Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FroggerxRibbit
Merlin
Level 109
God Stats
8W - 9L
1,441 SR
Queue Stats
643W - 616L
1,485 Elo+
Solo
Skadi
Skadi
Jk8723
Skadi
Level 52
God Stats
49W - 49L
1,554 SR
Queue Stats
315W - 328L
1,479 Elo+
Solo
Tyr
Tyr
Rousing52
Tyr
Level 126
God Stats
8W - 6L
1,649 SR
Queue Stats
41W - 44L
1,539 Elo+
Solo
Team Averages
Level 95
1,529 SR
1,501 Elo+

VS

Team Averages
Level 89
1,614 SR
1,545 Elo+
Danzaburou
Danzaburou
CheekClappur
Danzaburou
Level 98
God Stats
19W - 15L
1,688 SR
Queue Stats
136W - 113L
1,596 Elo+
Solo
Thanatos
Thanatos
Fierce_Nite
Thanatos
Level 99
God Stats
10W - 6L
1,619 SR
Queue Stats
567W - 512L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
Patrick_Ster79
Nu Wa
Level 67
God Stats
31W - 16L
1,656 SR
Queue Stats
188W - 152L
1,555 Elo+
Party 1
Nox
Nox
cornflowererers
Nox
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
hendy_is_hot
Tyr
Level 63
God Stats
4W - 3L
1,608 SR
Queue Stats
181W - 178L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
11 / 2 / 4
8,547
657
10,814
9,304
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
 
Ares
9
0 / 3 / 11
6,124
471
2,465
9,050
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 5
6,114
470
2,579
5,617
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Jk8723
Skadi
10
1 / 3 / 7
6,132
472
3,667
6,664
2,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 5
7,915
609
9,545
10,774
8,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheekClappur
Danzaburou
10
2 / 2 / 3
6,459
497
4,054
7,191
2,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Fierce_Nite
Thanatos
10
4 / 5 / 7
6,584
506
6,974
10,543
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 3 / 6
6,856
527
8,230
5,031
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 6
6,166
474
4,101
8,022
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 5 / 0
6,168
474
3,579
10,509
5,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
18
Kills
13
13
Deaths
18
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
2
4
6.5
W
Ares
 
Ares
0
3
11
1.83
L
Danzaburou
CheekClappur
Danzaburou
2
2
3
1.75
L
Thanatos
Fierce_Nite
Thanatos
4
5
7
1.5
W
1
4
5
0.88
W
Skadi
Jk8723
Skadi
1
3
7
1.5
L
4
3
6
2.33
W
5
1
5
7.5
L
1
3
6
1.33
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
26,938
41,409
Taken
41,296
21,245
Mitigated
17,324
12,181
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,814
3,176
0
2,948
9,304
3,645
405
2,527
6,569
0
38,617
W
Ares
 
Ares
2,465
213
0
2,060
9,050
5,473
13
2,774
6,068
13,394
0
L
Danzaburou
CheekClappur
Danzaburou
4,054
1,862
0
2,678
7,191
2,179
547
394
6,791
0
35,035
L
Thanatos
Fierce_Nite
Thanatos
6,974
2,966
0
7,149
10,543
3,069
0
1,010
9,473
0
31,337
W
2,579
98
0
893
5,617
1,755
221
3,730
1,575
28,656
0
W
Skadi
Jk8723
Skadi
3,667
1,179
0
1,304
6,664
2,047
452
1,436
5,096
0
28,903
L
8,230
1,549
0
1,094
5,031
1,672
0
1,156
3,745
35,015
0
W
9,545
674
0
4,976
10,774
8,325
943
950
9,770
0
46,012
L
4,101
797
0
2,212
8,022
5,259
306
1,270
6,612
15,680
0
L
3,579
771
0
2,819
10,509
5,145
0
836
9,631
0
25,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
32,233
299
Minions Killed
274
0
Camps Cleared
0
1,166,959
Distance Traveled
1,147,145
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,547
657
69
5
0
272,619
2
W
Ares
6,124
471
24
2
0
233,340
5
L
Danzaburou
6,459
497
71
5
0
229,058
2
L
Thanatos
6,584
506
55
4
0
236,914
3
W
Merlin
6,114
470
59
5
0
223,637
3
W
Skadi
6,132
472
54
4
0
197,240
3
L
Nu Wa
6,856
527
78
6
0
223,855
2
W
Tyr
7,915
609
93
7
0
240,123
2
L
Nox
6,166
474
17
1
0
222,234
2
L
Tyr
6,168
474
53
4
0
235,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role