Player Matchup

Terra
Terra
AliUniverse
Terra
Level 123
God Stats
2W - 3L
1,522 SR
Queue Stats
150W - 120L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
Geko1030
Gilgamesh
Level 123
God Stats
7W - 5L
1,745 SR
Queue Stats
146W - 128L
1,541 Elo+
Party 1
Skadi
Skadi
Gokxy
Skadi
Level 96
God Stats
39W - 28L
1,654 SR
Queue Stats
220W - 193L
1,597 Elo+
Party 3
Cabrakan
Cabrakan
LordOfSanguis
Cabrakan
Level 107
God Stats
11W - 11L
1,524 SR
Queue Stats
728W - 728L
1,485 Elo+
Solo
Anubis
Anubis
Sos JaaZIEL
Anubis
Level 79
God Stats
24W - 12L
1,605 SR
Queue Stats
380W - 350L
1,510 Elo+
Party 3
Team Averages
Level 106
1,610 SR
1,534 Elo+

VS

Team Averages
Level 89
1,449 SR
1,445 Elo+
Nike
Nike
An Exalter
Nike
Level 115
God Stats
5W - 5L
1,658 SR
Queue Stats
328W - 308L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
Dark BananaPeel
Guan Yu
Level 109
God Stats
1W - 4L
1,211 SR
Queue Stats
267W - 259L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
Jclue15
Danzaburou
Level 99
God Stats
31W - 41L
1,488 SR
Queue Stats
290W - 298L
1,466 Elo+
Party 2
Pele
Pele
Kamau0719067
Pele
Level 69
God Stats
8W - 12L
1,361 SR
Queue Stats
32W - 40L
1,347 Elo+
Solo
Hera
Hera
XxKingDomainxX
Hera
Level 54
God Stats
136W - 127L
1,529 SR
Queue Stats
311W - 366L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 5
5,310
483
982
3,109
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
Geko1030
Gilgamesh
11
5 / 1 / 0
6,564
597
4,427
5,258
2,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
Gokxy
Skadi
10
3 / 2 / 1
6,140
558
4,238
4,555
1,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
LordOfSanguis
Cabrakan
9
0 / 1 / 3
5,644
513
2,173
6,076
3,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
10
3 / 3 / 2
6,080
553
4,165
6,072
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
6,161
560
6,268
8,896
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 2 / 1
4,288
390
664
4,701
2,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Jclue15
Danzaburou
9
0 / 1 / 3
5,116
465
1,929
3,708
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,597
418
325
4,729
2,550
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 2 / 1
5,841
531
2,638
4,164
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
7
7
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
4
2
3
2.75
L
0
2
1
0.25
W
Gilgamesh
Geko1030
Gilgamesh
5
1
0
5
W
Skadi
Gokxy
Skadi
3
2
1
1.75
L
Danzaburou
Jclue15
Danzaburou
0
1
3
1.5
L
0
4
0
0
W
Cabrakan
LordOfSanguis
Cabrakan
0
1
3
1.5
W
Anubis
3
3
2
1.33
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,985
Damage
11,824
25,070
Taken
26,198
11,921
Mitigated
9,283
9,021
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
982
102
333
893
3,109
2,270
249
467
2,642
6,726
0
L
6,268
2,476
0
1,090
8,896
2,411
0
3,356
5,418
0
28,221
L
664
59
94
1,664
4,701
2,416
0
1,216
3,418
0
10,369
W
Gilgamesh
Geko1030
Gilgamesh
4,427
905
0
2,210
5,258
2,918
465
0
5,159
0
30,795
W
Skadi
Gokxy
Skadi
4,238
2,123
399
417
4,555
1,172
18
588
3,967
0
31,531
L
Danzaburou
Jclue15
Danzaburou
1,929
217
0
1,419
3,708
923
0
939
2,737
0
24,279
L
325
0
0
5
4,729
2,550
0
441
4,288
0
16,846
W
Cabrakan
LordOfSanguis
Cabrakan
2,173
495
0
2,760
6,076
3,255
68
216
5,860
27,543
0
W
Anubis
4,165
541
0
2,009
6,072
2,306
376
1,367
4,681
28,909
0
L
2,638
480
0
1,209
4,164
983
0
1,065
3,017
27,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
26,003
263
Minions Killed
216
0
Camps Cleared
0
989,211
Distance Traveled
928,675
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,310
483
13
1
0
215,932
4
L
Nike
6,161
560
50
5
0
218,665
1
L
Guan Yu
4,288
390
27
2
0
143,738
2
W
Gilgamesh
6,564
597
69
6
0
203,363
1
W
Skadi
6,140
558
62
6
0
202,959
3
L
Danzaburou
5,116
465
44
4
0
204,833
3
L
Pele
4,597
418
31
3
0
168,865
0
W
Cabrakan
5,644
513
66
6
0
204,968
1
W
Anubis
6,080
553
53
5
0
161,989
2
L
Hera
5,841
531
64
6
0
192,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role