Player Matchup

Neith
Neith
MTPTaugabud
Neith
Level 13
God Stats
0W - 3L
1,517 SR
Queue Stats
1W - 6L
1,397 Elo+
Solo
Cernunnos
Cernunnos
PaganDaze
Cernunnos
Level 28
God Stats
6W - 4L
1,818 SR
Queue Stats
112W - 123L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
Sinhands
Gilgamesh
Level 19
God Stats
12W - 2L
1,969 SR
Queue Stats
63W - 27L
1,752 Elo+
Solo
Amaterasu
Amaterasu
TrashRaccoon873
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,598 Elo+
Solo
Ra
Ra
yeaimsuffering
Ra
Level 17
God Stats
0W - 3L
1,264 SR
Queue Stats
36W - 28L
1,670 Elo+
Solo
Team Averages
Level 16
1,614 SR
1,599 Elo+

VS

Team Averages
Level 23
1,498 SR
1,593 Elo+
Anhur
Anhur
CarnitaAsada16
Anhur
Level 16
God Stats
1W - 1L
1,364 SR
Queue Stats
109W - 74L
1,649 Elo+
Solo
Anubis
Anubis
Olecram3487
Anubis
Level 27
God Stats
2W - 2L
1,652 SR
Queue Stats
62W - 46L
1,674 Elo+
Party 1
Athena
Athena
PepperJack2350
Athena
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 81L
1,434 Elo+
Solo
Bastet
Bastet
SpiritDragon1907
Bastet
Level 26
God Stats
5W - 2L
1,473 SR
Queue Stats
85W - 60L
1,683 Elo+
Party 1
Gilgamesh
Gilgamesh
x-SadPhilosopher
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,822
425
1,988
3,399
660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PaganDaze
Cernunnos
9
1 / 3 / 1
5,359
595
3,793
5,485
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Sinhands
Gilgamesh
9
5 / 4 / 1
6,092
677
5,606
7,319
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
TrashRaccoon873
Amaterasu
3
0 / 7 / 0
3,465
385
1,773
5,168
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 3
4,707
523
2,593
4,547
1,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,267
696
2,504
4,299
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
9 / 2 / 4
6,577
731
7,549
5,518
2,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 1 / 6
5,330
592
1,586
5,338
2,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 2 / 2
5,902
656
2,884
6,669
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
8
2 / 1 / 2
5,361
596
1,864
4,729
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
20
20
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
3
1
0.17
W
Anubis
9
2
4
5.5
L
Cernunnos
PaganDaze
Cernunnos
1
3
1
0.5
W
1
1
6
4
L
Gilgamesh
Sinhands
Gilgamesh
5
4
1
1.38
W
4
2
2
2.5
L
Amaterasu
TrashRaccoon873
Amaterasu
0
7
0
0
W
Gilgamesh
2
1
2
3
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,753
Damage
16,387
25,918
Taken
26,553
7,099
Mitigated
9,173
4,196
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,504
1,062
0
1,985
4,299
1,113
0
144
4,155
0
36,547
L
1,988
1,109
0
386
3,399
660
0
1,418
1,981
0
8,349
W
Anubis
7,549
832
0
2,740
5,518
2,182
192
735
4,783
31,840
0
L
Cernunnos
PaganDaze
Cernunnos
3,793
1,918
0
1,321
5,485
1,311
0
1,491
3,994
241
24,743
W
1,586
590
0
1,027
5,338
2,138
0
39
5,299
7,590
0
L
Gilgamesh
Sinhands
Gilgamesh
5,606
1,792
0
1,208
7,319
2,693
54
2,628
4,691
0
23,421
W
2,884
400
0
2,072
6,669
1,950
0
466
6,203
0
29,050
L
Amaterasu
TrashRaccoon873
Amaterasu
1,773
1,021
0
454
5,168
1,291
0
2,898
2,270
0
3,691
W
Gilgamesh
1,864
653
0
557
4,729
1,790
96
1,392
3,337
0
12,846
L
2,593
147
192
635
4,547
1,144
0
700
3,847
19,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,445
Gold Earned
29,437
149
Minions Killed
254
0
Camps Cleared
0
870,922
Distance Traveled
873,177
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,267
696
77
9
0
165,455
1
L
Neith
3,822
425
15
2
0
166,872
0
W
Anubis
6,577
731
61
7
0
169,286
1
L
Cernunnos
5,359
595
51
6
0
161,204
0
W
Athena
5,330
592
14
2
0
183,105
1
L
Gilgamesh
6,092
677
49
5
0
209,366
0
W
Bastet
5,902
656
69
8
0
187,278
2
L
Amaterasu
3,465
385
5
1
0
149,247
2
W
Gilgamesh
5,361
596
33
4
0
168,053
2
L
Ra
4,707
523
29
3
0
184,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role