Player Matchup

Scylla
Scylla
Apenguini
Scylla
Level 106
God Stats
14W - 15L
1,541 SR
Queue Stats
158W - 174L
1,506 Elo+
Solo
Izanami
Izanami
BIG_DIXON00
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,592 Elo+
Party 2
Ratatoskr
Ratatoskr
KingRasta222
Ratatoskr
Level 124
God Stats
9W - 9L
1,579 SR
Queue Stats
125W - 137L
1,463 Elo+
Solo
Ganesha
Ganesha
King_CrumpItUp
Ganesha
Level 137
God Stats
3W - 3L
1,444 SR
Queue Stats
51W - 49L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
Montainblasterr
Sun Wukong
Level 143
God Stats
6W - 2L
2,036 SR
Queue Stats
305W - 276L
1,577 Elo+
Solo
Team Averages
Level 123
1,620 SR
1,533 Elo+

VS

Team Averages
Level 103
1,622 SR
1,577 Elo+
Sobek
Sobek
Burgee3236
Sobek
Level 89
God Stats
1W - 1L
1,860 SR
Queue Stats
461W - 425L
1,579 Elo+
Party 1
Chiron
Chiron
Dads_Diner
Chiron
Level 126
God Stats
4W - 2L
1,503 SR
Queue Stats
114W - 96L
1,589 Elo+
Party 1
Amaterasu
Amaterasu
Payvel
Amaterasu
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
225W - 159L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
SmittyBoy42
Gilgamesh
Level 109
God Stats
5W - 4L
1,940 SR
Queue Stats
175W - 153L
1,569 Elo+
Party 1
Izanami
Izanami
Wilfff333
Izanami
Level 104
God Stats
1W - 3L
1,308 SR
Queue Stats
104W - 95L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Apenguini
Scylla
14
2 / 5 / 1
8,263
459
8,023
9,933
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
BIG_DIXON00
Izanami
14
0 / 4 / 0
8,597
478
2,584
7,406
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
KingRasta222
Ratatoskr
14
4 / 5 / 1
8,576
476
7,007
12,802
6,129
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 7 / 3
7,534
419
3,745
15,727
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Montainblasterr
Sun Wukong
15
2 / 2 / 3
9,398
522
10,815
11,482
10,758
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
3 / 2 / 10
9,814
545
4,880
15,558
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Dads_Diner
Chiron
17
8 / 0 / 4
10,959
609
12,717
9,431
3,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Payvel
Amaterasu
15
1 / 4 / 1
9,356
520
3,057
13,253
11,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
SmittyBoy42
Gilgamesh
16
5 / 2 / 9
10,268
570
10,673
12,267
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Wilfff333
Izanami
18
6 / 0 / 2
11,541
641
7,916
8,896
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
23
23
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
Apenguini
Scylla
2
5
1
0.5
L
Izanami
BIG_DIXON00
Izanami
0
4
0
0
W
Sobek
3
2
10
4
W
Chiron
Dads_Diner
Chiron
8
0
4
10
L
Ratatoskr
KingRasta222
Ratatoskr
4
5
1
0.9
L
0
7
3
0.21
L
Sun Wukong
Montainblasterr
Sun Wukong
2
2
3
1.75
W
Amaterasu
Payvel
Amaterasu
1
4
1
0.38
W
Gilgamesh
SmittyBoy42
Gilgamesh
5
2
9
4.75
W
Izanami
Wilfff333
Izanami
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,174
Damage
39,243
57,350
Taken
59,405
35,257
Mitigated
35,827
9,116
Healing
25,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Apenguini
Scylla
8,023
713
0
1,470
9,933
3,433
0
934
8,999
54,956
0
L
Izanami
BIG_DIXON00
Izanami
2,584
1,960
0
0
7,406
2,249
664
391
7,015
0
55,455
W
Sobek
4,880
888
0
5,135
15,558
12,273
157
6,491
8,766
22,848
0
W
Chiron
Dads_Diner
Chiron
12,717
5,821
1,718
4,358
9,431
3,687
1,404
3,058
6,183
0
85,423
L
Ratatoskr
KingRasta222
Ratatoskr
7,007
2,366
0
4,074
12,802
6,129
0
534
12,193
0
52,708
L
3,745
283
0
1,304
15,727
12,688
0
3,263
12,464
28,484
0
L
Sun Wukong
Montainblasterr
Sun Wukong
10,815
3,233
0
2,268
11,482
10,758
468
802
10,396
3,570
57,182
W
Amaterasu
Payvel
Amaterasu
3,057
648
183
4,949
13,253
11,121
1,715
455
12,798
8,792
35,491
W
Gilgamesh
SmittyBoy42
Gilgamesh
10,673
3,202
0
4,612
12,267
4,982
1,037
1,616
10,585
0
65,134
W
Izanami
Wilfff333
Izanami
7,916
4,552
0
4,225
8,896
3,764
542
684
8,212
0
99,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,368
Gold Earned
51,938
518
Minions Killed
547
0
Camps Cleared
0
1,606,316
Distance Traveled
1,730,241
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,263
459
117
7
0
312,880
8
L
Izanami
8,597
478
135
8
0
300,232
1
W
Sobek
9,814
545
30
2
0
368,313
6
W
Chiron
10,959
609
151
8
0
351,279
3
L
Ratatoskr
8,576
476
107
6
0
352,831
4
L
Ganesha
7,534
419
35
2
0
296,691
6
L
Sun Wukong
9,398
522
124
7
0
343,682
4
W
Amaterasu
9,356
520
77
4
0
301,601
0
W
Gilgamesh
10,268
570
121
7
0
379,797
1
W
Izanami
11,541
641
168
9
0
329,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role