Player Matchup

Nu Wa
Nu Wa
Jéne
Nu Wa
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 162L
1,434 Elo+
Party 3
Izanami
Izanami
LOKII69
Izanami
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Poseidon-MTH
Bakasura
Level 28
God Stats
3W - 4L
1,216 SR
Queue Stats
29W - 40L
1,192 Elo+
Party 2
Geb
Geb
TNG_StUpiD
Geb
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
XxShadow07
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 29
1,443 SR
1,425 Elo+

VS

Team Averages
Level 15
1,437 SR
1,431 Elo+
Ares
Ares
LHSkown
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
OG黄老邪
Sol
Level 33
God Stats
8W - 11L
1,457 SR
Queue Stats
118W - 129L
1,391 Elo+
Solo
Mercury
Mercury
W00FF99
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Artemis
Artemis
凶猛孔雀
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,388 Elo+
Party 1
Amaterasu
Amaterasu
木讷少年王十二
Amaterasu
Level 18
God Stats
31W - 42L
1,226 SR
Queue Stats
234W - 263L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jéne
Nu Wa
16
3 / 1 / 5
10,045
529
15,088
11,433
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
LOKII69
Izanami
14
2 / 4 / 7
9,061
477
8,161
12,534
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Poseidon-MTH
Bakasura
18
10 / 3 / 3
11,475
604
11,195
11,935
5,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 4 / 5
8,229
433
2,653
12,723
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
XxShadow07
Sun Wukong
17
6 / 2 / 5
10,735
565
13,692
13,213
11,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
LHSkown
Ares
12
0 / 5 / 7
8,430
444
6,235
15,512
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 1
10,498
553
10,052
12,303
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
W00FF99
Mercury
11
1 / 6 / 2
7,750
408
5,317
15,904
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
凶猛孔雀
Artemis
14
6 / 3 / 3
9,423
496
11,909
10,003
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 4 / 0
7,658
403
5,131
16,057
11,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
21
Kills
14
14
Deaths
21
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Jéne
Nu Wa
3
1
5
5.5
L
Ares
LHSkown
Ares
0
5
7
0.7
W
Izanami
LOKII69
Izanami
2
4
7
1.38
L
7
3
1
2.5
W
Bakasura
Poseidon-MTH
Bakasura
10
3
3
3.83
W
0
4
5
0.63
L
Mercury
W00FF99
Mercury
1
6
2
0.33
W
Sun Wukong
XxShadow07
Sun Wukong
6
2
5
4.25
L
Artemis
凶猛孔雀
Artemis
6
3
3
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,789
Damage
38,644
61,838
Taken
69,779
36,012
Mitigated
38,191
13,631
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Jéne
Nu Wa
15,088
3,119
186
3,986
11,433
4,570
1,013
4,932
6,501
71,456
0
L
Ares
LHSkown
Ares
6,235
937
0
1,195
15,512
12,628
129
3,930
10,354
20,508
0
W
Izanami
LOKII69
Izanami
8,161
6,135
0
3,352
12,534
4,380
4,815
1,802
10,732
0
59,358
L
10,052
3,246
0
5,029
12,303
4,472
997
5,940
5,967
69,817
2,752
W
Bakasura
Poseidon-MTH
Bakasura
11,195
8,206
0
4,258
11,935
5,366
1,197
1,751
10,159
0
67,488
W
2,653
457
0
656
12,723
9,713
606
4,520
8,153
12,087
0
L
Mercury
W00FF99
Mercury
5,317
2,184
0
2,639
15,904
4,618
0
2,987
12,546
0
43,507
W
Sun Wukong
XxShadow07
Sun Wukong
13,692
4,639
0
1,193
13,213
11,983
1,013
3,059
9,745
0
66,227
L
Artemis
凶猛孔雀
Artemis
11,909
5,103
0
165
10,003
4,539
1,140
1,196
8,670
0
55,127
L
5,131
1,240
0
3,717
16,057
11,934
296
2,514
13,309
0
32,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,545
Gold Earned
43,759
479
Minions Killed
400
0
Camps Cleared
0
1,815,523
Distance Traveled
1,667,677
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,045
529
114
6
0
366,884
5
L
Ares
8,430
444
29
2
0
342,639
4
W
Izanami
9,061
477
101
5
0
321,221
3
L
Sol
10,498
553
146
8
0
325,076
4
W
Bakasura
11,475
604
132
7
0
447,631
3
W
Geb
8,229
433
10
1
0
355,408
3
L
Mercury
7,750
408
74
4
0
358,578
2
W
Sun Wukong
10,735
565
122
6
0
324,379
3
L
Artemis
9,423
496
92
5
0
320,241
3
L
Amaterasu
7,658
403
59
3
0
321,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role