Player Matchup

Medusa
Medusa
CaptainLinaras
Medusa
Level 27
God Stats
6W - 3L
1,568 SR
Queue Stats
161W - 158L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SubjacentDog
Tsukuyomi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 118L
1,539 Elo+
Party 1
Chaac
Chaac
ZxSpawnDevilxZ
Chaac
Level 45
God Stats
15W - 16L
1,546 SR
Queue Stats
665W - 746L
1,457 Elo+
Solo
Cthulhu
Cthulhu
lordscrublord
Cthulhu
Level 27
God Stats
34W - 22L
1,624 SR
Queue Stats
140W - 130L
1,502 Elo+
Party 1
Chronos
Chronos
stahhh
Chronos
Level 128
God Stats
6W - 3L
1,757 SR
Queue Stats
243W - 212L
1,525 Elo+
Party 1
Team Averages
Level 51
1,599 SR
1,498 Elo+

VS

Team Averages
Level 57
1,542 SR
1,525 Elo+
Skadi
Skadi
Chuki05
Skadi
Level 35
God Stats
6W - 13L
1,807 SR
Queue Stats
106W - 113L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
FJV175
Danzaburou
Level 57
God Stats
0W - 1L
1,468 SR
Queue Stats
1W - 2L
1,584 Elo+
Party 3
Pele
Pele
Gacoja
Pele
Level 128
God Stats
18W - 16L
1,564 SR
Queue Stats
127W - 113L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Sean626
Cthulhu
Level 25
God Stats
0W - 1L
1,203 SR
Queue Stats
1W - 2L
1,584 Elo+
Party 3
Hades
Hades
SorBeReUS
Hades
Level 41
God Stats
6W - 4L
1,670 SR
Queue Stats
69W - 70L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
7,004
467
5,605
6,248
1,713
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
SubjacentDog
Tsukuyomi
13
3 / 6 / 4
7,762
517
8,086
11,288
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 2
7,499
500
4,220
11,049
7,234
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
13
4 / 0 / 6
7,703
514
8,374
8,769
5,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
stahhh
Chronos
17
4 / 0 / 1
10,158
677
5,213
6,211
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chuki05
Skadi
12
3 / 6 / 1
7,402
493
4,653
9,972
3,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
FJV175
Danzaburou
13
0 / 1 / 0
7,506
500
1,304
3,457
1,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
Gacoja
Pele
13
5 / 5 / 2
7,983
532
8,099
13,135
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Sean626
Cthulhu
11
0 / 1 / 1
6,005
400
2,919
8,794
4,023
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
SorBeReUS
Hades
15
1 / 1 / 1
8,386
559
6,396
9,859
6,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
9
9
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Skadi
Chuki05
Skadi
3
6
1
0.58
L
Danzaburou
FJV175
Danzaburou
0
1
0
0
L
Pele
Gacoja
Pele
5
5
2
1.2
L
Cthulhu
Sean626
Cthulhu
0
1
1
0.5
L
Hades
SorBeReUS
Hades
1
1
1
1.5
W
Tsukuyomi
SubjacentDog
Tsukuyomi
3
6
4
0.83
W
0
0
2
1
W
Cthulhu
4
0
6
7
W
Chronos
stahhh
Chronos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,498
Damage
23,371
43,565
Taken
45,217
19,981
Mitigated
19,021
16,549
Healing
16,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,605
2,761
0
1,317
6,248
1,713
715
719
5,529
0
27,053
L
Skadi
Chuki05
Skadi
4,653
1,560
0
1,720
9,972
3,083
80
4,435
5,537
0
47,137
L
Danzaburou
FJV175
Danzaburou
1,304
112
159
917
3,457
1,082
716
1,171
2,286
0
44,145
L
Pele
Gacoja
Pele
8,099
1,947
0
4,393
13,135
4,411
0
4,887
8,248
0
46,599
L
Cthulhu
Sean626
Cthulhu
2,919
169
457
1,057
8,794
4,023
0
3,176
5,618
17,370
0
L
Hades
SorBeReUS
Hades
6,396
1,386
149
7,181
9,859
6,422
0
262
9,597
52,455
0
W
Tsukuyomi
SubjacentDog
Tsukuyomi
8,086
2,175
0
3,132
11,288
3,577
0
1,361
9,852
344
41,262
W
4,220
783
171
6,362
11,049
7,234
492
4,405
6,158
0
42,742
W
Cthulhu
8,374
496
390
1,796
8,769
5,094
248
2,244
6,500
35,962
0
W
Chronos
stahhh
Chronos
5,213
1,725
0
3,381
6,211
2,363
734
0
6,211
76,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
37,282
411
Minions Killed
445
0
Camps Cleared
0
1,448,144
Distance Traveled
1,398,576
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,004
467
48
3
0
272,033
0
L
Skadi
7,402
493
99
7
0
251,667
3
L
Danzaburou
7,506
500
107
7
0
289,979
6
L
Pele
7,983
532
86
6
0
298,739
1
L
Cthulhu
6,005
400
28
2
0
306,516
1
L
Hades
8,386
559
125
8
0
251,675
5
W
Tsukuyomi
7,762
517
76
5
0
321,259
2
W
Chaac
7,499
500
75
5
0
278,198
3
W
Cthulhu
7,703
514
62
4
0
282,293
2
W
Chronos
10,158
677
150
10
0
294,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role