Player Matchup

Ganesha
Ganesha
ChrisArt
Ganesha
Level 29
God Stats
2W - 2L
1,492 SR
Queue Stats
34W - 35L
1,598 Elo+
Party 1
Anhur
Anhur
Jatgernoob
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,475 Elo+
Party 1
Osiris
Osiris
PatrickAvenger
Osiris
Level 128
God Stats
11W - 9L
1,458 SR
Queue Stats
238W - 216L
1,555 Elo+
Party 1
Poseidon
Poseidon
RoknarDK
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Slickrick048
Thanatos
Level 44
God Stats
14W - 23L
1,430 SR
Queue Stats
360W - 445L
1,507 Elo+
Solo
Team Averages
Level 61
1,476 SR
1,527 Elo+

VS

Team Averages
Level 60
1,473 SR
1,432 Elo+
Hera
Hera
Brandon265747
Hera
Level 17
God Stats
3W - 1L
1,480 SR
Queue Stats
8W - 10L
1,375 Elo+
Party 2
Bacchus
Bacchus
EasyFeezy
Bacchus
Level 69
God Stats
13W - 19L
1,392 SR
Queue Stats
204W - 253L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
El phin9
Heimdallr
Level 68
God Stats
4W - 2L
1,558 SR
Queue Stats
763W - 774L
1,384 Elo+
Party 2
Arachne
Arachne
TheDeutschBlitz
Arachne
Level 29
God Stats
8W - 9L
1,433 SR
Queue Stats
139W - 130L
1,512 Elo+
Party 2
King Arthur
King Arthur
Wuzten
King Arthur
Level 119
God Stats
3W - 4L
1,503 SR
Queue Stats
63W - 73L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChrisArt
Ganesha
14
1 / 3 / 3
8,873
467
4,960
10,570
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
14
3 / 5 / 1
8,653
455
9,609
15,084
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 2 / 0
9,150
482
15,177
18,180
15,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
RoknarDK
Poseidon
16
4 / 3 / 1
9,951
524
10,125
9,987
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Slickrick048
Thanatos
14
1 / 6 / 1
8,371
441
3,475
12,432
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,583
452
5,238
11,891
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
EasyFeezy
Bacchus
15
1 / 1 / 10
9,207
485
10,172
11,734
11,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
El phin9
Heimdallr
14
0 / 2 / 4
8,474
446
4,645
11,047
3,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 0 / 4
11,535
607
12,534
13,590
6,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Wuzten
King Arthur
18
5 / 0 / 3
10,678
562
15,152
22,432
17,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
19
19
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
6
2
0.33
L
Ganesha
ChrisArt
Ganesha
1
3
3
0.83
W
Bacchus
EasyFeezy
Bacchus
1
1
10
6
W
Heimdallr
El phin9
Heimdallr
0
2
4
1
L
Anhur
3
5
1
0.7
L
0
2
0
0
L
Poseidon
RoknarDK
Poseidon
4
3
1
1.5
L
Thanatos
Slickrick048
Thanatos
1
6
1
0.25
W
12
0
4
14
W
King Arthur
Wuzten
King Arthur
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,346
Damage
47,741
66,253
Taken
70,694
38,691
Mitigated
44,552
27,585
Healing
19,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,238
1,783
0
1,796
11,891
4,695
129
5,797
6,094
47,523
0
L
Ganesha
ChrisArt
Ganesha
4,960
375
839
3,584
10,570
9,051
464
3,014
7,542
25,180
0
W
Bacchus
EasyFeezy
Bacchus
10,172
1,399
0
1,544
11,734
11,641
41
3,417
8,317
25,600
0
W
Heimdallr
El phin9
Heimdallr
4,645
1,020
0
2,956
11,047
3,398
2,355
2,476
8,571
0
58,862
L
Anhur
9,609
4,184
0
5,311
15,084
5,693
2,334
5,055
9,989
0
61,940
L
15,177
3,930
0
8,550
18,180
15,498
0
2,361
15,793
9,112
59,753
L
Poseidon
RoknarDK
Poseidon
10,125
580
0
1,200
9,987
3,641
0
2,785
7,090
70,031
0
L
Thanatos
Slickrick048
Thanatos
3,475
1,259
0
8,101
12,432
4,808
0
2,383
10,015
82
45,523
W
12,534
8,350
0
7,026
13,590
6,967
137
2,359
11,231
0
90,603
W
King Arthur
Wuzten
King Arthur
15,152
1,836
0
6,611
22,432
17,851
223
3,944
18,488
625
77,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,998
Gold Earned
48,477
498
Minions Killed
515
0
Camps Cleared
0
1,784,576
Distance Traveled
1,890,213
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,583
452
96
5
0
328,784
0
L
Ganesha
8,873
467
4
0
0
369,971
1
W
Bacchus
9,207
485
25
1
0
401,697
4
W
Heimdallr
8,474
446
114
6
0
360,452
3
L
Anhur
8,653
455
136
7
0
283,388
1
L
Osiris
9,150
482
124
7
0
393,459
8
L
Poseidon
9,951
524
142
7
0
391,502
2
L
Thanatos
8,371
441
92
5
0
346,256
4
W
Arachne
11,535
607
136
7
0
417,096
9
W
King Arthur
10,678
562
144
8
0
382,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role