Player Matchup

Pele
Pele
Silver I
D-SHAYNON
Pele
Silver I
Level 139
God Stats
0W - 2L
1,749 SR
Queue Stats
16W - 14L
1,461 MMR
Solo
Zeus
Zeus
Bronze III
IKodsito
Zeus
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,426 MMR
Party 1
Odin
Odin
Bronze III
brunomalheiros
Odin
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,459 MMR
Solo
Amaterasu
Amaterasu
Bronze III
lDenii
Amaterasu
Bronze III
Level 146
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
leoadonis18
Anhur
Gold IV
Level 124
God Stats
7W - 5L
1,655 SR
Queue Stats
153W - 152L
1,473 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,537 SR
1,464 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,596 SR
1,493 MMR
Ullr
Ullr
Silver I
CackInTheArse69
Ullr
Silver I
Level 73
God Stats
22W - 19L
1,724 SR
Queue Stats
102W - 82L
1,468 MMR
Solo
King Arthur
King Arthur
Gold III
JORDAN_23_TABB
King Arthur
Gold III
Level 114
God Stats
20W - 26L
1,534 SR
Queue Stats
364W - 357L
1,529 MMR
Party 2
Ne Zha
Ne Zha
Gold III
Jambones99
Ne Zha
Gold III
Level 113
God Stats
13W - 18L
1,507 SR
Queue Stats
363W - 357L
1,529 MMR
Party 2
Ganesha
Ganesha
Gold II
Odssey Lumpy
Ganesha
Gold II
Level 81
God Stats
25W - 19L
1,618 SR
Queue Stats
172W - 173L
1,494 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
faitless urgan
Baba Yaga
Gold II
Level 130
God Stats
11W - 11L
1,596 SR
Queue Stats
393W - 394L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
5 / 5 / 4
14,123
504
17,923
25,112
10,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
17
1 / 9 / 5
10,776
385
17,088
14,834
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 7 / 1
11,346
405
3,475
15,883
16,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
lDenii
Amaterasu
16
7 / 7 / 6
12,026
430
14,294
35,450
31,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 7 / 9
13,594
486
9,330
21,118
6,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaScyllaTiamatTsukuyomiHera

VS

Bans
Cu ChulainnArtioMedusaNemesisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 7
18,525
662
29,990
25,461
15,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
JORDAN_23_TABB
King Arthur
20
7 / 1 / 16
16,929
605
19,144
23,081
30,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
Jambones99
Ne Zha
20
14 / 1 / 11
16,369
585
15,411
19,591
16,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Odssey Lumpy
Ganesha
18
0 / 5 / 21
12,988
464
8,671
25,333
29,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
faitless urgan
Baba Yaga
20
2 / 4 / 6
13,657
488
14,746
13,323
7,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
15
Kills
35
35
Deaths
15
25
Assists
61
Player
Kills
Deaths
Assists
KDA
W
12
4
7
3.88
L
Pele
5
5
4
1.4
L
Zeus
1
9
5
0.39
W
King Arthur
JORDAN_23_TABB
King Arthur
7
1
16
15
W
Ne Zha
Jambones99
Ne Zha
14
1
11
19.5
W
Ganesha
Odssey Lumpy
Ganesha
0
5
21
2.1
L
1
7
1
0.21
W
Baba Yaga
faitless urgan
Baba Yaga
2
4
6
1.25
L
Amaterasu
lDenii
Amaterasu
7
7
6
1.43
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,110
Damage
87,962
112,397
Taken
106,789
69,572
Mitigated
99,071
25,665
Healing
25,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,990
13,207
0
8,560
25,461
15,367
1,314
1,504
23,957
0
183,497
L
Pele
17,923
3,082
0
6,586
25,112
10,648
0
4,512
20,035
0
125,394
L
Zeus
17,088
2,587
0
1,161
14,834
4,560
0
4,666
9,870
62,305
0
W
King Arthur
JORDAN_23_TABB
King Arthur
19,144
2,887
0
2,380
23,081
30,694
1,823
4,487
18,594
337
124,342
W
Ne Zha
Jambones99
Ne Zha
15,411
4,139
0
9,565
19,591
16,083
3,680
2,507
17,084
0
122,804
W
Ganesha
Odssey Lumpy
Ganesha
8,671
800
0
2,822
25,333
29,800
266
6,053
19,280
30,243
0
L
3,475
705
0
900
15,883
16,324
0
2,134
13,605
0
46,449
W
Baba Yaga
faitless urgan
Baba Yaga
14,746
549
0
2,093
13,323
7,127
4,130
2,537
10,786
102,412
0
L
Amaterasu
lDenii
Amaterasu
14,294
4,665
732
10,966
35,450
31,227
0
9,075
24,672
0
58,033
L
9,330
4,483
0
5,320
21,118
6,813
0
2,536
18,044
0
96,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,865
Gold Earned
78,468
664
Minions Killed
854
0
Camps Cleared
0
2,435,739
Distance Traveled
2,664,282
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
18,525
662
274
10
0
543,156
4
L
Pele
14,123
504
184
7
0
560,554
7
L
Zeus
10,776
385
112
4
0
441,984
2
W
King Arthur
16,929
605
235
8
0
485,352
6
W
Ne Zha
16,369
585
161
6
0
568,653
6
W
Ganesha
12,988
464
11
0
0
566,223
5
L
Odin
11,346
405
98
4
0
467,932
0
W
Baba Yaga
13,657
488
173
6
0
500,898
7
L
Amaterasu
12,026
430
83
3
0
550,172
0
L
Anhur
13,594
486
187
7
0
415,097
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role