Player Matchup

Gilgamesh
Gilgamesh
MajestikMerc
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
MannyMAN0121
Pele
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 27L
1,339 Elo+
Party 1
Baba Yaga
Baba Yaga
MonkeyDLufy18
Baba Yaga
Level 127
God Stats
0W - 2L
1,734 SR
Queue Stats
38W - 39L
1,421 Elo+
Party 1
Apollo
Apollo
Oillick
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,285 Elo+
Party 1
Jormungandr
Jormungandr
hylov
Jormungandr
Level 126
God Stats
2W - 3L
1,676 SR
Queue Stats
10W - 19L
1,357 Elo+
Party 1
Team Averages
Level 104
1,582 SR
1,380 Elo+

VS

Team Averages
Level 76
1,688 SR
1,698 Elo+
Chiron
Chiron
ARDUIN5
Chiron
Level 42
God Stats
20W - 20L
1,578 SR
Queue Stats
294W - 214L
1,581 Elo+
Party 3
Gilgamesh
Gilgamesh
JustNob0dy
Gilgamesh
Level 127
God Stats
21W - 12L
1,703 SR
Queue Stats
241W - 120L
1,793 Elo+
Party 2
Bacchus
Bacchus
OldSchool4321
Bacchus
Level 18
God Stats
2W - 0L
1,734 SR
Queue Stats
15W - 9L
1,682 Elo+
Party 2
Janus
Janus
SpartanKing5
Janus
Level 68
God Stats
14W - 10L
1,680 SR
Queue Stats
517W - 428L
1,652 Elo+
Party 3
Guan Yu
Guan Yu
TacticalNewt
Guan Yu
Level 126
God Stats
3W - 0L
1,744 SR
Queue Stats
206W - 101L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MajestikMerc
Gilgamesh
12
0 / 6 / 2
6,981
436
3,206
11,450
3,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 3 / 2
9,697
606
10,575
12,576
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
MonkeyDLufy18
Baba Yaga
14
1 / 4 / 2
7,822
489
7,013
9,998
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Oillick
Apollo
11
2 / 6 / 1
7,143
446
5,184
11,773
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
hylov
Jormungandr
12
1 / 2 / 3
7,044
440
6,455
9,839
5,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ARDUIN5
Chiron
14
4 / 1 / 7
9,230
577
11,350
9,506
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
JustNob0dy
Gilgamesh
16
7 / 3 / 2
9,324
583
9,316
12,712
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
12
2 / 1 / 4
7,651
478
3,575
7,297
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 5 / 3
8,607
538
5,720
8,583
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TacticalNewt
Guan Yu
17
8 / 2 / 3
10,563
660
11,251
13,219
12,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
12
Kills
21
21
Deaths
12
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
ARDUIN5
Chiron
4
1
7
7.5
W
Gilgamesh
JustNob0dy
Gilgamesh
7
3
2
2.67
L
Gilgamesh
MajestikMerc
Gilgamesh
0
6
2
0.17
L
8
3
2
3
L
Baba Yaga
MonkeyDLufy18
Baba Yaga
1
4
2
0.5
L
Apollo
Oillick
Apollo
2
6
1
0.42
W
Bacchus
2
1
4
4
W
0
5
3
0.3
W
Guan Yu
TacticalNewt
Guan Yu
8
2
3
4.75
L
Jormungandr
hylov
Jormungandr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
41,212
55,636
Taken
51,317
19,054
Mitigated
29,987
11,185
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ARDUIN5
Chiron
11,350
4,900
821
5,065
9,506
3,012
0
2,979
6,465
0
49,981
W
Gilgamesh
JustNob0dy
Gilgamesh
9,316
2,259
0
3,910
12,712
6,329
276
4,156
8,406
0
62,464
L
Gilgamesh
MajestikMerc
Gilgamesh
3,206
668
390
548
11,450
3,200
0
361
11,047
0
24,375
L
10,575
2,490
0
5,027
12,576
3,528
0
2,826
9,702
0
64,278
L
Baba Yaga
MonkeyDLufy18
Baba Yaga
7,013
819
0
2,205
9,998
3,325
338
638
9,324
49,179
0
L
Apollo
Oillick
Apollo
5,184
2,942
0
1,376
11,773
3,867
0
2,241
9,488
0
30,337
W
Bacchus
3,575
521
0
1,581
7,297
5,247
0
1,966
5,331
18,452
0
W
5,720
208
0
1,905
8,583
2,620
540
1,952
6,491
67,671
0
W
Guan Yu
TacticalNewt
Guan Yu
11,251
2,180
190
3,718
13,219
12,779
787
1,929
11,156
0
66,573
L
Jormungandr
hylov
Jormungandr
6,455
615
261
1,378
9,839
5,134
39
2,995
6,780
40,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,687
Gold Earned
45,375
396
Minions Killed
500
0
Camps Cleared
0
1,586,479
Distance Traveled
1,646,516
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,230
577
97
6
0
309,996
3
W
Gilgamesh
9,324
583
106
7
0
359,317
3
L
Gilgamesh
6,981
436
64
4
0
330,705
0
L
Pele
9,697
606
114
7
0
336,592
0
L
Baba Yaga
7,822
489
99
6
0
286,762
3
L
Apollo
7,143
446
56
4
0
303,887
6
W
Bacchus
7,651
478
26
2
0
327,552
1
W
Janus
8,607
538
135
8
0
313,554
2
W
Guan Yu
10,563
660
136
9
0
336,097
7
L
Jormungandr
7,044
440
63
4
0
328,533
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role