Player Matchup

Tiamat
Tiamat
Gmanbigblue
Tiamat
Level 16
God Stats
5W - 3L
1,505 SR
Queue Stats
27W - 19L
1,498 Elo+
Party 1
Neith
Neith
MeleJr
Neith
Level 18
God Stats
7W - 7L
1,740 SR
Queue Stats
13W - 10L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
NoExcuses202
Cthulhu
Level 4
God Stats
5W - 1L
1,784 SR
Queue Stats
5W - 3L
1,722 Elo+
Party 1
Kukulkan
Kukulkan
XxGuanc52xX
Kukulkan
Level 11
God Stats
6W - 0L
1,592 SR
Queue Stats
6W - 8L
1,453 Elo+
Party 1
Hades
Hades
chaosstriker07
Hades
Level 15
God Stats
5W - 1L
1,604 SR
Queue Stats
23W - 13L
1,314 Elo+
Solo
Team Averages
Level 13
1,645 SR
1,500 Elo+

VS

Team Averages
Level 19
1,438 SR
1,465 Elo+
Fenrir
Fenrir
Jr-xX0
Fenrir
Level 26
God Stats
4W - 4L
1,474 SR
Queue Stats
5W - 4L
1,562 Elo+
Solo
Apollo
Apollo
MR SKIDDY
Apollo
Level 26
God Stats
5W - 9L
1,469 SR
Queue Stats
54W - 51L
1,434 Elo+
Solo
Pele
Pele
MisdaTree
Pele
Level 15
God Stats
4W - 8L
1,246 SR
Queue Stats
10W - 12L
1,434 Elo+
Solo
Yemoja
Yemoja
TiaTamera325
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
U-PogChamp
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 6 / 21
13,836
1,064
22,096
19,137
13,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
MeleJr
Neith
20
21 / 5 / 18
17,480
1,345
40,293
20,210
10,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
NoExcuses202
Cthulhu
20
4 / 0 / 35
13,821
1,063
16,627
17,514
25,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
XxGuanc52xX
Kukulkan
20
10 / 6 / 26
13,693
1,053
24,580
15,886
7,079
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 4 / 14
11,680
898
8,331
12,029
6,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jr-xX0
Fenrir
19
7 / 8 / 7
14,233
1,095
13,590
24,689
12,569
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
MR SKIDDY
Apollo
20
3 / 8 / 12
13,752
1,058
19,750
22,581
8,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
18
10 / 17 / 2
13,923
1,071
29,327
30,919
10,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
19
0 / 7 / 11
11,593
892
5,314
20,434
10,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
U-PogChamp
Bacchus
18
1 / 9 / 9
11,309
870
9,998
21,869
22,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
62
49
Kills
21
21
Deaths
49
114
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tiamat
10
6
21
3.42
L
Fenrir
Jr-xX0
Fenrir
7
8
7
1.31
L
Apollo
MR SKIDDY
Apollo
3
8
12
1.13
W
Neith
MeleJr
Neith
21
5
18
6
L
Pele
10
17
2
0.65
W
Cthulhu
NoExcuses202
Cthulhu
4
0
35
21.5
L
Yemoja
0
7
11
0.79
L
Bacchus
U-PogChamp
Bacchus
1
9
9
0.61
W
Kukulkan
XxGuanc52xX
Kukulkan
10
6
26
3.83
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,927
Damage
77,979
84,776
Taken
120,492
63,444
Mitigated
64,954
17,089
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
22,096
2,879
1,023
3,990
19,137
13,696
0
2,965
16,172
39,109
0
L
Fenrir
Jr-xX0
Fenrir
13,590
5,797
0
1,886
24,689
12,569
0
12,600
12,089
0
32,601
L
Apollo
MR SKIDDY
Apollo
19,750
11,690
0
2,244
22,581
8,590
0
10,983
11,598
0
71,861
W
Neith
MeleJr
Neith
40,293
21,798
0
6,652
20,210
10,485
0
3,345
16,865
0
73,801
L
Pele
29,327
8,954
0
3,074
30,919
10,309
0
19,816
11,103
0
46,386
W
Cthulhu
NoExcuses202
Cthulhu
16,627
1,686
0
2,721
17,514
25,595
0
3,215
14,299
34,217
0
L
Yemoja
5,314
754
1,166
506
20,434
10,665
0
14,776
5,658
18,029
0
L
Bacchus
U-PogChamp
Bacchus
9,998
608
0
0
21,869
22,821
0
13,459
8,410
14,817
0
W
Kukulkan
XxGuanc52xX
Kukulkan
24,580
2,233
579
435
15,886
7,079
0
2,704
13,182
37,690
0
W
8,331
2,082
363
1,326
12,029
6,589
0
3,083
8,946
14,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,510
Gold Earned
64,810
205
Minions Killed
226
5
Camps Cleared
7
1,113,379
Distance Traveled
1,101,526
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,836
1,064
30
2
0
243,130
0
L
Fenrir
14,233
1,095
54
4
3
228,062
0
L
Apollo
13,752
1,058
110
8
1
201,849
0
W
Neith
17,480
1,345
88
7
3
196,688
0
L
Pele
13,923
1,071
39
3
1
240,983
0
W
Cthulhu
13,821
1,063
41
3
0
276,788
0
L
Yemoja
11,593
892
16
1
1
212,362
0
L
Bacchus
11,309
870
7
1
1
218,270
0
W
Kukulkan
13,693
1,053
27
2
2
212,548
1
W
Hades
11,680
898
19
1
0
184,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role