Player Matchup

He Bo
He Bo
Bigger Nutt
He Bo
Level 57
God Stats
2W - 3L
1,289 SR
Queue Stats
105W - 106L
1,379 Elo+
Party 2
Gilgamesh
Gilgamesh
GOOD VICES 666
Gilgamesh
Level 66
God Stats
12W - 4L
1,671 SR
Queue Stats
31W - 34L
1,374 Elo+
Party 2
Jing Wei
Jing Wei
Papi Zapp
Jing Wei
Level 18
God Stats
1W - 2L
1,278 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 2
Team Averages
Level 47
1,413 SR
1,351 Elo+

VS

Team Averages
Level 66
1,495 SR
1,435 Elo+
Cerberus
Cerberus
JmxHunter315
Cerberus
Level 13
God Stats
3W - 10L
1,419 SR
Queue Stats
7W - 19L
1,414 Elo+
Party 1
Tiamat
Tiamat
MoneyMitch4256
Tiamat
Level 65
God Stats
0W - 4L
1,494 SR
Queue Stats
201W - 230L
1,396 Elo+
Party 1
Chiron
Chiron
PadroTheDolphin
Chiron
Level 120
God Stats
7W - 5L
1,573 SR
Queue Stats
201W - 216L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 5
12,607
742
14,765
13,044
4,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
GOOD VICES 666
Gilgamesh
17
6 / 2 / 9
12,419
731
17,602
21,358
17,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Papi Zapp
Jing Wei
15
2 / 4 / 13
11,437
673
7,373
12,229
4,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JmxHunter315
Cerberus
12
0 / 5 / 5
9,897
582
7,724
20,960
15,775
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 7 / 5
10,922
642
10,141
14,396
8,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 4 / 2
12,470
734
16,325
12,988
6,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
16
Kills
11
11
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
5
5
2.1
W
Gilgamesh
GOOD VICES 666
Gilgamesh
6
2
9
5.25
L
Cerberus
JmxHunter315
Cerberus
0
5
5
0.5
L
3
7
5
0.79
L
8
4
2
2.25
W
Jing Wei
Papi Zapp
Jing Wei
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,740
Damage
34,190
46,631
Taken
48,344
25,190
Mitigated
30,834
11,226
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,765
1,515
0
3,434
13,044
4,098
640
5,172
7,654
54,555
0
W
Gilgamesh
GOOD VICES 666
Gilgamesh
17,602
3,783
0
7,377
21,358
17,081
693
7,305
13,713
0
44,627
L
Cerberus
JmxHunter315
Cerberus
7,724
635
744
5,831
20,960
15,775
0
5,642
14,993
26,102
0
L
10,141
1,059
0
3,175
14,396
8,991
123
4,594
9,547
42,983
0
L
16,325
6,034
2,022
2,664
12,988
6,068
645
5,094
7,769
0
76,645
W
Jing Wei
Papi Zapp
Jing Wei
7,373
6,425
0
415
12,229
4,011
2,048
4,688
7,293
0
42,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
33,289
180
Minions Killed
225
0
Camps Cleared
0
937,789
Distance Traveled
901,224
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,607
742
70
4
0
288,163
2
W
Gilgamesh
12,419
731
50
3
0
328,977
3
L
Cerberus
9,897
582
58
3
0
318,665
0
L
Tiamat
10,922
642
55
3
0
288,881
0
L
Chiron
12,470
734
112
7
0
293,678
3
W
Jing Wei
11,437
673
60
4
0
320,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role