Player Matchup

Kukulkan
Kukulkan
DustyEar6438132
Kukulkan
Level 46
God Stats
2W - 0L
1,780 SR
Queue Stats
5W - 0L
1,928 Elo+
Party 1
Ares
Ares
Fibbles69
Ares
Level 25
God Stats
5W - 7L
1,723 SR
Queue Stats
152W - 117L
1,693 Elo+
Party 1
Anhur
Anhur
Gliitchy
Anhur
Level 20
God Stats
21W - 10L
1,804 SR
Queue Stats
308W - 254L
1,713 Elo+
Party 1
Gilgamesh
Gilgamesh
K3WLsieve
Gilgamesh
Level 29
God Stats
14W - 12L
1,896 SR
Queue Stats
272W - 212L
1,707 Elo+
Party 1
Thanatos
Thanatos
Sexy-Chad-Daddy
Thanatos
Level 34
God Stats
14W - 11L
1,898 SR
Queue Stats
307W - 234L
1,684 Elo+
Party 1
Team Averages
Level 31
1,820 SR
1,745 Elo+

VS

Team Averages
Level 22
1,570 SR
1,531 Elo+
Bellona
Bellona
Haunterr HP
Bellona
Level 27
God Stats
2W - 1L
1,707 SR
Queue Stats
9W - 13L
1,609 Elo+
Solo
Jing Wei
Jing Wei
PapaRadical
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,500 Elo+
Solo
Ares
Ares
PerpulPyrit
Ares
Level 18
God Stats
2W - 1L
1,658 SR
Queue Stats
26W - 28L
1,505 Elo+
Solo
Merlin
Merlin
chidibere
Merlin
Level 29
God Stats
123W - 101L
1,584 SR
Queue Stats
664W - 648L
1,520 Elo+
Solo
Nemesis
Nemesis
pescadoMZ
Nemesis
Level 7
God Stats
1W - 4L
1,402 SR
Queue Stats
2W - 4L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 0 / 4
8,066
504
4,540
2,995
1,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
13
4 / 0 / 9
8,740
546
9,596
9,842
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Gliitchy
Anhur
15
3 / 2 / 2
8,321
520
4,295
10,195
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
K3WLsieve
Gilgamesh
15
6 / 2 / 4
8,805
550
11,492
12,951
8,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
17
12 / 0 / 4
10,203
638
9,321
9,789
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Haunterr HP
Bellona
12
1 / 7 / 1
7,351
459
7,009
14,605
11,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Boots

Boots

+6%
Movement Speed

Jing Wei
PapaRadical
Jing Wei
10
1 / 7 / 0
6,426
402
4,316
8,588
2,770
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 2
7,391
462
4,056
12,694
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
chidibere
Merlin
14
2 / 4 / 0
8,353
522
7,086
8,982
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
pescadoMZ
Nemesis
10
0 / 6 / 2
6,654
416
2,905
10,847
4,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
27
Kills
4
4
Deaths
27
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
0
4
4
W
Ares
4
0
9
8.5
W
Anhur
Gliitchy
Anhur
3
2
2
2
L
Bellona
Haunterr HP
Bellona
1
7
1
0.21
W
Gilgamesh
K3WLsieve
Gilgamesh
6
2
4
4
L
Jing Wei
PapaRadical
Jing Wei
1
7
0
0.14
L
0
3
2
0.33
W
Thanatos
12
0
4
14
L
Merlin
chidibere
Merlin
2
4
0
0.5
L
Nemesis
pescadoMZ
Nemesis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
25,372
45,772
Taken
55,716
26,869
Mitigated
30,303
26,300
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,540
226
0
688
2,995
1,235
0
1,429
1,510
37,127
0
W
Ares
9,596
282
0
2,152
9,842
9,611
67
2,550
7,190
30,071
0
W
Anhur
Gliitchy
Anhur
4,295
1,925
0
5,415
10,195
3,633
1,157
3,621
6,488
0
50,456
L
Bellona
Haunterr HP
Bellona
7,009
2,785
0
3,377
14,605
11,621
336
3,609
10,996
0
39,449
W
Gilgamesh
K3WLsieve
Gilgamesh
11,492
2,188
0
3,885
12,951
8,385
0
1,071
11,826
5,644
44,381
L
Jing Wei
PapaRadical
Jing Wei
4,316
2,585
0
570
8,588
2,770
150
3,026
5,562
0
26,433
L
4,056
318
0
3,854
12,694
8,245
0
6,249
6,445
25,628
0
W
Thanatos
9,321
2,318
0
14,160
9,789
4,005
671
2,057
7,616
0
68,536
L
Merlin
chidibere
Merlin
7,086
192
0
1,640
8,982
2,942
418
1,826
7,156
57,218
0
L
Nemesis
pescadoMZ
Nemesis
2,905
1,036
0
1,552
10,847
4,725
368
1,306
9,541
0
27,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
36,175
429
Minions Killed
333
0
Camps Cleared
0
1,564,673
Distance Traveled
1,379,104
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,066
504
85
5
0
318,280
0
W
Ares
8,740
546
32
2
0
325,935
5
W
Anhur
8,321
520
88
6
0
221,599
0
L
Bellona
7,351
459
81
5
0
277,480
4
W
Gilgamesh
8,805
550
86
5
0
322,676
2
L
Jing Wei
6,426
402
52
3
0
272,323
6
L
Ares
7,391
462
36
2
0
308,735
6
W
Thanatos
10,203
638
138
9
0
376,183
0
L
Merlin
8,353
522
110
7
0
232,397
8
L
Nemesis
6,654
416
54
3
0
288,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role