Player Matchup

Cupid
Cupid
Silver I
SabinsALoudGuy
Cupid
Silver I
Level 113
God Stats
0W - 1L
1,839 SR
Queue Stats
5W - 6L
1,485 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,839 SR
1,485 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,158 SR
1,442 MMR
Osiris
Osiris
Gold V
Lace Up vv
Osiris
Gold V
Level 142
God Stats
2W - 0L
1,158 SR
Queue Stats
16W - 14L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,178
743
6,246
10,791
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
He BoBakasuraNikeKaliAchilles

VS

Bans
PoseidonKing ArthurHeraDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lace Up vv
Osiris
15
2 / 0 / 0
8,939
813
8,092
11,241
7,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
Lace Up vv
Osiris
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,246
Damage
8,092
10,791
Taken
11,241
5,142
Mitigated
7,410
3,605
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Lace Up vv
Osiris
8,092
1,608
0
5,944
11,241
7,410
667
74
11,167
0
51,199
L
6,246
4,216
0
3,605
10,791
5,142
0
52
10,739
0
49,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,178
Gold Earned
8,939
93
Minions Killed
82
0
Camps Cleared
0
197,186
Distance Traveled
215,099
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,939
813
82
7
0
215,099
1
L
Cupid
8,178
743
93
8
0
197,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role