Player Matchup

Ymir
Ymir
Ablysinol
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Neith
Neith
Pepegaonice
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Trace Tensei
Mercury
Level 28
God Stats
0W - 1L
1,084 SR
Queue Stats
3W - 9L
1,260 Elo+
Party 1
Team Averages
Level 17
1,361 SR
1,420 Elo+

VS

Team Averages
Level 37
1,566 SR
1,326 Elo+
Cthulhu
Cthulhu
Lion Fiiish
Cthulhu
Level 23
God Stats
46W - 34L
1,345 SR
Queue Stats
176W - 221L
1,237 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Swedish Fiiish
Tsukuyomi
Level 22
God Stats
4W - 6L
1,600 SR
Queue Stats
21W - 21L
1,351 Elo+
Party 2
Skadi
Skadi
TwerkingCookie
Skadi
Level 67
God Stats
2W - 0L
1,754 SR
Queue Stats
9W - 9L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 7 / 4
7,191
599
4,348
11,989
4,903
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 4 / 2
8,089
674
6,404
7,802
2,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Trace Tensei
Mercury
11
2 / 4 / 4
7,588
632
3,602
13,482
4,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lion Fiiish
Cthulhu
11
4 / 1 / 8
8,697
725
3,690
6,437
3,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Swedish Fiiish
Tsukuyomi
11
6 / 5 / 7
9,080
757
11,840
9,626
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 1 / 9
9,183
765
11,416
6,964
2,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
15
15
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
4
0.43
W
Cthulhu
Lion Fiiish
Cthulhu
4
1
8
8
L
4
4
2
1.25
W
Tsukuyomi
Swedish Fiiish
Tsukuyomi
6
5
7
1.9
L
Mercury
Trace Tensei
Mercury
2
4
4
1
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,354
Damage
26,946
33,273
Taken
23,027
11,720
Mitigated
9,763
6,006
Healing
4,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,348
1,251
0
814
11,989
4,903
0
1,230
10,759
8,213
0
W
Cthulhu
Lion Fiiish
Cthulhu
3,690
204
0
540
6,437
3,358
0
1,700
4,737
14,681
0
L
6,404
2,880
0
2,275
7,802
2,417
0
999
6,803
0
25,053
W
Tsukuyomi
Swedish Fiiish
Tsukuyomi
11,840
3,347
195
1,502
9,626
4,047
704
2,056
7,570
0
32,118
L
Mercury
Trace Tensei
Mercury
3,602
1,504
0
2,917
13,482
4,400
0
1,485
11,997
0
17,522
W
11,416
5,052
417
2,253
6,964
2,358
1,728
912
6,052
0
44,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,868
Gold Earned
26,960
91
Minions Killed
110
0
Camps Cleared
0
499,536
Distance Traveled
592,466
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,191
599
8
1
0
140,320
0
W
Cthulhu
8,697
725
22
2
0
176,403
0
L
Neith
8,089
674
50
4
0
140,436
1
W
Tsukuyomi
9,080
757
33
3
0
224,477
0
L
Mercury
7,588
632
33
3
0
218,780
0
W
Skadi
9,183
765
55
5
0
191,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role