Player Matchup

King Arthur
King Arthur
ElCochinoPorro
King Arthur
Level 29
God Stats
8W - 7L
1,666 SR
Queue Stats
94W - 110L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
It4chi93
Ao Kuang
Level 44
God Stats
6W - 11L
1,402 SR
Queue Stats
122W - 178L
1,351 Elo+
Party 1
Thoth
Thoth
Tagrus
Thoth
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
afoldo
Izanami
Level 16
God Stats
2W - 6L
1,268 SR
Queue Stats
13W - 18L
1,333 Elo+
Party 1
Hel
Hel
snipermonky6646
Hel
Level 47
God Stats
6W - 11L
1,344 SR
Queue Stats
160W - 225L
1,359 Elo+
Party 1
Team Averages
Level 51
1,436 SR
1,389 Elo+

VS

Team Averages
Level 64
1,606 SR
1,458 Elo+
Anubis
Anubis
HeruAset
Anubis
Level 49
God Stats
10W - 7L
1,728 SR
Queue Stats
58W - 91L
1,429 Elo+
Solo
Ymir
Ymir
JkeanX
Ymir
Level 25
God Stats
19W - 14L
1,473 SR
Queue Stats
177W - 176L
1,390 Elo+
Party 2
Rama
Rama
KelinBadas
Rama
Level 25
God Stats
10W - 9L
1,671 SR
Queue Stats
164W - 129L
1,537 Elo+
Party 3
Set
Set
MaxiMariio
Set
Level 98
God Stats
12W - 6L
1,709 SR
Queue Stats
545W - 510L
1,534 Elo+
Party 3
Achilles
Achilles
enz5102
Achilles
Level 125
God Stats
17W - 20L
1,450 SR
Queue Stats
237W - 218L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElCochinoPorro
King Arthur
13
4 / 2 / 0
7,719
515
8,174
15,745
9,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
It4chi93
Ao Kuang
11
0 / 4 / 3
6,857
457
4,805
15,581
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Tagrus
Thoth
14
6 / 4 / 3
8,782
585
9,450
6,631
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
afoldo
Izanami
10
0 / 8 / 2
6,326
422
3,503
11,076
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 0
6,982
465
4,521
8,363
3,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HeruAset
Anubis
13
0 / 6 / 3
7,704
514
5,428
9,021
3,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
JkeanX
Ymir
13
2 / 1 / 11
8,016
534
7,749
8,582
4,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
16 / 0 / 3
10,200
680
13,547
11,551
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 8
8,925
595
8,073
9,709
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Achilles
enz5102
Achilles
14
1 / 2 / 0
8,521
568
7,172
11,162
8,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
22
22
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ElCochinoPorro
King Arthur
4
2
0
2
W
Anubis
HeruAset
Anubis
0
6
3
0.25
L
Ao Kuang
It4chi93
Ao Kuang
0
4
3
0.38
W
Ymir
JkeanX
Ymir
2
1
11
7.5
W
16
0
3
17.5
W
3
2
8
3.5
L
Thoth
Tagrus
Thoth
6
4
3
1.88
L
Izanami
afoldo
Izanami
0
8
2
0.13
W
Achilles
enz5102
Achilles
1
2
0
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,453
Damage
41,969
57,396
Taken
50,025
22,179
Mitigated
25,569
16,263
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ElCochinoPorro
King Arthur
8,174
1,638
0
3,819
15,745
9,462
0
1,650
14,095
214
39,111
W
Anubis
HeruAset
Anubis
5,428
218
0
2,499
9,021
3,801
188
5,245
3,266
47,082
0
L
Ao Kuang
It4chi93
Ao Kuang
4,805
1,454
0
6,182
15,581
4,460
374
3,876
11,705
35,397
0
W
Ymir
JkeanX
Ymir
7,749
1,067
276
1,740
8,582
4,472
166
2,048
6,534
36,692
0
W
13,547
11,143
0
5,585
11,551
4,161
1,469
4,744
6,741
0
58,639
W
8,073
3,411
0
3,709
9,709
4,549
0
4,529
5,048
0
55,761
L
Thoth
Tagrus
Thoth
9,450
372
0
1,407
6,631
1,764
468
1,278
5,353
42,911
0
L
Izanami
afoldo
Izanami
3,503
2,125
0
1,470
11,076
3,466
0
3,551
7,525
0
33,628
W
Achilles
enz5102
Achilles
7,172
2,150
0
3,763
11,162
8,586
412
1,632
9,446
0
51,519
L
4,521
550
1,325
2,060
8,363
3,027
0
2,822
5,541
24,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,666
Gold Earned
43,366
352
Minions Killed
459
0
Camps Cleared
0
1,434,499
Distance Traveled
1,463,724
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,719
515
76
5
0
301,860
1
W
Anubis
7,704
514
82
5
0
274,215
1
L
Ao Kuang
6,857
457
70
5
0
291,190
1
W
Ymir
8,016
534
70
5
0
319,493
3
W
Rama
10,200
680
81
5
0
269,926
5
W
Set
8,925
595
106
7
0
337,630
1
L
Thoth
8,782
585
90
6
0
285,632
3
L
Izanami
6,326
422
80
5
0
271,910
4
W
Achilles
8,521
568
120
8
0
262,460
5
L
Hel
6,982
465
36
2
0
283,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role