Player Matchup

Amaterasu
Amaterasu
Destroyeroflife1
Amaterasu
Level 126
God Stats
3W - 0L
1,771 SR
Queue Stats
204W - 174L
1,583 Elo+
Party 3
Gilgamesh
Gilgamesh
Jadennnnn
Gilgamesh
Level 87
God Stats
23W - 12L
1,641 SR
Queue Stats
295W - 300L
1,531 Elo+
Solo
Chaac
Chaac
Nimbus_TFT
Chaac
Level 121
God Stats
4W - 4L
1,607 SR
Queue Stats
237W - 232L
1,517 Elo+
Party 3
Hera
Hera
Super_Mario021
Hera
Level 156
God Stats
4W - 3L
1,855 SR
Queue Stats
529W - 497L
1,556 Elo+
Party 3
Merlin
Merlin
VersaillesIX
Merlin
Level 112
God Stats
56W - 55L
1,425 SR
Queue Stats
258W - 237L
1,566 Elo+
Party 3
Team Averages
Level 120
1,660 SR
1,551 Elo+

VS

Team Averages
Level 73
1,479 SR
1,418 Elo+
Gilgamesh
Gilgamesh
Danielomar22
Gilgamesh
Level 105
God Stats
30W - 30L
1,644 SR
Queue Stats
477W - 485L
1,522 Elo+
Party 1
Olorun
Olorun
M_iNRiZz--
Olorun
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
479W - 519L
1,512 Elo+
Party 1
Bacchus
Bacchus
RaptorSlave
Bacchus
Level 59
God Stats
7W - 14L
1,356 SR
Queue Stats
134W - 202L
1,328 Elo+
Party 2
Kali
Kali
RickyG-116
Kali
Level 65
God Stats
7W - 9L
1,511 SR
Queue Stats
112W - 153L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
WILFORG
Danzaburou
Level 49
God Stats
9W - 19L
1,385 SR
Queue Stats
148W - 226L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
2 / 1 / 7
14,353
552
12,041
15,196
15,356
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Jadennnnn
Gilgamesh
20
6 / 1 / 9
14,253
548
13,130
17,741
13,996
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
17
1 / 2 / 10
10,383
399
7,726
16,647
18,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 2 / 12
14,355
552
19,239
13,416
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
19
8 / 2 / 5
12,643
486
12,074
10,342
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Danielomar22
Gilgamesh
20
2 / 0 / 3
12,783
492
9,278
18,221
16,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
M_iNRiZz--
Olorun
18
3 / 9 / 3
12,088
465
12,186
19,663
8,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
RaptorSlave
Bacchus
14
1 / 6 / 2
9,531
367
5,573
19,709
20,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 6 / 4
10,287
396
4,708
16,437
8,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
WILFORG
Danzaburou
18
2 / 6 / 1
11,357
437
5,812
16,963
6,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
26
Kills
8
8
Deaths
27
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Danielomar22
Gilgamesh
2
0
3
3.5
W
Amaterasu
2
1
7
5.5
W
Gilgamesh
Jadennnnn
Gilgamesh
6
1
9
10.5
L
Olorun
M_iNRiZz--
Olorun
3
9
3
0.5
W
Chaac
1
2
10
3
L
Bacchus
RaptorSlave
Bacchus
1
6
2
0.33
L
0
6
4
0.33
W
9
2
12
7.5
W
Merlin
8
2
5
5.25
L
Danzaburou
WILFORG
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,210
Damage
37,557
73,342
Taken
90,993
58,551
Mitigated
59,796
34,941
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Danielomar22
Gilgamesh
9,278
1,796
0
2,160
18,221
16,003
0
2,125
15,509
113
88,148
W
Amaterasu
12,041
4,698
0
9,292
15,196
15,356
884
1,827
13,369
0
98,496
W
Gilgamesh
Jadennnnn
Gilgamesh
13,130
3,303
0
8,487
17,741
13,996
1,448
3,315
14,426
0
125,789
L
Olorun
M_iNRiZz--
Olorun
12,186
5,213
129
2,413
19,663
8,509
0
7,875
11,230
84,712
0
W
Chaac
7,726
1,814
0
6,054
16,647
18,920
893
2,826
13,821
0
39,948
L
Bacchus
RaptorSlave
Bacchus
5,573
523
0
1,062
19,709
20,372
72
8,971
10,327
26,623
0
L
4,708
2,386
0
1,871
16,437
8,378
0
4,673
11,610
0
74,980
W
19,239
3,051
232
3,998
13,416
5,882
1,470
6,324
7,092
104,053
0
W
Merlin
12,074
218
2,091
4,787
10,342
4,397
1,059
3,556
6,786
84,429
0
L
Danzaburou
WILFORG
Danzaburou
5,812
1,832
695
4,322
16,963
6,534
620
6,780
10,012
0
76,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,987
Gold Earned
56,046
740
Minions Killed
618
0
Camps Cleared
0
2,476,867
Distance Traveled
2,273,433
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,783
492
181
7
0
495,566
2
W
Amaterasu
14,353
552
187
7
0
483,850
12
W
Gilgamesh
14,253
548
178
7
0
562,761
0
L
Olorun
12,088
465
149
6
0
441,889
3
W
Chaac
10,383
399
54
2
0
483,372
3
L
Bacchus
9,531
367
36
1
0
455,125
6
L
Kali
10,287
396
122
5
0
472,478
1
W
Hera
14,355
552
186
7
0
490,846
4
W
Merlin
12,643
486
135
5
0
456,038
1
L
Danzaburou
11,357
437
130
5
0
408,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role