Player Matchup

Artio
Artio
ChromeIcon
Artio
Level 34
God Stats
12W - 13L
1,639 SR
Queue Stats
67W - 58L
1,489 Elo+
Solo
Izanami
Izanami
Gonnafly
Izanami
Level 29
God Stats
1W - 7L
1,117 SR
Queue Stats
3W - 9L
1,212 Elo+
Party 1
Fenrir
Fenrir
MasterOkru2468
Fenrir
Level 26
God Stats
5W - 6L
1,235 SR
Queue Stats
226W - 243L
1,368 Elo+
Solo
Ra
Ra
ScaryGhostGuy
Ra
Level 24
God Stats
0W - 2L
1,247 SR
Queue Stats
3W - 9L
1,212 Elo+
Party 1
Gilgamesh
Gilgamesh
Zivomai
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,334 Elo+
Party 1
Team Averages
Level 26
1,347 SR
1,323 Elo+

VS

Team Averages
Level 24
1,544 SR
1,391 Elo+
Danzaburou
Danzaburou
Faynarx
Danzaburou
Level 17
God Stats
4W - 4L
1,561 SR
Queue Stats
25W - 26L
1,393 Elo+
Party 2
Pele
Pele
Mythiccx
Pele
Level 28
God Stats
10W - 6L
1,664 SR
Queue Stats
17W - 22L
1,309 Elo+
Party 2
Nox
Nox
Zarashia
Nox
Level 26
God Stats
4W - 5L
1,664 SR
Queue Stats
151W - 162L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
lilgaynoah
Kukulkan
Level 48
God Stats
16W - 20L
1,329 SR
Queue Stats
226W - 226L
1,340 Elo+
Party 2
Ares
Ares
oanas
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
2 / 5 / 9
7,155
511
3,198
12,444
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Gonnafly
Izanami
10
3 / 4 / 4
6,399
457
6,137
7,334
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 6 / 3
7,167
512
8,904
13,642
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 4 / 3
7,453
532
5,230
6,850
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Zivomai
Gilgamesh
8
0 / 8 / 3
5,525
395
2,036
9,280
3,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faynarx
Danzaburou
9
2 / 4 / 7
6,299
450
4,543
7,172
2,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
14
7 / 2 / 9
8,552
611
10,698
9,797
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 8
6,953
497
5,685
5,160
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
lilgaynoah
Kukulkan
14
17 / 3 / 1
9,602
686
15,507
6,549
2,530
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
oanas
Ares
9
0 / 5 / 9
6,328
452
1,412
9,611
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
16
Kills
27
27
Deaths
16
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artio
2
5
9
1.3
W
Danzaburou
Faynarx
Danzaburou
2
4
7
1.38
L
Izanami
Gonnafly
Izanami
3
4
4
1.25
L
7
6
3
1.42
W
Pele
7
2
9
5.75
L
4
4
3
1.38
W
1
2
8
2.5
L
Gilgamesh
Zivomai
Gilgamesh
0
8
3
0.19
W
Kukulkan
lilgaynoah
Kukulkan
17
3
1
5.83
W
Ares
oanas
Ares
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
37,845
49,550
Taken
38,289
24,476
Mitigated
16,084
7,861
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
3,198
781
768
2,881
12,444
9,607
48
6,255
6,087
15,345
0
W
Danzaburou
Faynarx
Danzaburou
4,543
1,527
0
1,061
7,172
2,118
1,176
957
6,215
0
18,832
L
Izanami
Gonnafly
Izanami
6,137
3,364
0
416
7,334
2,977
189
3,063
4,107
0
27,474
L
8,904
2,699
0
1,197
13,642
6,391
0
5,341
8,241
0
34,740
W
Pele
10,698
3,581
0
1,676
9,797
3,979
448
1,639
8,080
0
50,929
L
5,230
340
891
1,644
6,850
2,312
0
2,323
4,315
22,747
0
W
5,685
576
0
860
5,160
1,916
1,005
1,227
3,869
28,498
0
L
Gilgamesh
Zivomai
Gilgamesh
2,036
581
0
64
9,280
3,189
385
5,084
4,196
0
18,598
W
Kukulkan
lilgaynoah
Kukulkan
15,507
2,351
0
350
6,549
2,530
1,520
1,989
4,470
48,305
0
W
Ares
oanas
Ares
1,412
168
0
462
9,611
5,541
510
2,336
7,227
9,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
37,734
219
Minions Killed
263
0
Camps Cleared
0
1,198,754
Distance Traveled
1,261,245
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,155
511
10
1
0
249,707
4
W
Danzaburou
6,299
450
31
2
0
248,124
0
L
Izanami
6,399
457
57
4
0
248,654
0
L
Fenrir
7,167
512
63
5
0
202,178
0
W
Pele
8,552
611
86
6
0
271,765
0
L
Ra
7,453
532
52
4
0
245,030
4
W
Nox
6,953
497
39
3
0
260,627
4
L
Gilgamesh
5,525
395
37
3
0
253,185
0
W
Kukulkan
9,602
686
93
7
0
245,572
2
W
Ares
6,328
452
14
1
0
235,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role