Player Matchup

Thor
Thor
FsN_Complex
Thor
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 27L
1,500 Elo+
Party 1
Odin
Odin
OKermitcide
Odin
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
U mad mad7710
Sylvanus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,508 Elo+
Party 2
Ra
Ra
shantycaramelo
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 1
Skadi
Skadi
violetreaper82
Skadi
Level 22
God Stats
10W - 3L
1,747 SR
Queue Stats
145W - 134L
1,385 Elo+
Solo
Team Averages
Level 20
1,549 SR
1,464 Elo+

VS

Team Averages
Level 13
1,529 SR
1,305 Elo+
Agni
Agni
DEATHPENALTY56
Agni
Level 18
God Stats
8W - 5L
1,643 SR
Queue Stats
20W - 12L
1,429 Elo+
Solo
Thor
Thor
GodOfMonster93
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,386 Elo+
Solo
Kukulkan
Kukulkan
dukeoftrades
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,175 Elo+
Solo
Tyr
Tyr
fernic79
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,190 Elo+
Solo
Neith
Neith
gaf_toadsage
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 6
11,217
935
3,337
8,520
3,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 2 / 19
14,100
1,175
16,911
12,002
10,858
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
U mad mad7710
Sylvanus
19
5 / 3 / 18
12,528
1,044
8,899
12,041
7,061
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 3 / 19
11,848
987
10,720
6,211
2,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 3 / 14
14,127
1,177
35,421
12,618
5,074
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 6
11,197
933
11,061
20,341
10,770
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 10 / 5
11,404
950
9,529
19,576
8,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
dukeoftrades
Kukulkan
16
7 / 5 / 2
12,044
1,004
15,773
13,977
6,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 9 / 3
10,535
878
7,267
21,018
21,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 3
9,564
797
2,109
7,814
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
34
37
Kills
15
15
Deaths
37
76
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
4
4
6
1.75
L
4
10
5
0.65
W
11
2
19
10.25
W
Sylvanus
U mad mad7710
Sylvanus
5
3
18
4.67
L
Kukulkan
dukeoftrades
Kukulkan
7
5
2
1.6
L
2
9
3
0.39
L
0
5
3
0.3
W
3
3
19
4.17
W
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,288
Damage
45,739
51,392
Taken
82,726
29,155
Mitigated
50,384
13,863
Healing
1,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,061
1,078
0
0
20,341
10,770
0
1,729
18,612
23,618
0
W
3,337
1,196
0
0
8,520
3,665
0
3,798
4,722
0
15,453
L
9,529
2,483
0
0
19,576
8,338
0
5,433
14,143
0
16,508
W
16,911
5,364
832
1,095
12,002
10,858
0
5,806
5,835
0
25,877
W
Sylvanus
U mad mad7710
Sylvanus
8,899
3,656
2,175
4,077
12,041
7,061
0
6,185
5,577
26,156
0
L
Kukulkan
dukeoftrades
Kukulkan
15,773
2,036
0
308
13,977
6,406
0
3,579
10,398
29,593
0
L
7,267
2,631
0
442
21,018
21,579
0
6,435
14,583
0
21,293
L
2,109
269
0
376
7,814
3,291
0
2,443
5,371
0
5,181
W
10,720
2,301
1,719
510
6,211
2,497
0
3,863
2,177
31,056
0
W
35,421
24,858
0
3,455
12,618
5,074
0
6,371
6,247
0
53,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,820
Gold Earned
54,744
170
Minions Killed
123
6
Camps Cleared
3
927,479
Distance Traveled
838,026
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,197
933
34
3
0
190,284
3
W
Thor
11,217
935
20
2
4
164,988
1
L
Thor
11,404
950
9
1
1
183,959
0
W
Odin
14,100
1,175
18
2
0
229,031
1
W
Sylvanus
12,528
1,044
39
3
0
145,696
0
L
Kukulkan
12,044
1,004
38
3
0
191,062
0
L
Tyr
10,535
878
37
3
1
189,986
0
L
Neith
9,564
797
5
0
1
82,735
0
W
Ra
11,848
987
52
4
0
193,517
1
W
Skadi
14,127
1,177
41
3
2
194,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role