Player Matchup

Artio
Artio
HyGrrB
Artio
Level 16
God Stats
5W - 1L
1,835 SR
Queue Stats
21W - 7L
1,758 Elo+
Party 2
Erlang Shen
Erlang Shen
MARIDEX
Erlang Shen
Level 28
God Stats
12W - 5L
1,808 SR
Queue Stats
67W - 24L
1,743 Elo+
Party 2
Ra
Ra
Nirrro
Ra
Level 25
God Stats
3W - 0L
1,877 SR
Queue Stats
18W - 3L
1,846 Elo+
Party 2
Anhur
Anhur
Takêro
Anhur
Level 29
God Stats
2W - 1L
1,842 SR
Queue Stats
58W - 15L
1,807 Elo+
Party 2
Fenrir
Fenrir
ToVoTs
Fenrir
Level 39
God Stats
3W - 0L
1,823 SR
Queue Stats
71W - 27L
1,732 Elo+
Party 2
Team Averages
Level 27
1,837 SR
1,777 Elo+

VS

Team Averages
Level 23
1,574 SR
1,464 Elo+
Bellona
Bellona
Corumo
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 54L
1,620 Elo+
Solo
Anhur
Anhur
KyronX1
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SuperWonas
Cthulhu
Level 27
God Stats
9W - 10L
1,465 SR
Queue Stats
58W - 70L
1,346 Elo+
Party 1
Freya
Freya
TecitoVerde
Freya
Level 29
God Stats
3W - 4L
1,613 SR
Queue Stats
60W - 68L
1,379 Elo+
Party 1
Cerberus
Cerberus
ZenosBox
Cerberus
Level 14
God Stats
10W - 8L
1,794 SR
Queue Stats
35W - 35L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HyGrrB
Artio
7
1 / 2 / 8
5,021
502
2,896
3,565
1,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
MARIDEX
Erlang Shen
10
2 / 3 / 1
5,753
575
4,680
5,709
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
7
1 / 3 / 2
5,026
503
2,481
5,175
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Takêro
Anhur
11
6 / 0 / 1
6,618
662
5,281
5,410
1,565
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
ToVoTs
Fenrir
10
4 / 0 / 4
6,090
609
4,513
7,097
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Corumo
Bellona
7
1 / 2 / 1
4,646
465
2,597
7,361
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
KyronX1
Anhur
7
2 / 1 / 0
5,014
501
713
3,010
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
SuperWonas
Cthulhu
6
0 / 5 / 1
4,163
416
2,853
5,776
2,783
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 4 / 1
5,378
538
5,806
7,809
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
ZenosBox
Cerberus
9
2 / 2 / 0
5,289
529
3,770
6,412
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
8
8
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Corumo
Bellona
1
2
1
0.75
W
Artio
HyGrrB
Artio
1
2
8
2.5
L
Anhur
KyronX1
Anhur
2
1
0
2
W
Erlang Shen
MARIDEX
Erlang Shen
2
3
1
0.83
W
Ra
1
3
2
0.67
L
Cthulhu
SuperWonas
Cthulhu
0
5
1
0.1
W
Anhur
Takêro
Anhur
6
0
1
6.5
L
3
4
1
0.88
W
Fenrir
ToVoTs
Fenrir
4
0
4
6
L
Cerberus
ZenosBox
Cerberus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,851
Damage
15,739
26,956
Taken
30,368
8,865
Mitigated
12,017
10,166
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Corumo
Bellona
2,597
883
0
2,693
7,361
3,296
0
726
6,549
0
20,080
W
Artio
HyGrrB
Artio
2,896
619
392
946
3,565
1,117
102
910
2,630
8,923
0
L
Anhur
KyronX1
Anhur
713
458
0
690
3,010
495
0
326
2,684
0
19,503
W
Erlang Shen
MARIDEX
Erlang Shen
4,680
2,749
0
1,163
5,709
2,110
676
3,200
2,259
0
24,617
W
Ra
2,481
738
72
936
5,175
1,751
0
3,438
1,737
16,566
0
L
Cthulhu
SuperWonas
Cthulhu
2,853
355
94
425
5,776
2,783
0
1,274
4,502
10,311
0
W
Anhur
Takêro
Anhur
5,281
4,018
0
3,188
5,410
1,565
298
2,338
2,872
0
34,992
L
5,806
2,831
0
2,046
7,809
2,169
0
2,767
4,844
17,570
0
W
Fenrir
ToVoTs
Fenrir
4,513
1,991
0
3,469
7,097
2,322
0
1,993
5,029
0
27,782
L
Cerberus
ZenosBox
Cerberus
3,770
379
0
1,853
6,412
3,274
0
0
6,412
22,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
24,490
258
Minions Killed
190
0
Camps Cleared
0
970,193
Distance Traveled
906,022
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,646
465
40
4
0
206,187
1
W
Artio
5,021
502
14
1
0
222,922
5
L
Anhur
5,014
501
46
5
0
121,611
3
W
Erlang Shen
5,753
575
59
6
0
151,303
0
W
Ra
5,026
503
43
4
0
193,380
2
L
Cthulhu
4,163
416
15
2
0
191,024
3
W
Anhur
6,618
662
82
8
0
179,156
1
L
Freya
5,378
538
30
3
0
191,461
1
W
Fenrir
6,090
609
60
6
0
223,432
1
L
Cerberus
5,289
529
59
6
0
195,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role