Player Matchup

Artemis
Artemis
CaptainJTexas
Artemis
Level 67
God Stats
0W - 1L
1,887 SR
Queue Stats
24W - 15L
1,682 Elo+
Party 1
Fenrir
Fenrir
LarsonHere
Fenrir
Level 152
God Stats
1W - 2L
1,613 SR
Queue Stats
47W - 21L
1,789 Elo+
Party 1
Nike
Nike
OptimisticPrime
Nike
Level 120
God Stats
5W - 1L
1,753 SR
Queue Stats
20W - 7L
1,879 Elo+
Party 1
Sylvanus
Sylvanus
PessimisticPrime
Sylvanus
Level 109
God Stats
2W - 3L
1,745 SR
Queue Stats
29W - 18L
1,756 Elo+
Party 1
Team Averages
Level 112
1,749 SR
1,776 Elo+

VS

Team Averages
Level 123
1,549 SR
1,651 Elo+
Fenrir
Fenrir
ArisenFenrir
Fenrir
Level 128
God Stats
5W - 5L
1,704 SR
Queue Stats
37W - 38L
1,629 Elo+
Party 2
Nu Wa
Nu Wa
HeroicHusky
Nu Wa
Level 157
God Stats
1W - 0L
1,655 SR
Queue Stats
22W - 9L
1,734 Elo+
Party 2
Sun Wukong
Sun Wukong
Ntrtyzone
Sun Wukong
Level 157
God Stats
1W - 1L
1,338 SR
Queue Stats
103W - 90L
1,615 Elo+
Solo
Geb
Geb
Warwick7788
Geb
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
0 / 6 / 1
7,253
725
6,833
9,528
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
LarsonHere
Fenrir
13
5 / 3 / 1
8,360
836
8,093
12,595
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 5
7,888
789
6,654
8,995
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 3 / 3
8,097
810
8,788
10,897
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
8 / 2 / 6
9,084
908
10,452
9,633
7,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 3 / 7
8,568
857
9,154
7,039
2,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Ntrtyzone
Sun Wukong
14
4 / 2 / 5
8,352
835
8,323
11,622
10,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 1 / 12
8,520
852
6,513
11,160
7,891
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
17
17
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
6
5.5
L
Artemis
0
6
1
0.08
W
2
3
7
1.83
L
Fenrir
LarsonHere
Fenrir
5
3
1
1.83
W
Sun Wukong
Ntrtyzone
Sun Wukong
4
2
5
3.25
L
1
5
5
0.7
L
2
3
3
1.17
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,368
Damage
34,442
42,015
Taken
39,454
26,649
Mitigated
27,920
10,587
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,452
3,072
0
3,677
9,633
7,639
0
2,589
6,969
0
24,562
L
Artemis
6,833
3,457
0
1,263
9,528
3,257
259
3,063
6,465
0
27,274
W
9,154
3,252
0
2,242
7,039
2,066
1,641
1,605
5,309
32,795
0
L
Fenrir
LarsonHere
Fenrir
8,093
2,872
0
2,000
12,595
10,105
0
5,804
6,791
0
15,403
W
Sun Wukong
Ntrtyzone
Sun Wukong
8,323
1,846
0
3,499
11,622
10,324
536
2,677
8,720
0
25,190
L
6,654
1,124
0
650
8,995
5,002
874
3,753
5,015
0
25,090
L
8,788
1,915
2,329
4,345
10,897
8,285
228
3,679
7,218
17,852
0
W
6,513
1,599
0
740
11,160
7,891
728
2,295
8,742
16,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
34,524
124
Minions Killed
147
5
Camps Cleared
8
739,141
Distance Traveled
831,039
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,084
908
33
3
2
224,212
2
L
Artemis
7,253
725
46
5
4
163,671
3
W
Nu Wa
8,568
857
57
6
3
169,090
2
L
Fenrir
8,360
836
15
2
1
214,097
1
W
Sun Wukong
8,352
835
39
4
2
221,952
1
L
Nike
7,888
789
47
5
0
190,440
0
L
Sylvanus
8,097
810
16
2
0
170,933
1
W
Geb
8,520
852
18
2
1
215,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role