Player Matchup

Yemoja
Yemoja
HesitatedOdin4
Yemoja
Level 132
God Stats
1W - 2L
1,742 SR
Queue Stats
3W - 7L
1,442 Elo+
Party 1
Artemis
Artemis
LeoMora01
Artemis
Level 70
God Stats
2W - 5L
1,548 SR
Queue Stats
156W - 155L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
M19marksman
Ne Zha
Level 59
God Stats
0W - 1L
1,560 SR
Queue Stats
8W - 12L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
Risemare
Gilgamesh
Level 154
God Stats
11W - 7L
1,620 SR
Queue Stats
177W - 160L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
Shiskabi
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 108
1,594 SR
1,493 Elo+

VS

Team Averages
Level 106
1,625 SR
1,593 Elo+
Da Ji
Da Ji
Krvpted
Da Ji
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 164L
1,607 Elo+
Party 2
Horus
Horus
Prospect54
Horus
Level 69
God Stats
1W - 2L
1,311 SR
Queue Stats
43W - 36L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
RrippieTedd
Sylvanus
Level 127
God Stats
5W - 3L
1,727 SR
Queue Stats
147W - 128L
1,605 Elo+
Party 2
Zeus
Zeus
SUPPORTISMYLIIFE
Zeus
Level 119
God Stats
19W - 8L
1,761 SR
Queue Stats
415W - 382L
1,586 Elo+
Solo
Cernunnos
Cernunnos
iAtoKs
Cernunnos
Level 103
God Stats
2W - 0L
1,824 SR
Queue Stats
122W - 104L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,115
510
2,730
5,739
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
LeoMora01
Artemis
8
0 / 6 / 0
5,210
434
1,489
6,478
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
9
0 / 5 / 1
5,664
472
3,841
9,548
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Risemare
Gilgamesh
12
2 / 6 / 2
7,101
592
7,846
9,797
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Shiskabi
Kukulkan
12
3 / 5 / 1
6,906
576
4,310
6,271
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Krvpted
Da Ji
13
9 / 1 / 2
7,751
646
5,820
8,347
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
11
2 / 1 / 5
6,798
567
3,478
8,191
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
RrippieTedd
Sylvanus
14
6 / 2 / 2
7,964
664
6,393
10,862
8,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 2 / 6
7,389
616
6,779
4,179
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
iAtoKs
Cernunnos
12
4 / 1 / 2
7,374
615
4,827
5,823
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
26
26
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Da Ji
Krvpted
Da Ji
9
1
2
10
L
Artemis
LeoMora01
Artemis
0
6
0
0
L
Ne Zha
0
5
1
0.1
W
Horus
2
1
5
4.5
L
Gilgamesh
Risemare
Gilgamesh
2
6
2
0.5
W
Sylvanus
RrippieTedd
Sylvanus
6
2
2
3.5
W
5
2
6
4
L
Kukulkan
Shiskabi
Kukulkan
3
5
1
0.7
W
Cernunnos
iAtoKs
Cernunnos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,216
Damage
27,297
37,833
Taken
37,402
13,794
Mitigated
19,880
4,031
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,730
631
832
783
5,739
2,577
0
1,192
4,547
10,772
0
W
Da Ji
Krvpted
Da Ji
5,820
1,624
0
3,204
8,347
3,111
0
2,032
6,315
0
35,632
L
Artemis
LeoMora01
Artemis
1,489
443
0
0
6,478
1,548
0
567
5,911
0
21,347
L
Ne Zha
3,841
1,353
0
673
9,548
2,661
0
4,031
5,517
0
32,139
W
Horus
3,478
1,713
458
2,876
8,191
4,648
251
1,412
6,779
0
21,696
L
Gilgamesh
Risemare
Gilgamesh
7,846
2,836
0
1,103
9,797
4,751
0
4,972
4,825
0
41,144
W
Sylvanus
RrippieTedd
Sylvanus
6,393
1,920
306
5,469
10,862
8,699
24
266
10,596
40,122
7,531
W
6,779
1,335
0
897
4,179
1,430
504
2,151
2,028
33,589
0
L
Kukulkan
Shiskabi
Kukulkan
4,310
157
0
640
6,271
2,257
0
2,024
4,247
35,414
0
W
Cernunnos
iAtoKs
Cernunnos
4,827
1,650
0
1,307
5,823
1,992
1,107
1,179
4,644
0
41,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
37,276
268
Minions Killed
363
0
Camps Cleared
0
1,135,837
Distance Traveled
1,110,364
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,115
510
28
2
0
227,326
3
W
Da Ji
7,751
646
65
5
0
244,033
4
L
Artemis
5,210
434
38
3
0
219,122
5
L
Ne Zha
5,664
472
68
6
0
242,900
1
W
Horus
6,798
567
36
3
0
247,150
1
L
Gilgamesh
7,101
592
73
6
0
224,596
5
W
Sylvanus
7,964
664
101
8
0
184,011
3
W
Zeus
7,389
616
73
6
0
226,885
3
L
Kukulkan
6,906
576
61
5
0
221,893
6
W
Cernunnos
7,374
615
88
7
0
208,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role