Player Matchup

Nemesis
Nemesis
IncurableInky
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
Reckreations3
Yemoja
Level 6
God Stats
5W - 5L
1,612 SR
Queue Stats
5W - 5L
1,547 Elo+
Party 3
Nu Wa
Nu Wa
Shelovessilver
Nu Wa
Level 16
God Stats
1W - 4L
1,693 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 2
Freya
Freya
Shermanlion77
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Smudge218
Ah Muzen Cab
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 5
1,561 SR
1,483 Elo+

VS

Team Averages
Level 38
1,648 SR
1,400 Elo+
Thanatos
Thanatos
GoForGhazi
Thanatos
Level 120
God Stats
3W - 2L
1,745 SR
Queue Stats
51W - 67L
1,520 Elo+
Party 1
Ymir
Ymir
HarleyGuy69
Ymir
Level 7
God Stats
3W - 3L
1,695 SR
Queue Stats
13W - 33L
1,181 Elo+
Party 1
Vulcan
Vulcan
IamJxne
Vulcan
Level 29
God Stats
2W - 1L
1,619 SR
Queue Stats
53W - 46L
1,462 Elo+
Solo
Medusa
Medusa
MFPeach
Medusa
Level 16
God Stats
25W - 30L
1,497 SR
Queue Stats
233W - 352L
1,423 Elo+
Party 1
Jing Wei
Jing Wei
Womp1
Jing Wei
Level 16
God Stats
7W - 12L
1,685 SR
Queue Stats
313W - 370L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 10 / 5
9,900
900
5,614
15,231
5,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 6 / 12
11,336
1,031
13,196
15,745
6,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 14 / 9
11,692
1,063
18,453
19,460
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 10 / 7
10,429
948
12,735
21,670
6,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Smudge218
Ah Muzen Cab
17
3 / 8 / 9
11,011
1,001
17,822
17,959
6,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

5

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GoForGhazi
Thanatos
20
37 / 1 / 8
18,488
1,681
36,816
19,051
6,601
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 7 / 23
11,087
1,008
9,028
16,989
14,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
IamJxne
Vulcan
19
4 / 2 / 25
12,312
1,119
14,065
10,385
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MFPeach
Medusa
18
3 / 1 / 17
11,419
1,038
6,590
7,906
2,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Womp1
Jing Wei
20
2 / 6 / 30
11,890
1,081
16,430
17,355
5,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
151
17
Kills
48
48
Deaths
17
42
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Thanatos
GoForGhazi
Thanatos
37
1
8
41
W
2
7
23
1.93
W
Vulcan
IamJxne
Vulcan
4
2
25
8.25
L
Nemesis
3
10
5
0.55
W
Medusa
MFPeach
Medusa
3
1
17
11.5
L
3
6
12
1.5
L
4
14
9
0.61
L
4
10
7
0.75
L
Ah Muzen Cab
Smudge218
Ah Muzen Cab
3
8
9
0.94
W
Jing Wei
Womp1
Jing Wei
2
6
30
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,820
Damage
82,929
90,065
Taken
71,686
29,733
Mitigated
33,784
13,478
Healing
23,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
GoForGhazi
Thanatos
36,816
12,790
0
17,101
19,051
6,601
0
11,261
7,790
0
49,979
W
9,028
923
0
0
16,989
14,314
0
11,085
5,904
14,785
0
W
Vulcan
IamJxne
Vulcan
14,065
3,577
0
1,747
10,385
4,757
0
6,001
4,384
52,803
0
L
Nemesis
5,614
1,877
0
844
15,231
5,444
0
3,669
11,437
0
15,434
W
Medusa
MFPeach
Medusa
6,590
4,033
0
1,815
7,906
2,137
0
5,031
2,875
0
33,340
L
13,196
2,187
3,075
931
15,745
6,656
0
4,990
10,655
34,353
0
L
18,453
5,785
0
188
19,460
4,476
0
3,853
15,532
41,049
0
L
12,735
4,547
0
3,606
21,670
6,987
0
5,862
15,758
21,226
0
L
Ah Muzen Cab
Smudge218
Ah Muzen Cab
17,822
12,490
0
4,834
17,959
6,170
0
4,319
13,590
0
47,883
W
Jing Wei
Womp1
Jing Wei
16,430
14,002
0
3,010
17,355
5,975
0
11,006
6,349
0
33,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,368
Gold Earned
65,196
178
Minions Killed
249
5
Camps Cleared
5
848,873
Distance Traveled
1,056,709
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
18,488
1,681
39
4
0
250,124
0
W
Ymir
11,087
1,008
22
2
2
188,803
2
W
Vulcan
12,312
1,119
95
9
2
216,698
1
L
Nemesis
9,900
900
17
2
0
171,828
2
W
Medusa
11,419
1,038
58
5
0
204,648
2
L
Yemoja
11,336
1,031
31
3
0
175,742
0
L
Nu Wa
11,692
1,063
45
4
2
171,274
0
L
Freya
10,429
948
23
2
0
156,051
0
L
Ah Muzen Cab
11,011
1,001
62
6
3
173,978
0
W
Jing Wei
11,890
1,081
35
3
1
196,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role