Player Matchup

Merlin
Merlin
Matiazh
Merlin
Level 157
God Stats
0W - 2L
1,631 SR
Queue Stats
51W - 69L
1,607 Elo+
Solo
Cthulhu
Cthulhu
TouchedPrawn
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ViℓℓHeℓm
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 157
1,544 SR
1,536 Elo+

VS

Team Averages
Level 150
1,569 SR
1,654 Elo+
Tiamat
Tiamat
CharlsDevastador
Tiamat
Level 145
God Stats
21W - 12L
1,619 SR
Queue Stats
52W - 41L
1,712 Elo+
Party 1
Gilgamesh
Gilgamesh
Mytic810
Gilgamesh
Level 154
God Stats
13W - 11L
1,577 SR
Queue Stats
155W - 137L
1,675 Elo+
Party 1
Medusa
Medusa
jamoncitox
Medusa
Level 151
God Stats
4W - 1L
1,510 SR
Queue Stats
107W - 121L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Matiazh
Merlin
11
0 / 6 / 4
8,550
611
7,199
11,846
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
TouchedPrawn
Cthulhu
13
7 / 2 / 1
10,190
728
13,555
14,614
16,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 5 / 3
9,128
652
8,651
12,454
4,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 6
11,169
798
11,730
11,395
8,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Mytic810
Gilgamesh
14
4 / 2 / 7
10,100
721
13,745
12,794
10,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
jamoncitox
Medusa
14
3 / 2 / 6
9,893
707
9,573
13,396
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
13
13
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
L
Merlin
Matiazh
Merlin
0
6
4
0.33
W
Gilgamesh
Mytic810
Gilgamesh
4
2
7
3.75
L
Cthulhu
TouchedPrawn
Cthulhu
7
2
1
3.75
L
1
5
3
0.5
W
Medusa
jamoncitox
Medusa
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,405
Damage
35,048
38,914
Taken
37,585
25,597
Mitigated
23,201
2,619
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,730
1,186
0
3,299
11,395
8,024
129
6,661
4,734
41,633
0
L
Merlin
Matiazh
Merlin
7,199
266
154
1,063
11,846
4,328
0
3,345
8,501
30,715
0
W
Gilgamesh
Mytic810
Gilgamesh
13,745
4,294
0
1,142
12,794
10,345
747
6,297
6,497
0
45,483
L
Cthulhu
TouchedPrawn
Cthulhu
13,555
745
406
0
14,614
16,516
0
3,160
11,454
26,894
0
L
8,651
2,849
0
996
12,454
4,753
0
5,297
7,157
0
48,242
W
Medusa
jamoncitox
Medusa
9,573
4,167
0
490
13,396
4,832
0
7,888
5,508
0
52,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
31,162
202
Minions Killed
198
0
Camps Cleared
0
773,890
Distance Traveled
818,780
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,169
798
71
5
0
266,074
2
L
Merlin
8,550
611
53
4
0
243,198
1
W
Gilgamesh
10,100
721
38
3
0
299,834
5
L
Cthulhu
10,190
728
48
3
0
282,391
1
L
Ullr
9,128
652
101
7
0
248,301
5
W
Medusa
9,893
707
89
6
0
252,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role