Player Matchup

Gilgamesh
Gilgamesh
MyTypeOfShot
Gilgamesh
Level 101
God Stats
22W - 16L
1,940 SR
Queue Stats
381W - 216L
1,768 Elo+
Party 2
Fenrir
Fenrir
NateTheGreat359
Fenrir
Level 128
God Stats
8W - 3L
1,411 SR
Queue Stats
220W - 147L
1,663 Elo+
Party 2
Ra
Ra
Sisko BN
Ra
Level 86
God Stats
12W - 8L
1,541 SR
Queue Stats
222W - 159L
1,603 Elo+
Party 2
Team Averages
Level 105
1,630 SR
1,678 Elo+

VS

Team Averages
Level 96
1,500 SR
1,437 Elo+
Hel
Hel
HawtlavaX
Hel
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 17L
1,165 Elo+
Party 1
Mercury
Mercury
Isaac113
Mercury
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,366 Elo+
Party 1
Tyr
Tyr
Walrus933
Tyr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MyTypeOfShot
Gilgamesh
15
10 / 1 / 10
11,459
819
11,612
8,350
7,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
10 / 1 / 11
11,463
819
12,721
7,568
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 3 / 11
10,303
736
7,445
9,914
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 2
8,004
572
3,885
12,772
3,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Isaac113
Mercury
11
2 / 7 / 1
8,356
597
3,105
12,703
4,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 2
8,394
600
8,440
16,094
8,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
24
Kills
5
5
Deaths
24
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
Mercury
Isaac113
Mercury
2
7
1
0.36
W
Gilgamesh
MyTypeOfShot
Gilgamesh
10
1
10
15
W
10
1
11
15.5
W
4
3
11
3.17
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,778
Damage
15,430
25,832
Taken
41,569
18,746
Mitigated
16,384
7,907
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,885
194
1,243
1,471
12,772
3,676
0
2,696
9,643
27,539
0
L
Mercury
Isaac113
Mercury
3,105
532
571
545
12,703
4,141
22
1,795
10,720
0
21,733
W
Gilgamesh
MyTypeOfShot
Gilgamesh
11,612
2,855
0
537
8,350
7,287
1,552
672
7,158
0
52,229
W
12,721
2,366
0
3,778
7,568
7,586
1,081
1,379
6,189
0
33,473
W
7,445
496
725
2,867
9,914
3,873
263
2,241
7,673
57,484
0
L
8,440
1,241
0
1,512
16,094
8,567
0
2,517
13,206
0
27,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
24,754
174
Minions Killed
124
0
Camps Cleared
0
856,148
Distance Traveled
729,591
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,004
572
43
3
0
218,925
2
L
Mercury
8,356
597
35
3
0
257,282
0
W
Gilgamesh
11,459
819
69
5
0
286,800
3
W
Fenrir
11,463
819
37
3
0
303,105
4
W
Ra
10,303
736
68
5
0
266,243
1
L
Tyr
8,394
600
46
3
0
253,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role