Player Matchup

Cupid
Cupid
 
Cupid
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
KSI KanekiCrow
Khepri
Level 125
God Stats
8W - 5L
1,941 SR
Queue Stats
215W - 208L
1,509 Elo+
Party 2
Set
Set
Kayhr
Set
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 117L
1,643 Elo+
Party 4
Tsukuyomi
Tsukuyomi
La Flame Jesse
Tsukuyomi
Level 35
God Stats
54W - 36L
1,731 SR
Queue Stats
573W - 463L
1,706 Elo+
Party 4
Cthulhu
Cthulhu
jpk0919
Cthulhu
Level 154
God Stats
8W - 6L
1,589 SR
Queue Stats
522W - 400L
1,694 Elo+
Party 4
Team Averages
Level 106
1,652 SR
1,610 Elo+

VS

Team Averages
Level 88
1,617 SR
1,508 Elo+
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BlueTheLarry
Sun Wukong
Level 21
God Stats
2W - 1L
1,821 SR
Queue Stats
13W - 9L
1,614 Elo+
Party 3
Danzaburou
Danzaburou
Keres90
Danzaburou
Level 117
God Stats
13W - 15L
1,621 SR
Queue Stats
135W - 139L
1,498 Elo+
Party 1
Cerberus
Cerberus
NaiveAddict
Cerberus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 244L
1,441 Elo+
Party 3
Poseidon
Poseidon
XxSpongebob57xX
Poseidon
Level 124
God Stats
0W - 3L
1,641 SR
Queue Stats
12W - 18L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
5 / 1 / 7
9,265
545
5,835
7,998
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 15
9,625
566
6,758
9,762
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
Kayhr
Set
15
5 / 3 / 6
9,536
561
14,438
13,401
6,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
La Flame Jesse
Tsukuyomi
14
9 / 2 / 3
9,223
543
9,474
13,296
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
jpk0919
Cthulhu
16
0 / 3 / 4
9,614
566
13,468
14,210
11,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 4 / 2
9,283
546
10,849
15,110
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
BlueTheLarry
Sun Wukong
17
1 / 1 / 4
10,101
594
9,876
17,894
9,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Keres90
Danzaburou
13
0 / 5 / 2
7,845
461
5,048
7,969
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
NaiveAddict
Cerberus
11
2 / 9 / 1
7,634
449
6,102
16,960
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
14
1 / 4 / 2
8,749
515
5,820
10,062
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
23
Kills
9
9
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
1
7
8.5
L
Nemesis
 
Nemesis
5
4
2
1.5
L
Sun Wukong
BlueTheLarry
Sun Wukong
1
1
4
3
W
4
0
15
11.5
W
Set
Kayhr
Set
5
3
6
2.67
L
Danzaburou
Keres90
Danzaburou
0
5
2
0.2
W
Tsukuyomi
La Flame Jesse
Tsukuyomi
9
2
3
5.25
L
Cerberus
NaiveAddict
Cerberus
2
9
1
0.28
L
Poseidon
1
4
2
0.5
W
Cthulhu
jpk0919
Cthulhu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,973
Damage
37,695
58,667
Taken
67,995
33,056
Mitigated
28,393
19,827
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,835
4,145
776
4,314
7,998
2,688
926
2,610
5,388
0
49,449
L
Nemesis
 
Nemesis
10,849
6,953
0
1,731
15,110
6,129
102
2,278
12,700
0
67,279
L
Sun Wukong
BlueTheLarry
Sun Wukong
9,876
2,460
0
7,807
17,894
9,568
346
10,358
6,738
0
78,603
W
6,758
701
0
1,545
9,762
6,779
0
3,977
5,785
31,635
0
W
Set
Kayhr
Set
14,438
6,003
0
4,044
13,401
6,057
586
2,313
11,088
0
71,209
L
Danzaburou
Keres90
Danzaburou
5,048
1,871
0
1,170
7,969
2,352
967
1,486
6,483
0
44,974
W
Tsukuyomi
La Flame Jesse
Tsukuyomi
9,474
2,609
0
3,072
13,296
5,978
0
2,892
10,404
0
51,382
L
Cerberus
NaiveAddict
Cerberus
6,102
333
0
3,239
16,960
7,744
0
4,210
12,728
17,401
0
L
Poseidon
5,820
731
0
750
10,062
2,600
616
942
9,120
52,842
0
W
Cthulhu
jpk0919
Cthulhu
13,468
1,613
232
5,844
14,210
11,554
0
130
14,080
67,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,263
Gold Earned
43,612
496
Minions Killed
517
0
Camps Cleared
0
1,774,143
Distance Traveled
1,567,009
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,265
545
108
6
0
320,196
3
L
Nemesis
9,283
546
116
7
0
359,090
0
L
Sun Wukong
10,101
594
156
9
0
338,127
0
W
Khepri
9,625
566
42
2
0
381,678
1
W
Set
9,536
561
116
7
0
353,761
9
L
Danzaburou
7,845
461
91
5
0
304,797
8
W
Tsukuyomi
9,223
543
79
5
0
361,745
4
L
Cerberus
7,634
449
27
2
0
301,680
0
L
Poseidon
8,749
515
127
7
0
263,315
0
W
Cthulhu
9,614
566
151
9
0
356,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role