Player Matchup

Merlin
Merlin
DonnieAster
Merlin
Level 18
God Stats
11W - 8L
1,510 SR
Queue Stats
105W - 84L
1,421 Elo+
Solo
Mercury
Mercury
JCFpalcara
Mercury
Level 29
God Stats
17W - 29L
1,484 SR
Queue Stats
266W - 295L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
Szumi09
Cu Chulainn
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,524 Elo+
Solo
Zeus
Zeus
ahindman
Zeus
Level 29
God Stats
60W - 66L
1,451 SR
Queue Stats
282W - 307L
1,417 Elo+
Solo
Nu Wa
Nu Wa
loperman12
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Team Averages
Level 20
1,489 SR
1,421 Elo+

VS

Team Averages
Level 28
1,486 SR
1,459 Elo+
Neith
Neith
KhalessiJD
Neith
Level 27
God Stats
5W - 6L
1,693 SR
Queue Stats
295W - 389L
1,433 Elo+
Solo
Vulcan
Vulcan
Mnunez71
Vulcan
Level 29
God Stats
1W - 2L
1,120 SR
Queue Stats
123W - 131L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Nastynoob2529
Kukulkan
Level 23
God Stats
106W - 92L
1,555 SR
Queue Stats
181W - 185L
1,525 Elo+
Solo
Chang'e
Chang'e
Sh0rtie1206
Chang'e
Level 28
God Stats
23W - 28L
1,463 SR
Queue Stats
97W - 123L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
Tantar93
Gilgamesh
Level 31
God Stats
21W - 18L
1,599 SR
Queue Stats
104W - 112L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 3 / 1
8,915
892
13,472
9,691
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
JCFpalcara
Mercury
14
2 / 11 / 0
9,056
906
4,645
15,809
5,090
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cu Chulainn
Szumi09
Cu Chulainn
14
0 / 10 / 1
8,516
852
6,840
29,277
17,988
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
13
0 / 4 / 1
8,311
831
5,982
5,783
1,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
15
0 / 14 / 3
9,062
906
10,680
21,629
6,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 0 / 10
9,290
929
3,626
5,172
1,968
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Mnunez71
Vulcan
18
13 / 0 / 18
11,685
1,169
16,801
4,675
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Nastynoob2529
Kukulkan
18
6 / 0 / 19
11,718
1,172
17,013
8,639
3,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Sh0rtie1206
Chang'e
18
4 / 3 / 20
10,272
1,027
11,159
13,087
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Tantar93
Gilgamesh
19
17 / 0 / 19
12,460
1,246
25,400
13,202
6,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
127
3
Kills
41
42
Deaths
3
6
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
1
0.5
L
Mercury
JCFpalcara
Mercury
2
11
0
0.18
W
Neith
1
0
10
6
W
Vulcan
Mnunez71
Vulcan
13
0
18
22
W
Kukulkan
Nastynoob2529
Kukulkan
6
0
19
15.5
W
Chang'e
Sh0rtie1206
Chang'e
4
3
20
4.67
L
Cu Chulainn
Szumi09
Cu Chulainn
0
10
1
0.05
W
Gilgamesh
Tantar93
Gilgamesh
17
0
19
26.5
L
Zeus
0
4
1
0.13
L
Nu Wa
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,619
Damage
73,999
82,189
Taken
44,775
35,090
Mitigated
18,924
6,227
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,472
312
0
0
9,691
3,490
0
6,489
3,190
32,713
0
L
Mercury
JCFpalcara
Mercury
4,645
2,094
0
0
15,809
5,090
0
7,302
7,429
0
16,604
W
Neith
3,626
2,054
0
454
5,172
1,968
0
4,035
1,137
0
15,130
W
Vulcan
Mnunez71
Vulcan
16,801
6,221
925
853
4,675
1,761
0
4,285
390
27,411
0
W
Kukulkan
Nastynoob2529
Kukulkan
17,013
656
733
804
8,639
3,472
0
6,053
2,586
52,392
0
W
Chang'e
Sh0rtie1206
Chang'e
11,159
953
3,131
4,031
13,087
4,872
0
7,381
5,706
32,563
0
L
Cu Chulainn
Szumi09
Cu Chulainn
6,840
1,573
0
3,453
29,277
17,988
0
15,368
13,417
279
25,464
W
Gilgamesh
Tantar93
Gilgamesh
25,400
8,381
0
532
13,202
6,851
0
8,645
4,557
0
42,369
L
Zeus
5,982
585
0
0
5,783
1,638
0
2,749
3,010
13,614
0
L
Nu Wa
10,680
3,039
568
2,206
21,629
6,884
0
12,343
9,142
30,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,860
Gold Earned
55,425
170
Minions Killed
237
3
Camps Cleared
5
785,310
Distance Traveled
982,046
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,915
892
37
4
0
179,057
0
L
Mercury
9,056
906
36
4
1
191,461
4
W
Neith
9,290
929
29
3
0
170,883
0
W
Vulcan
11,685
1,169
28
3
1
199,387
1
W
Kukulkan
11,718
1,172
89
9
1
222,608
0
W
Chang'e
10,272
1,027
54
5
1
179,070
0
L
Cu Chulainn
8,516
852
27
3
0
163,783
2
W
Gilgamesh
12,460
1,246
37
4
2
210,098
0
L
Zeus
8,311
831
19
2
2
99,391
1
L
Nu Wa
9,062
906
51
5
0
151,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role