspinosa
King Arthur
1
2
1
0.75
L
Danzaburou
SSJ4Shook
Danzaburou
2
9
1
0.28
W
6
3
10
3.67
W
Cerberus
8
2
12
7
L
0
6
1
0.08
L
Mercury
chaoswise
Mercury
2
10
1
0.25
W
0
1
8
4
W
Persephone
pattroni28
Persephone
7
1
8
11
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,624
Damage
49,461
70,250
Taken
63,326
28,809
Mitigated
38,468
8,862
Healing
25,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Kvng_Kilam
Chronos
11,777
4,440
0
6,963
15,003
6,103
4,492
2,427
12,356
84,369
0
L
King Arthur
OrtegaEspinosa
King Arthur
10,745
726
0
1,880
13,358
9,305
0
3,083
10,275
0
65,796
L
Danzaburou
SSJ4Shook
Danzaburou
7,979
2,885
0
2,527
14,971
4,666
474
5,486
9,485
0
36,680
W
10,508
6,562
0
4,697
11,103
4,249
404
2,157
8,894
0
60,645
W
Cerberus
12,396
1,603
0
5,034
13,960
10,938
200
6,117
7,489
43,915
0
L
3,347
662
0
0
13,846
6,331
374
3,492
10,354
35,874
0
L
Mercury
chaoswise
Mercury
4,844
1,942
108
397
13,718
4,235
0
9,153
4,565
0
37,450
W
8,456
488
0
7,465
17,174
14,965
52
3,046
14,024
0
68,019
W
Persephone
pattroni28
Persephone
6,324
300
0
1,033
6,086
2,213
578
4,304
1,507
41,364
0
L
15,709
1,425
181
3,769
14,357
4,272
74
9,283
5,074
39,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
52,929
368
Minions Killed
523
0
Camps Cleared
0
1,655,125
Distance Traveled
1,753,330
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,076
671
152
8
0
387,174
12
L
King Arthur
9,140
508
131
7
0
326,440
0
L
Danzaburou
7,720
429
53
3
0
324,457
2
W
Hou Yi
10,491
583
96
5
0
307,678
2
W
Cerberus
10,583
588
88
5
0
359,496
8
L
Ymir
8,615
479
54
3
0
330,630
11
L
Mercury
7,709
428
69
4
0
385,421
0
W
Tyr
9,934
552
126
7
0
391,471
5
W
Persephone
9,845
547
61
3
0
307,511
0
L
Eset
8,924
496
61
3
0
288,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role