Player Matchup

Chronos
Chronos
 
Chronos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bosniann
Pele
Level 63
God Stats
2W - 4L
1,337 SR
Queue Stats
138W - 139L
1,490 Elo+
Solo
Janus
Janus
Ceek Master
Janus
Level 118
God Stats
39W - 42L
1,514 SR
Queue Stats
312W - 315L
1,477 Elo+
Party 1
Nike
Nike
MrCleansDad1604
Nike
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 31L
1,369 Elo+
Party 1
Hercules
Hercules
TSE Omega
Hercules
Level 148
God Stats
69W - 56L
1,647 SR
Queue Stats
602W - 614L
1,462 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,460 Elo+

VS

Team Averages
Level 97
1,437 SR
1,441 Elo+
Heimdallr
Heimdallr
CLOUTIMUS
Heimdallr
Level 109
God Stats
5W - 6L
1,391 SR
Queue Stats
261W - 297L
1,474 Elo+
Party 2
Hel
Hel
Greenben77
Hel
Level 116
God Stats
1W - 5L
1,264 SR
Queue Stats
336W - 352L
1,498 Elo+
Solo
Mulan
Mulan
KaiKiri
Mulan
Level 110
God Stats
4W - 4L
1,743 SR
Queue Stats
376W - 415L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
hummingbri
Nu Wa
Level 59
God Stats
77W - 86L
1,476 SR
Queue Stats
362W - 490L
1,331 Elo+
Party 2
Ravana
Ravana
supe_killer
Ravana
Level 89
God Stats
10W - 18L
1,308 SR
Queue Stats
166W - 181L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 2 / 4
9,464
526
8,038
12,563
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
16
1 / 5 / 2
9,405
523
4,131
13,761
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 6 / 5
9,776
543
7,465
11,614
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 9
8,854
492
7,034
7,600
4,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
TSE Omega
Hercules
16
9 / 0 / 3
10,213
567
12,208
12,736
9,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CLOUTIMUS
Heimdallr
15
4 / 8 / 2
9,444
525
9,901
12,891
4,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 4 / 1
8,719
484
5,649
14,515
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Mulan
KaiKiri
Mulan
12
4 / 3 / 2
8,033
446
6,907
13,313
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
13
2 / 4 / 4
8,363
465
7,441
7,840
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
14
3 / 3 / 3
8,556
475
7,297
11,227
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
21
Kills
13
13
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
4
2
W
Pele
1
5
2
0.4
L
Heimdallr
CLOUTIMUS
Heimdallr
4
8
2
0.63
W
5
6
5
1.25
L
0
4
1
0.13
L
Mulan
KaiKiri
Mulan
4
3
2
1.67
W
4
0
9
8.5
W
Hercules
TSE Omega
Hercules
9
0
3
10.5
L
Nu Wa
2
4
4
1
L
Ravana
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,876
Damage
37,195
58,274
Taken
59,786
26,554
Mitigated
27,205
18,722
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,038
1,797
0
2,697
12,563
4,626
1,194
2,996
9,331
75,342
0
W
Pele
4,131
584
0
5,732
13,761
4,673
0
3,536
10,017
0
66,211
L
Heimdallr
CLOUTIMUS
Heimdallr
9,901
2,805
0
659
12,891
4,915
23
6,530
6,261
0
60,963
W
7,465
567
357
3,181
11,614
3,015
1,770
255
11,302
52,727
0
L
5,649
877
751
6,601
14,515
5,233
0
760
13,705
53,353
0
L
Mulan
KaiKiri
Mulan
6,907
949
102
4,055
13,313
8,528
94
3,952
9,161
0
27,406
W
7,034
553
0
905
7,600
4,728
0
1,403
6,071
0
22,585
W
Hercules
TSE Omega
Hercules
12,208
5,707
0
5,850
12,736
9,512
858
4,112
8,460
0
52,253
L
Nu Wa
7,441
1,483
0
1,377
7,840
2,789
512
1,618
6,197
43,876
0
L
Ravana
7,297
1,892
0
4,473
11,227
5,740
0
2,643
8,434
0
56,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,712
Gold Earned
43,115
512
Minions Killed
444
0
Camps Cleared
0
1,872,429
Distance Traveled
1,704,663
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,464
526
127
7
0
350,919
4
W
Pele
9,405
523
129
7
0
400,835
6
L
Heimdallr
9,444
525
103
6
0
308,533
0
W
Janus
9,776
543
109
6
0
376,864
2
L
Hel
8,719
484
106
6
0
316,178
7
L
Mulan
8,033
446
43
2
0
385,581
4
W
Nike
8,854
492
41
2
0
359,240
0
W
Hercules
10,213
567
106
6
0
384,571
8
L
Nu Wa
8,363
465
86
5
0
339,320
2
L
Ravana
8,556
475
106
6
0
355,051
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role